Player Matchup

Ymir
Ymir
Chudsug
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 125L
1,575 Elo+
Party 2
Rama
Rama
DonkeyMan4565
Rama
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 114L
1,628 Elo+
Party 2
Tiamat
Tiamat
LEOTomegane
Tiamat
Level 16
God Stats
10W - 1L
1,841 SR
Queue Stats
41W - 23L
1,655 Elo+
Solo
Bakasura
Bakasura
NoMMRPogChamp
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,901 Elo+
Party 1
Mercury
Mercury
RankedShiitter
Mercury
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,901 Elo+
Party 1
Team Averages
Level 11
1,568 SR
1,732 Elo+

VS

Team Averages
Level 22
1,501 SR
1,621 Elo+
Sylvanus
Sylvanus
AllThatKD
Sylvanus
Level 24
God Stats
19W - 15L
1,630 SR
Queue Stats
146W - 126L
1,613 Elo+
Solo
Kali
Kali
ayeeeStein
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 28L
1,639 Elo+
Solo
Aphrodite
Aphrodite
chivilitoxx1980
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,602 Elo+
Solo
Hercules
Hercules
fakluk
Hercules
Level 27
God Stats
4W - 12L
1,261 SR
Queue Stats
140W - 145L
1,601 Elo+
Solo
Medusa
Medusa
potatomasherrr
Medusa
Level 26
God Stats
5W - 7L
1,616 SR
Queue Stats
24W - 24L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chudsug
Ymir
9
1 / 2 / 2
5,360
536
3,539
6,080
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 0
6,138
614
4,075
5,413
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
10
1 / 1 / 3
5,969
597
4,990
3,830
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
NoMMRPogChamp
Bakasura
11
8 / 0 / 3
6,979
698
5,966
8,360
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 9
6,372
637
3,496
6,434
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AllThatKD
Sylvanus
9
3 / 5 / 0
5,242
524
3,981
8,113
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 1
4,784
478
2,874
7,171
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
chivilitoxx1980
Aphrodite
9
0 / 1 / 2
5,421
542
3,562
5,653
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
fakluk
Hercules
11
2 / 1 / 0
5,954
595
4,110
7,039
3,636
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,185
519
3,260
5,266
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
5
5
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AllThatKD
Sylvanus
3
5
0
0.6
W
Ymir
Chudsug
Ymir
1
2
2
1
W
1
1
0
1
W
Tiamat
1
1
3
2.5
W
Bakasura
NoMMRPogChamp
Bakasura
8
0
3
9.5
W
3
1
9
7.5
L
0
3
1
0.17
L
Aphrodite
chivilitoxx1980
Aphrodite
0
1
2
1
L
Hercules
fakluk
Hercules
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
17,787
30,117
Taken
33,242
12,345
Mitigated
14,821
12,850
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AllThatKD
Sylvanus
3,981
1,086
124
1,621
8,113
6,142
56
2,371
5,509
16,521
3,617
W
Ymir
Chudsug
Ymir
3,539
1,333
0
1,826
6,080
2,388
0
2,147
3,796
27,937
0
W
4,075
3,406
0
2,419
5,413
1,645
75
0
5,413
0
35,107
W
Tiamat
4,990
588
0
1,660
3,830
2,428
16
1,334
2,377
30,814
0
W
Bakasura
NoMMRPogChamp
Bakasura
5,966
5,200
0
5,675
8,360
2,789
0
1,126
7,214
0
32,131
W
3,496
1,603
0
1,270
6,434
3,095
0
2,358
4,019
0
13,214
L
2,874
1,414
0
1,570
7,171
1,995
0
1,530
5,408
0
25,619
L
Aphrodite
chivilitoxx1980
Aphrodite
3,562
116
1,141
2,882
5,653
2,064
0
3,062
2,297
28,686
0
L
Hercules
fakluk
Hercules
4,110
1,399
0
2,986
7,039
3,636
0
907
6,132
0
26,441
L
3,260
1,012
0
80
5,266
984
0
247
4,917
0
29,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
26,586
317
Minions Killed
300
0
Camps Cleared
0
964,521
Distance Traveled
955,822
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,242
524
44
4
0
161,452
2
W
Ymir
5,360
536
63
6
0
188,672
1
W
Rama
6,138
614
91
9
0
168,022
0
W
Tiamat
5,969
597
79
8
0
196,168
3
W
Bakasura
6,979
698
61
6
0
202,346
1
W
Mercury
6,372
637
23
2
0
209,313
0
L
Kali
4,784
478
56
6
0
208,372
1
L
Aphrodite
5,421
542
83
8
0
173,493
3
L
Hercules
5,954
595
58
6
0
219,610
1
L
Medusa
5,185
519
59
6
0
192,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role