Player Matchup

Ne Zha
Ne Zha
Gold V
Lord-Duncan52
Ne Zha
Gold V
Level 86
God Stats
3W - 3L
1,617 SR
Queue Stats
9W - 9L
1,745 MMR
Party 1
Hel
Hel
Gold II
SSStealthyMixer
Hel
Gold II
Level 107
God Stats
2W - 2L
1,550 SR
Queue Stats
75W - 78L
1,601 MMR
Solo
Medusa
Medusa
Gold IV
spankymoore99
Medusa
Gold IV
Level 67
God Stats
8W - 4L
1,733 SR
Queue Stats
51W - 53L
1,536 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,633 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,468 SR
1,666 MMR
Chiron
Chiron
Bronze III
AlphaOmega 6835
Chiron
Bronze III
Level 31
God Stats
1W - 0L
1,142 SR
Queue Stats
3W - 1L
1,600 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
CHIKIRUTA
Kumbhakarna
Platinum IV
Level 155
God Stats
12W - 13L
1,644 SR
Queue Stats
216W - 223L
1,708 MMR
Party 2
Chang'e
Chang'e
Platinum IV
Cosmica01
Chang'e
Platinum IV
Level 147
God Stats
17W - 19L
1,618 SR
Queue Stats
259W - 263L
1,690 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,448
621
2,419
6,623
2,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 2
7,210
601
6,835
11,232
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 1
7,960
663
8,302
9,810
3,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AthenaTiamatGilgameshPersephoneCabrakan

VS

Bans
YemojaDanzaburouCerberusChaacCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,684
807
13,147
9,663
3,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kumbhakarna
CHIKIRUTA
Kumbhakarna
13
3 / 1 / 10
9,776
815
4,561
14,784
14,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Cosmica01
Chang'e
13
4 / 1 / 6
9,121
760
5,720
8,943
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
13
13
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Kumbhakarna
CHIKIRUTA
Kumbhakarna
3
1
10
8
W
Chang'e
Cosmica01
Chang'e
4
1
6
7
L
1
3
1
0.5
L
0
5
2
0.2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,556
Damage
23,428
27,665
Taken
33,390
10,298
Mitigated
20,892
5,605
Healing
19,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,147
5,372
1,783
4,246
9,663
3,357
1,914
1,195
8,312
0
56,870
W
Kumbhakarna
CHIKIRUTA
Kumbhakarna
4,561
0
1,353
3,565
14,784
14,787
388
2,871
11,505
17,258
0
W
Chang'e
Cosmica01
Chang'e
5,720
45
3,879
4,403
8,943
2,748
687
2,003
6,738
26,190
0
L
2,419
68
0
65
6,623
2,396
0
1,731
4,786
0
15,268
L
6,835
55
2,175
3,167
11,232
4,294
0
4,075
7,039
20,625
0
L
8,302
4,086
0
198
9,810
3,608
0
4,029
5,559
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
28,581
114
Minions Killed
167
0
Camps Cleared
0
694,884
Distance Traveled
705,099
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,684
807
90
8
0
236,314
4
W
Kumbhakarna
9,776
815
13
1
0
244,281
2
W
Chang'e
9,121
760
64
5
0
224,504
0
L
Ne Zha
7,448
621
23
2
0
244,495
1
L
Hel
7,210
601
39
3
0
233,178
5
L
Medusa
7,960
663
52
4
0
217,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role