Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hydragraphica
Izanami
Level 34
God Stats
7W - 3L
1,704 SR
Queue Stats
20W - 22L
1,539 Elo+
Party 1
Fenrir
Fenrir
OlMusty
Fenrir
Level 160
God Stats
8W - 2L
1,734 SR
Queue Stats
145W - 109L
1,664 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SKULLYEAHBROTHER
Cu Chulainn
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,624 Elo+
Party 2
Poseidon
Poseidon
onlykindasome
Poseidon
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
17W - 11L
1,589 Elo+
Party 2
Team Averages
Level 48
1,550 SR
1,583 Elo+

VS

Team Averages
Level 23
1,551 SR
1,609 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
About50ninjas
Sylvanus
Level 27
God Stats
0W - 2L
1,505 SR
Queue Stats
58W - 48L
1,614 Elo+
Solo
Agni
Agni
BentoSalesboy
Agni
Level 27
God Stats
2W - 1L
1,709 SR
Queue Stats
40W - 32L
1,815 Elo+
Solo
Pele
Pele
Darktale27
Pele
Level 27
God Stats
5W - 9L
1,543 SR
Queue Stats
148W - 131L
1,660 Elo+
Solo
Jing Wei
Jing Wei
Orchestra215
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 9
6,377
580
3,219
7,247
7,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
11
7 / 2 / 3
6,948
632
5,662
5,563
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
OlMusty
Fenrir
11
6 / 1 / 4
6,947
632
5,691
5,498
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
SKULLYEAHBROTHER
Cu Chulainn
12
7 / 2 / 1
7,400
673
6,902
9,560
4,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
onlykindasome
Poseidon
11
5 / 2 / 4
7,004
637
3,762
3,785
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 4 / 1
6,035
549
3,861
6,703
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
About50ninjas
Sylvanus
6
0 / 5 / 1
4,507
410
2,054
5,928
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 6 / 2
6,288
572
6,046
6,628
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 2
5,121
466
2,686
7,901
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Orchestra215
Jing Wei
6
0 / 8 / 0
4,177
380
840
6,271
1,485
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
27
Kills
6
8
Deaths
27
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
L
Janus
 
Janus
3
4
1
0.88
L
Sylvanus
About50ninjas
Sylvanus
0
5
1
0.1
L
2
6
2
0.5
L
1
4
2
0.5
W
Izanami
7
2
3
4.25
W
Fenrir
OlMusty
Fenrir
6
1
4
8
L
Jing Wei
Orchestra215
Jing Wei
0
8
0
0
W
Cu Chulainn
SKULLYEAHBROTHER
Cu Chulainn
7
2
1
3.75
W
Poseidon
onlykindasome
Poseidon
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
15,487
31,653
Taken
33,431
15,974
Mitigated
9,693
9,843
Healing
4,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,219
619
171
1,383
7,247
7,099
677
3,042
4,205
9,126
0
L
Janus
 
Janus
3,861
233
0
1,233
6,703
1,823
0
1,046
5,641
28,571
0
L
Sylvanus
About50ninjas
Sylvanus
2,054
280
105
950
5,928
2,663
0
2,206
3,674
11,019
0
L
6,046
300
0
532
6,628
1,637
0
1,131
5,421
29,586
0
L
2,686
1,183
0
1,664
7,901
2,085
0
1,492
6,321
0
20,642
W
Izanami
5,662
3,879
0
1,789
5,563
1,900
2,145
3,258
2,305
0
38,970
W
Fenrir
OlMusty
Fenrir
5,691
1,036
0
2,368
5,498
1,914
0
1,627
3,871
0
28,843
L
Jing Wei
Orchestra215
Jing Wei
840
552
0
0
6,271
1,485
0
794
5,393
0
12,008
W
Cu Chulainn
SKULLYEAHBROTHER
Cu Chulainn
6,902
1,111
0
3,148
9,560
4,046
0
2,856
6,704
0
39,502
W
Poseidon
onlykindasome
Poseidon
3,762
513
0
984
3,785
1,015
1,189
1,178
2,607
31,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,676
Gold Earned
26,128
299
Minions Killed
210
0
Camps Cleared
0
968,586
Distance Traveled
917,057
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,377
580
10
1
0
192,936
0
L
Janus
6,035
549
63
6
0
195,452
0
L
Sylvanus
4,507
410
21
2
0
163,355
1
L
Agni
6,288
572
55
5
0
201,565
3
L
Pele
5,121
466
47
4
0
188,481
0
W
Izanami
6,948
632
80
7
0
179,351
0
W
Fenrir
6,947
632
60
5
0
220,242
2
L
Jing Wei
4,177
380
24
2
0
168,204
0
W
Cu Chulainn
7,400
673
76
7
0
180,585
0
W
Poseidon
7,004
637
73
7
0
195,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role