Player Matchup

Baron Samedi
Baron Samedi
Antrull
Baron Samedi
Level 154
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 7L
1,469 Elo+
Party 1
Achilles
Achilles
BitLogokiller
Achilles
Level 129
God Stats
0W - 1L
1,331 SR
Queue Stats
18W - 12L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
ReDmOnD 211B
Danzaburou
Level 67
God Stats
2W - 1L
1,470 SR
Queue Stats
7W - 5L
1,602 Elo+
Party 1
Team Averages
Level 117
1,500 SR
1,535 Elo+

VS

Team Averages
Level 97
1,602 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
God-Hunter789
Morgan Le Fay
Level 44
God Stats
6W - 1L
1,770 SR
Queue Stats
6W - 2L
1,678 Elo+
Party 2
Ullr
Ullr
Xx_ByBratti_Xx
Ullr
Level 142
God Stats
4W - 1L
1,535 SR
Queue Stats
84W - 58L
1,611 Elo+
Party 2
Bacchus
Bacchus
carapulpo
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 45L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antrull
Baron Samedi
16
3 / 8 / 5
12,603
573
14,680
23,669
9,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
BitLogokiller
Achilles
17
4 / 3 / 4
14,327
651
13,017
22,753
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ReDmOnD 211B
Danzaburou
18
4 / 5 / 5
13,905
632
15,633
18,946
6,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
God-Hunter789
Morgan Le Fay
20
10 / 3 / 6
15,464
703
25,320
15,865
7,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 7
13,832
629
16,429
17,892
8,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
carapulpo
Bacchus
18
2 / 4 / 13
14,586
663
13,703
24,077
34,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
16
16
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Antrull
Baron Samedi
3
8
5
0.69
L
Achilles
BitLogokiller
Achilles
4
3
4
2
W
Morgan Le Fay
God-Hunter789
Morgan Le Fay
10
3
6
4.33
L
Danzaburou
ReDmOnD 211B
Danzaburou
4
5
5
1.3
W
4
5
7
1.5
W
Bacchus
carapulpo
Bacchus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
55,452
65,368
Taken
57,834
41,932
Mitigated
50,127
14,180
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Antrull
Baron Samedi
14,680
701
1,819
8,172
23,669
9,984
679
14,778
8,332
57,763
0
L
Achilles
BitLogokiller
Achilles
13,017
4,905
0
2,049
22,753
25,363
166
9,040
13,252
0
28,427
W
Morgan Le Fay
God-Hunter789
Morgan Le Fay
25,320
929
0
3,078
15,865
7,357
608
3,164
12,503
73,726
0
L
Danzaburou
ReDmOnD 211B
Danzaburou
15,633
3,451
0
2,140
18,946
6,585
741
13,707
4,761
0
62,822
W
16,429
8,021
0
1,030
17,892
8,226
2,129
3,250
14,374
0
71,584
W
Bacchus
carapulpo
Bacchus
13,703
1,115
0
3,356
24,077
34,544
304
7,318
16,277
42,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
43,882
228
Minions Killed
244
0
Camps Cleared
0
1,134,748
Distance Traveled
1,222,729
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,603
573
91
4
0
320,485
1
L
Achilles
14,327
651
31
1
0
431,256
0
W
Morgan Le Fay
15,464
703
102
5
0
417,979
3
L
Danzaburou
13,905
632
106
5
0
383,007
1
W
Ullr
13,832
629
94
4
0
389,755
1
W
Bacchus
14,586
663
48
2
0
414,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role