Player Matchup

Odin
Odin
JANGO-284
Odin
Level 19
God Stats
15W - 10L
1,547 SR
Queue Stats
38W - 54L
1,268 Elo+
Party 2
Sylvanus
Sylvanus
iMelo_BelieveIt
Sylvanus
Level 22
God Stats
39W - 41L
1,425 SR
Queue Stats
45W - 70L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
vibuggs
Danzaburou
Level 25
God Stats
10W - 7L
1,425 SR
Queue Stats
46W - 65L
1,281 Elo+
Party 2
Team Averages
Level 22
1,466 SR
1,266 Elo+

VS

Team Averages
Level 49
1,773 SR
1,370 Elo+
Chaac
Chaac
ABYSS_131
Chaac
Level 23
God Stats
2W - 4L
1,486 SR
Queue Stats
29W - 18L
1,318 Elo+
Party 1
Ymir
Ymir
frednatsu
Ymir
Level 22
God Stats
6W - 1L
1,971 SR
Queue Stats
27W - 25L
1,396 Elo+
Party 1
Nox
Nox
zolp
Nox
Level 103
God Stats
3W - 2L
1,862 SR
Queue Stats
47W - 42L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 4 / 13
11,793
621
10,703
21,177
16,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
17
7 / 6 / 9
12,763
672
12,373
23,787
10,893
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
vibuggs
Danzaburou
19
9 / 2 / 9
14,253
750
32,607
17,514
7,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ABYSS_131
Chaac
16
2 / 4 / 9
11,764
619
17,688
24,799
33,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
5 / 7 / 5
12,589
663
12,145
25,124
25,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
zolp
Nox
16
5 / 7 / 7
12,516
659
19,533
15,179
7,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
12
12
Deaths
18
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
ABYSS_131
Chaac
2
4
9
1.63
W
Odin
2
4
13
2.13
L
Ymir
5
7
5
1.07
W
Sylvanus
7
6
9
1.92
W
Danzaburou
vibuggs
Danzaburou
9
2
9
6.75
L
Nox
zolp
Nox
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
49,366
62,478
Taken
65,102
34,767
Mitigated
66,592
25,558
Healing
8,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ABYSS_131
Chaac
17,688
2,033
0
6,716
24,799
33,994
54
5,405
19,394
1,015
49,979
W
Odin
10,703
2,223
0
3,390
21,177
16,141
698
9,685
11,492
0
37,612
L
Ymir
12,145
2,628
0
968
25,124
25,266
62
5,034
20,090
24,826
0
W
Sylvanus
12,373
5,186
8,254
8,179
23,787
10,893
159
13,235
10,552
28,741
0
W
Danzaburou
vibuggs
Danzaburou
32,607
17,144
957
4,778
17,514
7,733
2,300
9,515
7,999
0
95,181
L
Nox
zolp
Nox
19,533
203
0
601
15,179
7,332
0
1,934
13,245
47,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
36,869
196
Minions Killed
139
0
Camps Cleared
0
844,829
Distance Traveled
909,879
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,764
619
60
3
0
369,031
0
W
Odin
11,793
621
47
2
0
318,220
1
L
Ymir
12,589
663
27
1
0
254,748
1
W
Sylvanus
12,763
672
28
1
0
245,452
1
W
Danzaburou
14,253
750
121
6
0
281,157
0
L
Nox
12,516
659
52
3
0
286,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role