Player Matchup

Nike
Nike
HereticHodor
Nike
Level 158
God Stats
12W - 7L
1,806 SR
Queue Stats
260W - 272L
1,520 Elo+
Party 2
Ymir
Ymir
Loctide
Ymir
Level 88
God Stats
2W - 2L
1,699 SR
Queue Stats
126W - 126L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
VooKa
Amaterasu
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 106L
1,569 Elo+
Party 1
Thoth
Thoth
alphajah
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,716 Elo+
Solo
Olorun
Olorun
iThumbsticks
Olorun
Level 157
God Stats
3W - 4L
1,577 SR
Queue Stats
201W - 208L
1,492 Elo+
Party 1
Team Averages
Level 144
1,616 SR
1,569 Elo+

VS

Team Averages
Level 122
1,665 SR
1,545 Elo+
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CrazyVampire9891
Hun Batz
Level 109
God Stats
6W - 1L
1,859 SR
Queue Stats
166W - 171L
1,539 Elo+
Solo
Chiron
Chiron
Snakads
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,556 Elo+
Solo
Merlin
Merlin
Swagnar0k
Merlin
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
56W - 61L
1,545 Elo+
Solo
Achilles
Achilles
nachochezzer
Achilles
Level 100
God Stats
4W - 1L
1,751 SR
Queue Stats
203W - 186L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
9,408
672
15,985
19,596
17,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
Loctide
Ymir
15
1 / 5 / 7
8,539
610
6,511
19,582
20,989
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
VooKa
Amaterasu
17
3 / 3 / 12
10,724
766
9,325
23,706
23,276
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thoth
alphajah
Thoth
17
3 / 5 / 8
10,259
733
10,830
14,205
6,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
17
7 / 3 / 4
9,759
697
12,194
15,938
8,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 3 / 12
10,461
747
16,825
11,365
5,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 6 / 11
9,329
666
10,989
15,086
11,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Snakads
Chiron
19
6 / 2 / 12
11,148
796
20,590
9,875
4,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Swagnar0k
Merlin
18
4 / 3 / 16
11,170
798
24,168
11,343
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
nachochezzer
Achilles
18
6 / 4 / 13
11,059
790
14,545
18,935
25,349
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
18
Kills
22
22
Deaths
18
37
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
3
12
3.67
W
1
6
11
1.08
L
4
6
6
1.17
L
Ymir
Loctide
Ymir
1
5
7
0.9
W
Chiron
Snakads
Chiron
6
2
12
6
W
Merlin
Swagnar0k
Merlin
4
3
16
4
L
Amaterasu
VooKa
Amaterasu
3
3
12
3
L
Thoth
alphajah
Thoth
3
5
8
1.4
L
Olorun
7
3
4
3
W
Achilles
nachochezzer
Achilles
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,845
Damage
87,117
93,027
Taken
66,604
76,861
Mitigated
52,625
34,550
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
16,825
7,062
6,131
5,373
11,365
5,646
2,010
5,299
5,976
39,040
0
W
10,989
3,539
2,715
1,294
15,086
11,961
251
4,898
10,068
0
22,129
L
15,985
736
2,602
1,719
19,596
17,343
0
8,118
10,815
0
27,909
L
Ymir
Loctide
Ymir
6,511
169
2,775
2,326
19,582
20,989
0
9,189
9,877
8,996
0
W
Chiron
Snakads
Chiron
20,590
8,091
2,456
3,730
9,875
4,364
2,177
3,558
6,227
0
31,407
W
Merlin
Swagnar0k
Merlin
24,168
382
2,827
2,000
11,343
5,305
476
4,817
6,496
48,397
0
L
Amaterasu
VooKa
Amaterasu
9,325
3,014
2,481
8,310
23,706
23,276
0
9,661
13,669
0
12,570
L
Thoth
alphajah
Thoth
10,830
177
439
2,794
14,205
6,490
540
5,983
8,024
29,613
0
L
Olorun
12,194
5,995
5,825
5,279
15,938
8,763
399
7,074
8,578
32,544
0
W
Achilles
nachochezzer
Achilles
14,545
3,673
2,135
3,436
18,935
25,349
552
10,329
8,302
0
18,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
53,167
121
Minions Killed
144
0
Camps Cleared
0
1,170,994
Distance Traveled
1,223,880
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,461
747
40
3
0
241,762
4
W
Hun Batz
9,329
666
21
2
0
249,628
6
L
Nike
9,408
672
29
2
0
229,229
3
L
Ymir
8,539
610
5
0
0
216,937
0
W
Chiron
11,148
796
26
2
0
233,285
0
W
Merlin
11,170
798
46
3
0
241,949
1
L
Amaterasu
10,724
766
5
0
0
283,939
0
L
Thoth
10,259
733
54
4
0
202,791
0
L
Olorun
9,759
697
28
2
0
238,098
0
W
Achilles
11,059
790
11
1
0
257,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role