Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold I
CSW01
Ravana
Gold I
Level 119
God Stats
12W - 8L
1,641 SR
Queue Stats
294W - 295L
1,530 MMR
Solo
Hercules
Hercules
Gold V
CoomBabyJr
Hercules
Gold V
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,701 MMR
Party 1
Chiron
Chiron
Gold II
xLongStrokex
Chiron
Gold II
Level 120
God Stats
7W - 3L
1,330 SR
Queue Stats
105W - 92L
1,506 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,494 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,753 SR
1,536 MMR
Arachne
Arachne
Gold II
Cosmic God King
Arachne
Gold II
Level 159
God Stats
5W - 4L
1,790 SR
Queue Stats
364W - 374L
1,523 MMR
Solo
Chaac
Chaac
Silver II
G3tr00t3d
Chaac
Silver II
Level 107
God Stats
5W - 5L
1,619 SR
Queue Stats
14W - 18L
1,532 MMR
Solo
Vulcan
Vulcan
Gold III
Jayskyll
Vulcan
Gold III
Level 149
God Stats
52W - 32L
1,730 SR
Queue Stats
970W - 963L
1,531 MMR
Solo
Fafnir
Fafnir
Bronze III
hawkeye975
Fafnir
Bronze III
Level 143
God Stats
0W - 1L
1,936 SR
Queue Stats
1W - 1L
1,541 MMR
Solo
Izanami
Izanami
Gold IV
kvk 53
Izanami
Gold IV
Level 129
God Stats
109W - 79L
1,690 SR
Queue Stats
419W - 417L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
5
0 / 1 / 1
3,360
672
736
2,060
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
4
0 / 0 / 0
2,933
587
707
2,356
609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ravana
CSW01
Ravana
6
2 / 0 / 1
3,777
755
1,373
2,610
675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
CoomBabyJr
Hercules
6
2 / 0 / 1
3,793
759
2,512
2,388
859
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chiron
6
1 / 0 / 0
3,526
705
907
1,326
185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
TiamatAthenaSetDanzaburouPersephone

VS

Bans
TsukuyomiApolloJanusSkadiRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,221
644
681
2,785
651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chaac
G3tr00t3d
Chaac
5
0 / 2 / 0
3,144
629
1,786
4,518
1,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
Jayskyll
Vulcan
6
1 / 0 / 0
3,353
671
1,607
1,791
534
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
hawkeye975
Fafnir
2
0 / 0 / 0
2,720
544
366
686
238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
kvk 53
Izanami
5
0 / 1 / 0
2,920
584
863
1,736
258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
1
0.5
W
Cerberus
 
Cerberus
0
0
0
0
W
Ravana
CSW01
Ravana
2
0
1
2.5
W
Hercules
CoomBabyJr
Hercules
2
0
1
2.5
L
0
2
1
0.25
L
Chaac
G3tr00t3d
Chaac
0
2
0
0
L
Vulcan
Jayskyll
Vulcan
1
0
0
1
L
Fafnir
hawkeye975
Fafnir
0
0
0
0
L
Izanami
kvk 53
Izanami
0
1
0
0
W
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,235
Damage
5,303
10,740
Taken
11,516
2,848
Mitigated
3,369
4,865
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
736
41
0
1,220
2,060
520
0
903
1,157
12,096
0
W
Cerberus
 
Cerberus
707
66
0
1,331
2,356
609
0
463
1,893
5,054
0
W
Ravana
CSW01
Ravana
1,373
441
0
558
2,610
675
0
459
2,151
0
10,322
W
Hercules
CoomBabyJr
Hercules
2,512
1,307
0
993
2,388
859
0
0
2,388
0
14,703
L
681
554
0
248
2,785
651
0
256
2,529
0
8,730
L
Chaac
G3tr00t3d
Chaac
1,786
134
0
2,029
4,518
1,688
0
0
4,518
0
11,751
L
Vulcan
Jayskyll
Vulcan
1,607
614
0
1,057
1,791
534
0
770
1,021
11,139
0
L
Fafnir
hawkeye975
Fafnir
366
0
0
324
686
238
0
107
579
1,392
0
L
Izanami
kvk 53
Izanami
863
804
0
720
1,736
258
0
310
1,426
0
11,023
W
Chiron
907
307
136
627
1,326
185
0
148
1,178
0
14,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,389
Gold Earned
15,358
149
Minions Killed
96
0
Camps Cleared
0
446,952
Distance Traveled
385,864
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,360
672
30
6
0
78,572
2
W
Cerberus
2,933
587
20
4
0
90,420
0
W
Ravana
3,777
755
29
6
0
97,479
0
W
Hercules
3,793
759
34
7
0
99,024
1
L
Arachne
3,221
644
27
5
0
95,860
0
L
Chaac
3,144
629
28
6
0
95,623
0
L
Vulcan
3,353
671
19
4
0
90,578
1
L
Fafnir
2,720
544
5
1
0
38,780
1
L
Izanami
2,920
584
17
3
0
65,023
1
W
Chiron
3,526
705
36
7
0
81,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role