Player Matchup

Discordia
Discordia
IFxVert
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,298 Elo+
Party 2
Tyr
Tyr
Luisca343
Tyr
Level 106
God Stats
2W - 2L
1,677 SR
Queue Stats
29W - 43L
1,404 Elo+
Party 2
Cabrakan
Cabrakan
MrJocker
Cabrakan
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
17W - 28L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
PichiStyle
Jing Wei
Level 26
God Stats
4W - 5L
1,573 SR
Queue Stats
17W - 27L
1,363 Elo+
Party 2
Horus
Horus
iGuido14
Horus
Level 63
God Stats
1W - 2L
1,525 SR
Queue Stats
19W - 26L
1,422 Elo+
Party 2
Team Averages
Level 55
1,557 SR
1,372 Elo+

VS

Team Averages
Level 118
1,699 SR
1,459 Elo+
Yemoja
Yemoja
H3i1agr
Yemoja
Level 67
God Stats
3W - 3L
1,617 SR
Queue Stats
186W - 197L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
NotZuice
Ao Kuang
Level 148
God Stats
1W - 1L
1,730 SR
Queue Stats
97W - 96L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
Skaymisher
Erlang Shen
Level 156
God Stats
2W - 0L
1,714 SR
Queue Stats
13W - 20L
1,399 Elo+
Solo
Hachiman
Hachiman
carorauhlxx
Hachiman
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 273L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iSayer120
Morgan Le Fay
Level 70
God Stats
6W - 0L
1,935 SR
Queue Stats
165W - 156L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IFxVert
Discordia
12
1 / 6 / 4
8,061
448
9,347
9,825
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 0
8,921
496
4,748
12,955
8,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
MrJocker
Cabrakan
13
3 / 3 / 0
8,576
476
4,244
14,709
15,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
PichiStyle
Jing Wei
15
0 / 1 / 3
8,878
493
5,434
7,472
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
iGuido14
Horus
13
3 / 7 / 1
8,628
479
7,256
15,016
5,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
H3i1agr
Yemoja
13
0 / 1 / 5
8,282
460
3,464
8,092
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
NotZuice
Ao Kuang
18
8 / 1 / 6
10,811
601
10,839
14,963
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Skaymisher
Erlang Shen
17
1 / 1 / 4
9,789
544
7,503
8,861
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
carorauhlxx
Hachiman
14
1 / 2 / 3
8,215
456
5,644
9,236
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
iSayer120
Morgan Le Fay
17
10 / 2 / 6
10,829
602
16,168
13,767
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
20
20
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
H3i1agr
Yemoja
0
1
5
2.5
L
Discordia
IFxVert
Discordia
1
6
4
0.5
L
0
3
0
0
L
Cabrakan
MrJocker
Cabrakan
3
3
0
1
W
Ao Kuang
NotZuice
Ao Kuang
8
1
6
11
L
Jing Wei
PichiStyle
Jing Wei
0
1
3
1.5
W
Erlang Shen
Skaymisher
Erlang Shen
1
1
4
3
W
Hachiman
carorauhlxx
Hachiman
1
2
3
1.25
L
Horus
iGuido14
Horus
3
7
1
0.5
W
Morgan Le Fay
iSayer120
Morgan Le Fay
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
43,618
59,977
Taken
54,919
37,080
Mitigated
30,084
10,436
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
H3i1agr
Yemoja
3,464
1,062
4,933
2,919
8,092
6,986
13
2,327
5,667
18,282
0
L
Discordia
IFxVert
Discordia
9,347
619
0
1,229
9,825
3,397
260
7,771
2,054
37,399
0
L
4,748
536
0
3,975
12,955
8,726
0
4,202
8,033
0
55,313
L
Cabrakan
MrJocker
Cabrakan
4,244
429
0
2,207
14,709
15,839
124
5,382
9,327
17,279
0
W
Ao Kuang
NotZuice
Ao Kuang
10,839
3,326
108
7,591
14,963
6,333
621
2,553
12,250
84,576
0
L
Jing Wei
PichiStyle
Jing Wei
5,434
4,116
0
1,500
7,472
3,216
550
3,195
4,277
0
59,582
W
Erlang Shen
Skaymisher
Erlang Shen
7,503
2,784
0
2,925
8,861
7,950
787
332
8,491
0
62,428
W
Hachiman
carorauhlxx
Hachiman
5,644
1,554
0
1,069
9,236
3,093
692
2,055
7,179
0
58,485
L
Horus
iGuido14
Horus
7,256
4,521
341
1,184
15,016
5,902
0
9,921
5,005
0
54,371
W
Morgan Le Fay
iSayer120
Morgan Le Fay
16,168
1,754
0
2,814
13,767
5,722
730
5,516
7,741
75,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
47,926
431
Minions Killed
526
0
Camps Cleared
0
1,663,952
Distance Traveled
1,684,278
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,282
460
40
2
0
304,010
5
L
Discordia
8,061
448
74
4
0
317,908
4
L
Tyr
8,921
496
124
7
0
370,793
3
L
Cabrakan
8,576
476
12
1
0
314,120
2
W
Ao Kuang
10,811
601
129
7
0
387,925
3
L
Jing Wei
8,878
493
139
8
0
332,447
5
W
Erlang Shen
9,789
544
130
7
0
353,963
6
W
Hachiman
8,215
456
95
5
0
296,501
3
L
Horus
8,628
479
82
5
0
328,684
3
W
Morgan Le Fay
10,829
602
132
7
0
341,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role