Player Matchup

Chronos
Chronos
Annulah
Chronos
Level 120
God Stats
3W - 1L
1,187 SR
Queue Stats
416W - 361L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Katilizt
Sylvanus
Level 143
God Stats
14W - 4L
1,209 SR
Queue Stats
61W - 54L
1,352 Elo+
Party 1
Loki
Loki
Vrixium
Loki
Level 155
God Stats
23W - 14L
1,573 SR
Queue Stats
117W - 102L
1,493 Elo+
Party 1
Susano
Susano
ironDRAGON21
Susano
Level 103
God Stats
14W - 18L
1,594 SR
Queue Stats
418W - 389L
1,558 Elo+
Solo
Apollo
Apollo
jBrick
Apollo
Level 127
God Stats
15W - 12L
1,577 SR
Queue Stats
287W - 253L
1,552 Elo+
Solo
Team Averages
Level 130
1,428 SR
1,504 Elo+

VS

Team Averages
Level 115
1,554 SR
1,507 Elo+
Bakasura
Bakasura
Fitasc
Bakasura
Level 119
God Stats
28W - 14L
1,571 SR
Queue Stats
222W - 216L
1,529 Elo+
Solo
Ares
Ares
InvertedWounds
Ares
Level 85
God Stats
4W - 4L
1,504 SR
Queue Stats
229W - 227L
1,504 Elo+
Party 2
Zeus
Zeus
Kheld
Zeus
Level 119
God Stats
1W - 3L
1,357 SR
Queue Stats
130W - 132L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Zeikkar
Danzaburou
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
scxtti
Cu Chulainn
Level 141
God Stats
3W - 4L
1,836 SR
Queue Stats
281W - 251L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Annulah
Chronos
13
0 / 1 / 1
7,203
554
2,775
5,825
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Katilizt
Sylvanus
11
2 / 0 / 0
7,065
543
2,550
6,224
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
Vrixium
Loki
15
8 / 0 / 1
9,258
712
9,292
7,168
2,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
13
1 / 1 / 0
7,399
569
1,907
9,117
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
jBrick
Apollo
15
5 / 0 / 3
8,923
686
8,688
7,507
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fitasc
Bakasura
12
1 / 2 / 1
6,958
535
4,607
8,965
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 3 / 0
6,136
472
2,223
8,974
4,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Kheld
Zeus
10
0 / 6 / 0
6,025
463
4,201
7,837
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Zeikkar
Danzaburou
12
0 / 0 / 0
7,035
541
4,209
4,361
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
scxtti
Cu Chulainn
12
0 / 5 / 0
6,707
516
2,108
7,887
3,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
16
Kills
2
2
Deaths
16
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
Annulah
Chronos
0
1
1
0.5
L
Bakasura
Fitasc
Bakasura
1
2
1
0.75
L
1
3
0
0.33
W
Sylvanus
Katilizt
Sylvanus
2
0
0
2
L
Zeus
Kheld
Zeus
0
6
0
0
W
Loki
Vrixium
Loki
8
0
1
8.5
L
Danzaburou
Zeikkar
Danzaburou
0
0
0
0
W
Susano
1
1
0
1
W
Apollo
jBrick
Apollo
5
0
3
6.5
L
Cu Chulainn
scxtti
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,212
Damage
17,348
35,841
Taken
38,024
13,209
Mitigated
15,344
17,643
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Annulah
Chronos
2,775
1,243
0
2,762
5,825
1,606
889
350
5,240
57,810
0
L
Bakasura
Fitasc
Bakasura
4,607
3,322
0
1,886
8,965
3,349
312
772
8,193
0
45,247
L
2,223
104
0
2,614
8,974
4,569
0
2,828
6,146
15,938
0
W
Sylvanus
Katilizt
Sylvanus
2,550
358
1,131
2,716
6,224
3,015
231
1,295
4,752
21,667
0
L
Zeus
Kheld
Zeus
4,201
460
0
1,073
7,837
2,332
0
335
7,502
28,815
0
W
Loki
Vrixium
Loki
9,292
2,639
0
1,420
7,168
2,593
0
553
6,509
0
54,596
L
Danzaburou
Zeikkar
Danzaburou
4,209
1,334
0
2,225
4,361
1,467
200
1,390
2,971
0
46,084
W
Susano
1,907
380
0
4,866
9,117
2,939
0
659
7,988
0
48,343
W
Apollo
jBrick
Apollo
8,688
7,304
0
4,748
7,507
3,056
2,290
3,328
3,897
0
61,415
L
Cu Chulainn
scxtti
Cu Chulainn
2,108
265
0
1,354
7,887
3,627
0
0
7,887
3,308
28,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
32,861
498
Minions Killed
376
0
Camps Cleared
0
1,349,832
Distance Traveled
1,268,458
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,203
554
123
9
0
223,993
1
L
Bakasura
6,958
535
104
8
0
285,884
1
L
Ares
6,136
472
19
1
0
251,809
2
W
Sylvanus
7,065
543
35
3
0
261,736
3
L
Zeus
6,025
463
61
5
0
213,992
1
W
Loki
9,258
712
110
8
0
299,152
1
L
Danzaburou
7,035
541
106
8
0
257,887
4
W
Susano
7,399
569
100
8
0
290,184
2
W
Apollo
8,923
686
130
10
0
274,767
4
L
Cu Chulainn
6,707
516
86
7
0
258,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role