Player Matchup

Hades
Hades
Backo22
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,541 Elo+
Party 2
Cupid
Cupid
Badocks2
Cupid
Level 13
God Stats
0W - 2L
1,788 SR
Queue Stats
48W - 53L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Betrayable
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,487 Elo+
Solo
Poseidon
Poseidon
Corsa22
Poseidon
Level 29
God Stats
31W - 30L
1,580 SR
Queue Stats
334W - 350L
1,506 Elo+
Solo
Artio
Artio
LilBigHurt
Artio
Level 9
God Stats
9W - 8L
1,640 SR
Queue Stats
51W - 49L
1,633 Elo+
Party 2
Team Averages
Level 22
1,602 SR
1,557 Elo+

VS

Team Averages
Level 44
1,667 SR
1,833 Elo+
Achilles
Achilles
AphrosSteamyLogs
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 1L
2,033 Elo+
Party 1
Khepri
Khepri
BananeMoisi9
Khepri
Level 17
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 0L
1,672 Elo+
Party 3
Hel
Hel
HladnoFant
Hel
Level 148
God Stats
35W - 1L
1,975 SR
Queue Stats
1,115W - 89L
1,981 Elo+
Party 1
Heimdallr
Heimdallr
OlorunsBBC
Heimdallr
Level 24
God Stats
4W - 0L
1,939 SR
Queue Stats
79W - 4L
2,071 Elo+
Party 1
Fenrir
Fenrir
llulufleurant
Fenrir
Level 12
God Stats
1W - 1L
1,213 SR
Queue Stats
13W - 14L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Backo22
Hades
15
2 / 11 / 6
9,966
997
15,018
22,587
13,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
Badocks2
Cupid
15
0 / 13 / 7
9,054
905
4,577
18,652
7,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Betrayable
Gilgamesh
16
6 / 5 / 6
11,163
1,116
15,909
17,573
11,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Corsa22
Poseidon
16
2 / 6 / 5
10,145
1,015
12,403
13,435
4,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
16
2 / 7 / 10
9,837
984
10,897
25,293
30,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

69

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 26
12,344
1,234
21,010
12,598
8,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
17
0 / 5 / 27
10,452
1,045
5,678
14,868
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 1 / 29
12,126
1,213
18,395
12,361
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heimdallr
OlorunsBBC
Heimdallr
19
19 / 1 / 15
13,556
1,356
34,186
12,784
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 4 / 23
10,673
1,067
11,883
11,836
6,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
162
12
Kills
42
42
Deaths
12
34
Assists
120
Player
Kills
Deaths
Assists
KDA
W
11
1
26
24
L
Hades
Backo22
Hades
2
11
6
0.45
L
Cupid
Badocks2
Cupid
0
13
7
0.27
W
Khepri
0
5
27
2.7
L
Gilgamesh
Betrayable
Gilgamesh
6
5
6
1.8
L
Poseidon
Corsa22
Poseidon
2
6
5
0.75
W
7
1
29
21.5
L
Artio
2
7
10
1
W
Heimdallr
OlorunsBBC
Heimdallr
19
1
15
26.5
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,804
Damage
91,152
97,540
Taken
64,447
66,186
Mitigated
39,052
10,188
Healing
28,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,010
11,805
0
1,306
12,598
8,742
0
7,724
4,787
0
31,543
L
Hades
Backo22
Hades
15,018
1,704
340
1,200
22,587
13,026
0
4,720
17,867
19,438
0
L
Cupid
Badocks2
Cupid
4,577
2,916
291
421
18,652
7,213
0
4,620
14,032
0
19,592
W
Khepri
5,678
850
0
683
14,868
12,888
0
8,068
6,625
11,445
0
L
Gilgamesh
Betrayable
Gilgamesh
15,909
4,610
0
122
17,573
11,511
0
6,177
11,396
0
26,306
L
Poseidon
Corsa22
Poseidon
12,403
939
859
1,850
13,435
4,102
0
3,131
10,304
53,955
0
W
18,395
1,768
14,352
8,565
12,361
5,548
0
7,081
5,082
40,205
0
L
Artio
10,897
1,240
1,390
3,715
25,293
30,334
0
5,425
19,868
19,214
0
W
Heimdallr
OlorunsBBC
Heimdallr
34,186
20,552
0
3,611
12,784
5,397
0
7,777
4,883
0
57,084
W
11,883
3,409
0
383
11,836
6,477
0
6,830
4,752
0
20,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,165
Gold Earned
59,151
151
Minions Killed
158
6
Camps Cleared
5
971,648
Distance Traveled
1,020,744
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,344
1,234
30
3
3
213,509
0
L
Hades
9,966
997
11
1
1
173,669
0
L
Cupid
9,054
905
31
3
1
153,568
0
W
Khepri
10,452
1,045
12
1
2
177,319
2
L
Gilgamesh
11,163
1,116
22
2
3
196,723
0
L
Poseidon
10,145
1,015
77
8
1
249,032
0
W
Hel
12,126
1,213
43
4
0
220,695
1
L
Artio
9,837
984
10
1
0
198,656
0
W
Heimdallr
13,556
1,356
56
6
0
193,214
0
W
Fenrir
10,673
1,067
17
2
0
216,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role