Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DebbieStuart
Morgan Le Fay
Level 138
God Stats
9W - 18L
1,258 SR
Queue Stats
671W - 726L
1,408 Elo+
Party 1
Zeus
Zeus
KrashKourseMd
Zeus
Level 129
God Stats
2W - 1L
1,433 SR
Queue Stats
35W - 21L
1,686 Elo+
Party 1
Team Averages
Level 125
1,397 SR
1,531 Elo+

VS

Team Averages
Level 12
1,717 SR
1,541 Elo+
Thoth
Thoth
Betillo1
Thoth
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
PerritoPanzon
Hou Yi
Level 15
God Stats
1W - 0L
1,781 SR
Queue Stats
6W - 1L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
TodoPanzoon
Gilgamesh
Level 9
God Stats
2W - 0L
1,869 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 6 / 3
8,165
628
9,325
18,722
16,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
DebbieStuart
Morgan Le Fay
11
1 / 4 / 4
8,040
618
8,328
10,718
5,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 2
9,501
731
12,150
9,153
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Betillo1
Thoth
13
3 / 3 / 5
9,133
703
5,189
7,329
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
10,322
794
17,283
13,944
5,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
TodoPanzoon
Gilgamesh
14
2 / 4 / 10
9,528
733
10,533
18,152
16,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
13
13
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
3
0.58
W
Thoth
Betillo1
Thoth
3
3
5
1.83
L
Morgan Le Fay
DebbieStuart
Morgan Le Fay
1
4
4
0.75
L
4
3
2
1.67
W
8
0
5
10.5
W
Gilgamesh
TodoPanzoon
Gilgamesh
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
33,005
38,593
Taken
39,425
25,316
Mitigated
24,957
9,031
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,325
2,180
0
5,695
18,722
16,326
42
2,790
15,932
0
22,718
W
Thoth
Betillo1
Thoth
5,189
200
0
1,013
7,329
2,493
532
4,063
3,056
18,190
0
L
Morgan Le Fay
DebbieStuart
Morgan Le Fay
8,328
904
0
996
10,718
5,835
596
1,022
9,696
27,927
0
L
12,150
1,156
0
2,340
9,153
3,155
0
1,377
7,776
35,547
0
W
17,283
9,877
0
5,727
13,944
5,793
2,331
7,550
6,124
0
59,493
W
Gilgamesh
TodoPanzoon
Gilgamesh
10,533
2,897
0
2,849
18,152
16,671
0
8,025
9,767
0
31,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,706
Gold Earned
28,983
137
Minions Killed
150
0
Camps Cleared
0
695,747
Distance Traveled
740,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,165
628
37
3
0
237,174
2
W
Thoth
9,133
703
28
2
0
221,151
1
L
Morgan Le Fay
8,040
618
36
3
0
226,931
1
L
Zeus
9,501
731
64
5
0
231,642
1
W
Hou Yi
10,322
794
89
7
0
258,994
2
W
Gilgamesh
9,528
733
33
3
0
260,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role