Player Matchup

Fenrir
Fenrir
Axelh1
Fenrir
Level 49
God Stats
6W - 13L
1,500 SR
Queue Stats
184W - 170L
1,534 Elo+
Party 3
Chaac
Chaac
XSuMorenitoX
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 111L
1,521 Elo+
Party 3
Sol
Sol
mmaannuu7
Sol
Level 69
God Stats
40W - 23L
1,611 SR
Queue Stats
187W - 177L
1,518 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
srtovaillo2702
Morgan Le Fay
Level 57
God Stats
12W - 9L
1,522 SR
Queue Stats
115W - 127L
1,456 Elo+
Party 3
Neith
Neith
vaillo9
Neith
Level 12
God Stats
30W - 39L
1,524 SR
Queue Stats
91W - 113L
1,383 Elo+
Party 3
Team Averages
Level 54
1,532 SR
1,482 Elo+

VS

Team Averages
Level 108
1,567 SR
1,550 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
KempachiShoei
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,669 Elo+
Party 2
Achilles
Achilles
Narumy
Achilles
Level 130
God Stats
20W - 16L
1,576 SR
Queue Stats
143W - 135L
1,514 Elo+
Party 1
Mercury
Mercury
Sebastian292
Mercury
Level 142
God Stats
4W - 5L
1,756 SR
Queue Stats
128W - 119L
1,521 Elo+
Party 1
Zeus
Zeus
hellmet1942
Zeus
Level 126
God Stats
4W - 2L
1,502 SR
Queue Stats
94W - 85L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axelh1
Fenrir
11
3 / 3 / 2
7,224
556
4,990
7,962
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 3 / 3
7,195
553
4,945
12,982
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 4 / 2
6,407
493
8,079
10,772
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
srtovaillo2702
Morgan Le Fay
13
1 / 2 / 1
7,246
557
3,043
5,269
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
vaillo9
Neith
10
0 / 5 / 1
6,145
473
2,266
8,347
2,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 5
6,876
529
7,566
8,374
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
KempachiShoei
Xbalanque
11
1 / 2 / 6
6,658
512
5,655
8,225
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Narumy
Achilles
15
7 / 1 / 1
8,676
667
8,087
10,361
6,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Sebastian292
Mercury
14
5 / 2 / 3
7,917
609
2,655
10,496
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 4
7,489
576
6,220
4,743
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
17
17
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
5
1.75
L
Fenrir
Axelh1
Fenrir
3
3
2
1.33
W
Xbalanque
KempachiShoei
Xbalanque
1
2
6
2
W
Achilles
Narumy
Achilles
7
1
1
7.5
W
Mercury
Sebastian292
Mercury
5
2
3
3.25
L
3
3
3
1.5
W
3
2
4
2.5
L
2
4
2
0.75
L
Morgan Le Fay
srtovaillo2702
Morgan Le Fay
1
2
1
0.75
L
Neith
vaillo9
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,323
Damage
30,183
45,332
Taken
42,199
17,262
Mitigated
19,981
12,800
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,566
884
843
3,928
8,374
5,705
0
3,491
4,863
21,536
0
L
Fenrir
Axelh1
Fenrir
4,990
949
0
1,564
7,962
3,863
0
1,275
6,687
0
34,572
W
Xbalanque
KempachiShoei
Xbalanque
5,655
2,640
0
1,906
8,225
2,542
112
4,801
3,424
0
38,387
W
Achilles
Narumy
Achilles
8,087
1,892
0
3,893
10,361
6,254
566
364
9,957
0
56,409
W
Mercury
Sebastian292
Mercury
2,655
204
0
3,976
10,496
3,838
0
1,107
9,267
0
44,571
L
4,945
545
0
4,837
12,982
5,713
29
6,885
6,097
0
19,645
W
6,220
442
0
214
4,743
1,642
414
1,077
3,566
49,319
0
L
8,079
2,873
0
3,950
10,772
2,933
248
2,628
8,144
43,173
0
L
Morgan Le Fay
srtovaillo2702
Morgan Le Fay
3,043
272
0
644
5,269
1,830
96
2,998
2,271
39,931
0
L
Neith
vaillo9
Neith
2,266
453
0
1,805
8,347
2,923
0
0
8,347
0
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
37,616
336
Minions Killed
412
0
Camps Cleared
0
1,224,780
Distance Traveled
1,329,696
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,876
529
24
2
0
296,231
4
L
Fenrir
7,224
556
68
5
0
275,981
3
W
Xbalanque
6,658
512
77
6
0
243,314
3
W
Achilles
8,676
667
120
9
0
262,040
4
W
Mercury
7,917
609
91
7
0
287,622
1
L
Chaac
7,195
553
35
3
0
253,362
1
W
Zeus
7,489
576
100
8
0
240,489
4
L
Sol
6,407
493
81
6
0
231,983
3
L
Morgan Le Fay
7,246
557
94
7
0
246,477
2
L
Neith
6,145
473
58
4
0
216,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role