Player Matchup

Tsukuyomi
Tsukuyomi
TheBokeron625
Tsukuyomi
Level 8
God Stats
8W - 17L
1,444 SR
Queue Stats
13W - 25L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
adricarrasco
Gilgamesh
Level 9
God Stats
0W - 3L
1,299 SR
Queue Stats
5W - 12L
1,410 Elo+
Party 1
Ares
Ares
ferna_mlga
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,348 Elo+
Party 1
Yemoja
Yemoja
iceeXigloo1
Yemoja
Level 16
God Stats
1W - 2L
1,313 SR
Queue Stats
22W - 24L
1,498 Elo+
Solo
Ra
Ra
nandoram04
Ra
Level 3
God Stats
1W - 3L
1,299 SR
Queue Stats
17W - 35L
1,199 Elo+
Party 1
Team Averages
Level 8
1,371 SR
1,362 Elo+

VS

Team Averages
Level 20
1,464 SR
1,418 Elo+
Cthulhu
Cthulhu
CrimsonDemo
Cthulhu
Level 15
God Stats
3W - 4L
1,454 SR
Queue Stats
24W - 29L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
OsharpkingO
Gilgamesh
Level 15
God Stats
4W - 5L
1,395 SR
Queue Stats
95W - 80L
1,387 Elo+
Solo
Hades
Hades
jxhnny98
Hades
Level 23
God Stats
4W - 6L
1,399 SR
Queue Stats
81W - 120L
1,377 Elo+
Solo
Anhur
Anhur
sebaxtian202
Anhur
Level 22
God Stats
15W - 9L
1,638 SR
Queue Stats
95W - 82L
1,524 Elo+
Solo
Bacchus
Bacchus
zyguard46
Bacchus
Level 25
God Stats
8W - 6L
1,432 SR
Queue Stats
147W - 196L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
TheBokeron625
Tsukuyomi
7
2 / 1 / 0
4,757
432
1,031
4,130
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
adricarrasco
Gilgamesh
6
0 / 6 / 1
4,719
429
1,643
7,401
2,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
2 / 2 / 1
4,879
444
1,735
7,499
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
6
1 / 6 / 1
4,598
418
3,458
9,757
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 4 / 0
4,723
429
2,971
4,273
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrimsonDemo
Cthulhu
7
3 / 2 / 2
5,274
479
3,072
4,988
3,264
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
OsharpkingO
Gilgamesh
11
4 / 1 / 2
6,466
588
3,264
2,773
1,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
jxhnny98
Hades
11
5 / 1 / 2
6,316
574
4,271
7,326
3,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 1
6,509
592
9,053
7,079
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
zyguard46
Bacchus
7
1 / 4 / 3
4,971
452
1,013
5,856
2,887
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
18
19
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrimsonDemo
Cthulhu
3
2
2
2
W
Gilgamesh
OsharpkingO
Gilgamesh
4
1
2
5
L
Tsukuyomi
TheBokeron625
Tsukuyomi
2
1
0
2
L
Gilgamesh
adricarrasco
Gilgamesh
0
6
1
0.08
L
2
2
1
1.25
L
Yemoja
1
6
1
0.25
W
Hades
jxhnny98
Hades
5
1
2
6
L
1
4
0
0.25
W
5
0
1
5.5
W
Bacchus
zyguard46
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,838
Damage
20,673
33,060
Taken
28,022
10,036
Mitigated
13,005
3,149
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrimsonDemo
Cthulhu
3,072
975
306
364
4,988
3,264
780
1,756
3,232
16,879
0
W
Gilgamesh
OsharpkingO
Gilgamesh
3,264
1,024
0
322
2,773
1,329
1,790
234
2,539
0
25,845
L
Tsukuyomi
TheBokeron625
Tsukuyomi
1,031
200
0
1,316
4,130
1,180
0
1,389
2,741
0
12,638
L
Gilgamesh
adricarrasco
Gilgamesh
1,643
442
0
27
7,401
2,381
336
1,892
5,509
0
7,707
L
1,735
551
0
636
7,499
3,185
0
1,481
6,018
12,290
0
L
Yemoja
3,458
947
344
558
9,757
2,000
0
1,494
8,263
16,634
0
W
Hades
jxhnny98
Hades
4,271
471
212
3,756
7,326
3,236
611
2,249
5,077
24,283
0
L
2,971
809
0
268
4,273
1,290
35
2,100
2,173
17,459
0
W
9,053
5,654
0
3,118
7,079
2,289
1,745
2,817
4,262
0
37,581
W
Bacchus
zyguard46
Bacchus
1,013
220
0
6
5,856
2,887
837
1,108
4,748
8,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,676
Gold Earned
29,536
129
Minions Killed
216
0
Camps Cleared
0
1,029,255
Distance Traveled
977,591
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,274
479
30
3
0
228,301
4
W
Gilgamesh
6,466
588
63
6
0
195,581
1
L
Tsukuyomi
4,757
432
40
4
0
194,731
0
L
Gilgamesh
4,719
429
16
1
0
227,791
0
L
Ares
4,879
444
18
2
0
222,165
0
L
Yemoja
4,598
418
26
2
0
194,591
0
W
Hades
6,316
574
47
4
0
185,057
6
L
Ra
4,723
429
29
3
0
189,977
1
W
Anhur
6,509
592
62
6
0
166,269
0
W
Bacchus
4,971
452
14
1
0
202,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role