Player Matchup

Baba Yaga
Baba Yaga
IAMKnickknack
Baba Yaga
Level 100
God Stats
1W - 2L
1,640 SR
Queue Stats
49W - 36L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
Këyoh
Hun Batz
Level 157
God Stats
2W - 2L
1,643 SR
Queue Stats
126W - 96L
1,635 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skynopsis
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,653 SR
Queue Stats
109W - 86L
1,640 Elo+
Party 1
Horus
Horus
Tylerdarkblade
Horus
Level 127
God Stats
0W - 3L
1,193 SR
Queue Stats
96W - 74L
1,636 Elo+
Party 1
Tiamat
Tiamat
Vorpalim
Tiamat
Level 159
God Stats
61W - 58L
1,577 SR
Queue Stats
252W - 248L
1,589 Elo+
Solo
Team Averages
Level 140
1,541 SR
1,628 Elo+

VS

Team Averages
Level 139
1,449 SR
1,527 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Dynaamit3
Bakasura
Level 155
God Stats
1W - 0L
1,351 SR
Queue Stats
13W - 22L
1,404 Elo+
Solo
Tyr
Tyr
Luckder
Tyr
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 93L
1,664 Elo+
Party 2
Ymir
Ymir
SmallCutz
Ymir
Level 82
God Stats
17W - 12L
1,599 SR
Queue Stats
153W - 146L
1,546 Elo+
Solo
Merlin
Merlin
Wunderlicht
Merlin
Level 142
God Stats
1W - 0L
1,298 SR
Queue Stats
39W - 53L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
IAMKnickknack
Baba Yaga
8
0 / 0 / 2
5,114
511
4,608
3,746
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
Këyoh
Hun Batz
11
1 / 0 / 2
5,911
591
3,838
5,049
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Skynopsis
Ah Muzen Cab
11
3 / 1 / 0
6,204
620
4,842
6,189
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,696
470
3,247
7,892
2,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Tiamat
Vorpalim
Tiamat
11
1 / 0 / 0
6,269
627
3,355
5,531
4,725
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
5,934
593
3,341
5,395
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Dynaamit3
Bakasura
11
0 / 1 / 1
6,162
616
3,096
7,404
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
11
0 / 1 / 0
6,249
625
3,327
7,148
2,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
1 / 1 / 0
5,621
562
2,066
9,513
5,003
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
10
0 / 1 / 1
5,620
562
4,814
3,440
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
0
0.5
W
Bakasura
Dynaamit3
Bakasura
0
1
1
0.5
L
Baba Yaga
IAMKnickknack
Baba Yaga
0
0
2
1
L
Hun Batz
Këyoh
Hun Batz
1
0
2
2
W
Tyr
0
1
0
0
L
Ah Muzen Cab
Skynopsis
Ah Muzen Cab
3
1
0
3
W
Ymir
1
1
0
1
L
1
1
1
1.5
L
Tiamat
Vorpalim
Tiamat
1
0
0
1
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
16,644
28,407
Taken
32,900
11,927
Mitigated
12,555
13,587
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,341
1,866
0
1,536
5,395
1,492
43
0
5,395
0
41,294
W
Bakasura
Dynaamit3
Bakasura
3,096
2,316
0
2,152
7,404
2,430
0
565
6,839
0
31,677
L
Baba Yaga
IAMKnickknack
Baba Yaga
4,608
122
0
1,452
3,746
1,208
0
1,833
1,722
27,705
0
L
Hun Batz
Këyoh
Hun Batz
3,838
1,223
0
2,876
5,049
1,494
0
699
4,159
0
38,643
W
Tyr
3,327
546
0
3,780
7,148
2,570
63
3,355
3,793
0
40,984
L
Ah Muzen Cab
Skynopsis
Ah Muzen Cab
4,842
2,525
0
2,282
6,189
1,690
0
627
5,397
0
41,562
W
Ymir
2,066
287
0
1,630
9,513
5,003
0
3,032
6,481
12,554
0
L
3,247
1,515
386
2,944
7,892
2,810
0
3,269
4,222
0
14,617
L
Tiamat
Vorpalim
Tiamat
3,355
456
0
3,647
5,531
4,725
4
0
5,351
38,789
0
W
Merlin
4,814
295
0
866
3,440
1,060
82
1,011
2,429
34,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
29,586
368
Minions Killed
368
0
Camps Cleared
0
1,085,812
Distance Traveled
965,973
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,934
593
94
9
0
169,652
2
W
Bakasura
6,162
616
87
9
0
200,851
1
L
Baba Yaga
5,114
511
73
7
0
204,840
3
L
Hun Batz
5,911
591
86
9
0
241,653
2
W
Tyr
6,249
625
98
10
0
218,565
5
L
Ah Muzen Cab
6,204
620
89
9
0
204,103
1
W
Ymir
5,621
562
20
2
0
174,394
1
L
Horus
4,696
470
22
2
0
225,294
2
L
Tiamat
6,269
627
98
10
0
209,922
2
W
Merlin
5,620
562
69
7
0
202,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role