Player Matchup

Sobek
Sobek
FetusNamedCletus
Sobek
Level 28
God Stats
2W - 1L
1,728 SR
Queue Stats
5W - 4L
1,764 Elo+
Solo
King Arthur
King Arthur
Soulshade12
King Arthur
Level 24
God Stats
25W - 27L
1,471 SR
Queue Stats
58W - 65L
1,425 Elo+
Solo
Hachiman
Hachiman
Sturbedx
Hachiman
Level 23
God Stats
7W - 7L
1,500 SR
Queue Stats
142W - 153L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
s1mpster
Ao Kuang
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 23L
1,356 Elo+
Solo
The Morrigan
The Morrigan
soloftw
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,109 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,413 Elo+

VS

Team Averages
Level 18
1,388 SR
1,403 Elo+
Cthulhu
Cthulhu
BigDaddyNacho
Cthulhu
Level 21
God Stats
7W - 10L
1,472 SR
Queue Stats
18W - 26L
1,347 Elo+
Solo
Serqet
Serqet
CoolHandLuke90
Serqet
Level 27
God Stats
1W - 2L
1,569 SR
Queue Stats
21W - 34L
1,325 Elo+
Solo
Da Ji
Da Ji
DullSurface
Da Ji
Level 14
God Stats
2W - 6L
1,340 SR
Queue Stats
14W - 18L
1,501 Elo+
Solo
Cupid
Cupid
itamixxx
Cupid
Level 14
God Stats
2W - 7L
1,380 SR
Queue Stats
97W - 104L
1,498 Elo+
Solo
Ra
Ra
sprtanos9
Ra
Level 12
God Stats
1W - 4L
1,177 SR
Queue Stats
128W - 162L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 10
12,459
498
11,846
18,665
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Soulshade12
King Arthur
20
2 / 3 / 8
12,940
518
9,826
23,866
18,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Sturbedx
Hachiman
13
0 / 6 / 7
9,596
384
2,151
10,542
4,327
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
s1mpster
Ao Kuang
18
8 / 6 / 8
12,844
514
13,303
20,930
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
soloftw
The Morrigan
20
21 / 2 / 6
15,330
613
26,116
14,578
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 6 / 5
9,910
396
10,037
19,610
18,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 8 / 7
9,218
369
6,293
14,831
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 5 / 4
12,435
497
15,544
20,445
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
itamixxx
Cupid
19
7 / 5 / 2
12,464
499
14,801
21,451
9,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 0
8,898
356
1,758
12,408
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
35
Kills
22
22
Deaths
35
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
6
5
1.08
L
1
8
7
0.56
L
10
5
4
2.4
W
4
5
10
1.8
W
King Arthur
Soulshade12
King Arthur
2
3
8
2
W
Hachiman
Sturbedx
Hachiman
0
6
7
0.58
L
Cupid
itamixxx
Cupid
7
5
2
1.6
W
Ao Kuang
s1mpster
Ao Kuang
8
6
8
2
W
The Morrigan
soloftw
The Morrigan
21
2
6
12
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,242
Damage
48,433
88,581
Taken
88,745
57,440
Mitigated
44,568
24,696
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
10,037
522
0
1,977
19,610
18,215
325
8,483
11,127
52,881
0
L
6,293
953
0
0
14,831
4,521
417
8,524
6,307
0
25,824
L
15,544
4,384
108
5,302
20,445
9,388
0
8,626
11,819
0
71,570
W
11,846
1,209
0
5,439
18,665
20,655
0
3,659
13,759
49,490
0
W
King Arthur
Soulshade12
King Arthur
9,826
1,016
0
8,531
23,866
18,395
91
3,410
20,064
0
71,758
W
Hachiman
Sturbedx
Hachiman
2,151
1,011
0
1,922
10,542
4,327
627
3,447
6,897
0
33,253
L
Cupid
itamixxx
Cupid
14,801
7,837
1,427
8,950
21,451
9,021
3,225
10,504
10,947
0
90,291
W
Ao Kuang
s1mpster
Ao Kuang
13,303
3,493
0
4,234
20,930
6,832
632
3,011
17,772
74,169
0
W
The Morrigan
soloftw
The Morrigan
26,116
7,586
0
4,570
14,578
7,231
1,722
1,944
12,624
108,400
14,497
L
1,758
518
0
491
12,408
3,423
627
9,712
2,696
38,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
52,925
487
Minions Killed
458
0
Camps Cleared
0
2,218,691
Distance Traveled
2,106,562
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,910
396
89
4
0
451,293
2
L
Serqet
9,218
369
46
2
0
435,860
5
L
Da Ji
12,435
497
96
4
0
457,649
1
W
Sobek
12,459
498
64
3
0
475,043
3
W
King Arthur
12,940
518
136
5
0
479,876
4
W
Hachiman
9,596
384
50
2
0
347,237
0
L
Cupid
12,464
499
145
6
0
435,613
0
W
Ao Kuang
12,844
514
91
4
0
477,396
2
W
The Morrigan
15,330
613
146
6
0
439,139
2
L
Ra
8,898
356
82
3
0
326,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role