Player Matchup

He Bo
He Bo
HappyCloud3
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Jay_Marrii
Apollo
Level 47
God Stats
0W - 1L
1,537 SR
Queue Stats
50W - 45L
1,445 Elo+
Solo
Erlang Shen
Erlang Shen
ShrimpManifesto
Erlang Shen
Level 68
God Stats
1W - 1L
1,550 SR
Queue Stats
14W - 16L
1,547 Elo+
Party 1
Pele
Pele
TheSonOfMars
Pele
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,731 Elo+
Party 1
Merlin
Merlin
projectpete570
Merlin
Level 158
God Stats
1W - 1L
1,829 SR
Queue Stats
13W - 19L
1,375 Elo+
Party 3
Team Averages
Level 75
1,583 SR
1,520 Elo+

VS

Team Averages
Level 123
1,443 SR
1,418 Elo+
Hachiman
Hachiman
AshuraKojin
Hachiman
Level 147
God Stats
1W - 2L
1,206 SR
Queue Stats
76W - 144L
1,364 Elo+
Party 2
Cerberus
Cerberus
MrSmithffs
Cerberus
Level 108
God Stats
1W - 0L
1,812 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Zeus
Zeus
Mr_Jones_no80
Zeus
Level 149
God Stats
1W - 2L
1,249 SR
Queue Stats
45W - 84L
1,411 Elo+
Party 2
Discordia
Discordia
Rhyth_The_Myth
Discordia
Level 101
God Stats
5W - 2L
1,486 SR
Queue Stats
66W - 115L
1,390 Elo+
Party 2
Horus
Horus
Viccus
Horus
Level 110
God Stats
3W - 4L
1,461 SR
Queue Stats
112W - 133L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,793
579
4,165
7,760
2,598
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Jay_Marrii
Apollo
13
2 / 3 / 1
6,789
679
6,060
9,091
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ShrimpManifesto
Erlang Shen
12
0 / 1 / 2
6,163
616
5,062
8,807
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

13
0 / 4 / 3
6,190
619
3,059
9,401
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 0
6,844
684
4,070
5,750
1,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AshuraKojin
Hachiman
13
2 / 1 / 5
7,359
736
4,032
5,587
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MrSmithffs
Cerberus
13
3 / 2 / 5
7,990
799
4,181
9,788
7,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
5 / 0 / 6
8,782
878
11,656
3,639
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Rhyth_The_Myth
Discordia
14
4 / 0 / 5
7,849
785
9,477
3,703
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Viccus
Horus
14
0 / 0 / 6
7,092
709
5,208
8,051
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
3
Kills
14
14
Deaths
3
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AshuraKojin
Hachiman
2
1
5
4.5
L
0
4
1
0.13
L
Apollo
Jay_Marrii
Apollo
2
3
1
0.83
W
Cerberus
MrSmithffs
Cerberus
3
2
5
2.75
W
5
0
6
8
W
Discordia
Rhyth_The_Myth
Discordia
4
0
5
6.5
L
Erlang Shen
ShrimpManifesto
Erlang Shen
0
1
2
1
L
0
4
3
0.38
W
Horus
Viccus
Horus
0
0
6
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,416
Damage
34,554
40,809
Taken
30,768
16,143
Mitigated
16,272
4,172
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AshuraKojin
Hachiman
4,032
1,975
0
1,260
5,587
1,878
632
836
4,751
0
14,386
L
4,165
652
0
426
7,760
2,598
0
5,116
2,452
11,988
0
L
Apollo
Jay_Marrii
Apollo
6,060
2,839
0
0
9,091
3,330
0
5,832
3,127
0
20,868
W
Cerberus
MrSmithffs
Cerberus
4,181
512
0
2,455
9,788
7,726
0
2,827
6,961
10,731
0
W
11,656
689
0
720
3,639
1,487
383
949
2,690
35,603
0
W
Discordia
Rhyth_The_Myth
Discordia
9,477
469
0
311
3,703
1,346
290
234
3,469
29,431
0
L
Erlang Shen
ShrimpManifesto
Erlang Shen
5,062
1,790
0
1,366
8,807
4,962
0
5,192
3,448
0
22,204
L
3,059
415
0
1,128
9,401
3,308
0
5,670
3,653
0
19,062
W
Horus
Viccus
Horus
5,208
2,390
1,092
3,214
8,051
3,835
0
3,659
4,392
0
17,263
L
4,070
33
354
898
5,750
1,945
0
3,079
2,563
21,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
39,072
195
Minions Killed
191
9
Camps Cleared
5
844,783
Distance Traveled
948,571
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,359
736
28
3
3
164,797
2
L
He Bo
5,793
579
19
2
1
155,208
0
L
Apollo
6,789
679
52
5
1
182,593
2
W
Cerberus
7,990
799
15
2
0
189,363
2
W
Zeus
8,782
878
84
8
1
173,544
5
W
Discordia
7,849
785
44
4
1
194,186
2
L
Erlang Shen
6,163
616
35
4
6
171,195
2
L
Pele
6,190
619
38
4
1
182,568
1
W
Horus
7,092
709
20
2
0
226,681
0
L
Merlin
6,844
684
51
5
0
153,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role