Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dorambor
Izanami
Level 117
God Stats
16W - 15L
1,485 SR
Queue Stats
113W - 100L
1,457 Elo+
Party 1
Khepri
Khepri
Prospo
Khepri
Level 22
God Stats
12W - 15L
1,622 SR
Queue Stats
16W - 21L
1,468 Elo+
Party 1
Ganesha
Ganesha
QualityQuail
Ganesha
Level 18
God Stats
3W - 4L
1,738 SR
Queue Stats
7W - 6L
1,358 Elo+
Party 1
Zeus
Zeus
TalkyBalky
Zeus
Level 24
God Stats
3W - 1L
1,427 SR
Queue Stats
7W - 8L
1,385 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,434 Elo+

VS

Team Averages
Level 44
1,465 SR
1,492 Elo+
Thoth
Thoth
CISERNUTZ
Thoth
Level 49
God Stats
2W - 7L
1,538 SR
Queue Stats
53W - 73L
1,302 Elo+
Solo
Ymir
Ymir
Obc28
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sevreth
Fenrir
Level 85
God Stats
0W - 2L
1,399 SR
Queue Stats
13W - 12L
1,675 Elo+
Party 2
Olorun
Olorun
gaussharvester
Olorun
Level 23
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hercules
Hercules
shadistar
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 15
9,135
1,015
6,006
2,637
824
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Dorambor
Izanami
16
16 / 1 / 7
11,132
1,237
18,159
8,390
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Prospo
Khepri
13
1 / 0 / 12
7,847
872
2,457
3,759
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
QualityQuail
Ganesha
13
0 / 0 / 22
8,696
966
5,473
7,764
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
13 / 3 / 13
11,053
1,228
20,155
6,508
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CISERNUTZ
Thoth
13
1 / 5 / 0
7,023
780
5,932
9,146
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Obc28
Ymir
11
0 / 6 / 2
5,740
638
1,202
12,480
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Sevreth
Fenrir
11
1 / 8 / 1
6,315
702
6,780
12,247
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 10 / 1
6,301
700
3,257
12,563
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
shadistar
Hercules
11
1 / 6 / 1
6,163
685
3,444
12,365
8,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
9
35
Kills
4
4
Deaths
35
69
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
15
12.5
L
Thoth
CISERNUTZ
Thoth
1
5
0
0.2
W
Izanami
Dorambor
Izanami
16
1
7
19.5
L
Ymir
Obc28
Ymir
0
6
2
0.17
W
Khepri
Prospo
Khepri
1
0
12
7
W
Ganesha
QualityQuail
Ganesha
0
0
22
11
L
Fenrir
Sevreth
Fenrir
1
8
1
0.19
W
13
3
13
6.5
L
1
10
1
0.15
L
Hercules
shadistar
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
20,615
29,058
Taken
58,801
16,694
Mitigated
28,529
8,166
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,006
2,203
0
479
2,637
824
1,460
1,077
1,530
21,725
0
L
Thoth
CISERNUTZ
Thoth
5,932
93
0
624
9,146
2,911
0
5,991
3,155
32,593
0
W
Izanami
Dorambor
Izanami
18,159
13,659
0
4,163
8,390
4,112
3,258
2,739
5,480
0
53,315
L
Ymir
Obc28
Ymir
1,202
144
0
220
12,480
7,051
0
7,114
5,366
8,293
0
W
Khepri
Prospo
Khepri
2,457
0
0
492
3,759
2,498
104
2,060
1,599
9,427
0
W
Ganesha
QualityQuail
Ganesha
5,473
719
693
1,269
7,764
7,006
232
2,912
4,570
13,078
0
L
Fenrir
Sevreth
Fenrir
6,780
709
0
505
12,247
5,812
0
6,125
6,122
0
11,880
W
20,155
2,435
0
1,070
6,508
2,254
0
1,581
4,703
41,301
0
L
3,257
1,743
678
1,690
12,563
4,592
0
7,884
4,679
9,094
0
L
Hercules
shadistar
Hercules
3,444
483
0
1,658
12,365
8,163
0
7,177
5,188
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,863
Gold Earned
31,542
213
Minions Killed
141
7
Camps Cleared
5
902,951
Distance Traveled
702,083
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,135
1,015
41
5
0
166,785
5
L
Thoth
7,023
780
64
7
4
146,704
0
W
Izanami
11,132
1,237
94
10
6
163,384
4
L
Ymir
5,740
638
22
2
0
133,000
0
W
Khepri
7,847
872
15
2
0
211,404
1
W
Ganesha
8,696
966
0
0
0
193,301
2
L
Fenrir
6,315
702
14
2
1
147,271
1
W
Zeus
11,053
1,228
63
7
1
168,077
0
L
Olorun
6,301
700
18
2
0
116,470
0
L
Hercules
6,163
685
23
3
0
158,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role