Player Matchup

Anubis
Anubis
DeuxCremeUnLait
Anubis
Level 60
God Stats
5W - 4L
1,500 SR
Queue Stats
240W - 221L
1,036 Elo+
Solo
Vamana
Vamana
SEAWHAL3
Vamana
Level 129
God Stats
31W - 22L
1,805 SR
Queue Stats
349W - 354L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
Slim_-_Casey
Jormungandr
Level 84
God Stats
2W - 1L
1,706 SR
Queue Stats
295W - 297L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The Sugar Papi
Morgan Le Fay
Level 105
God Stats
4W - 2L
1,545 SR
Queue Stats
92W - 91L
1,422 Elo+
Solo
Skadi
Skadi
VoidDaSquid
Skadi
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 285L
1,474 Elo+
Party 1
Team Averages
Level 99
1,611 SR
1,365 Elo+

VS

Team Averages
Level 77
1,477 SR
1,450 Elo+
Fenrir
Fenrir
BigJuicyMeet
Fenrir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 121L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
Jus_2106
Aphrodite
Level 80
God Stats
45W - 44L
1,501 SR
Queue Stats
565W - 652L
1,378 Elo+
Solo
Neith
Neith
RDU_MeetStranglr
Neith
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 53L
1,498 Elo+
Party 2
Amaterasu
Amaterasu
RezokVI
Amaterasu
Level 67
God Stats
5W - 7L
1,417 SR
Queue Stats
69W - 72L
1,420 Elo+
Solo
Anubis
Anubis
TBM_Aniquilador
Anubis
Level 89
God Stats
9W - 9L
1,468 SR
Queue Stats
295W - 315L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 15
15,796
564
20,364
16,705
8,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
SEAWHAL3
Vamana
20
11 / 4 / 8
17,355
620
16,637
32,394
21,998
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Slim_-_Casey
Jormungandr
20
3 / 7 / 18
16,386
585
14,599
32,393
40,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
The Sugar Papi
Morgan Le Fay
20
5 / 4 / 11
16,054
573
19,220
25,720
11,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 9
16,504
589
24,574
21,991
9,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 7 / 4
13,834
494
14,620
23,561
13,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Jus_2106
Aphrodite
20
5 / 7 / 9
13,821
494
17,356
29,060
23,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 6 / 11
14,956
534
23,237
25,394
8,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
RezokVI
Amaterasu
20
3 / 8 / 5
14,157
506
12,024
24,425
17,734
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 9 / 6
13,914
497
18,959
22,535
10,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
37
Kills
28
28
Deaths
37
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
7
4
1.43
W
9
6
15
2.75
L
Aphrodite
Jus_2106
Aphrodite
5
7
9
1.36
L
8
6
11
2.25
L
Amaterasu
RezokVI
Amaterasu
3
8
5
0.69
W
Vamana
SEAWHAL3
Vamana
11
4
8
3.75
W
Jormungandr
Slim_-_Casey
Jormungandr
3
7
18
1.71
L
4
9
6
0.78
W
Morgan Le Fay
The Sugar Papi
Morgan Le Fay
5
4
11
2.63
W
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,394
Damage
86,196
129,203
Taken
124,975
91,059
Mitigated
73,967
34,814
Healing
41,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,620
3,718
0
3,282
23,561
13,495
415
9,425
14,136
0
96,239
W
20,364
2,061
810
6,201
16,705
8,327
1,212
9,174
7,243
67,931
0
L
Aphrodite
Jus_2106
Aphrodite
17,356
1,712
3,498
15,271
29,060
23,594
260
13,372
15,688
92,381
0
L
23,237
12,327
0
6,940
25,394
8,719
970
8,969
16,425
0
100,448
L
Amaterasu
RezokVI
Amaterasu
12,024
6,097
0
3,799
24,425
17,734
95
9,833
14,592
0
79,654
W
Vamana
SEAWHAL3
Vamana
16,637
9,128
0
12,908
32,394
21,998
4,878
6,577
25,733
9,941
124,794
W
Jormungandr
Slim_-_Casey
Jormungandr
14,599
4,000
0
5,817
32,393
40,163
224
12,016
20,030
68,083
0
L
18,959
352
0
8,469
22,535
10,425
0
14,329
8,206
102,525
0
W
Morgan Le Fay
The Sugar Papi
Morgan Le Fay
19,220
4,244
0
7,800
25,720
11,086
108
8,263
17,293
140,580
0
W
24,574
13,248
0
1,278
21,991
9,485
3,082
2,803
19,122
0
129,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,095
Gold Earned
70,682
724
Minions Killed
734
0
Camps Cleared
0
2,438,887
Distance Traveled
2,242,278
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,834
494
133
5
0
459,135
0
W
Anubis
15,796
564
124
4
0
430,867
7
L
Aphrodite
13,821
494
126
5
0
448,024
3
L
Neith
14,956
534
129
5
0
444,921
1
L
Amaterasu
14,157
506
163
6
0
510,861
1
W
Vamana
17,355
620
181
6
0
503,211
3
W
Jormungandr
16,386
585
96
3
0
518,434
1
L
Anubis
13,914
497
183
7
0
379,337
1
W
Morgan Le Fay
16,054
573
161
6
0
519,750
1
W
Skadi
16,504
589
162
6
0
466,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role