Player Matchup

Hel
Hel
Betrayable
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Stoney1211
Danzaburou
Level 125
God Stats
0W - 1L
1,289 SR
Queue Stats
18W - 39L
1,427 Elo+
Party 2
Neith
Neith
TheOnionator13
Neith
Level 12
God Stats
1W - 5L
1,272 SR
Queue Stats
2W - 7L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Z1LT01D
Gilgamesh
Level 144
God Stats
1W - 3L
1,427 SR
Queue Stats
23W - 49L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
xWarborn
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,501 Elo+
Party 2
Team Averages
Level 62
1,398 SR
1,478 Elo+

VS

Team Averages
Level 47
1,871 SR
1,821 Elo+
Gilgamesh
Gilgamesh
AphrosSteamyLogs
Gilgamesh
Level 18
God Stats
8W - 0L
2,153 SR
Queue Stats
38W - 1L
2,028 Elo+
Party 1
Raijin
Raijin
Exedeath
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Hel
Hel
HladnoFant
Hel
Level 148
God Stats
35W - 1L
1,969 SR
Queue Stats
1,115W - 89L
1,978 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OlorunsBBC
Ah Muzen Cab
Level 24
God Stats
8W - 0L
2,075 SR
Queue Stats
79W - 4L
2,068 Elo+
Party 1
Merlin
Merlin
XxJhosua21xX
Merlin
Level 17
God Stats
13W - 6L
1,658 SR
Queue Stats
63W - 60L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,455
828
9,647
12,648
4,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Stoney1211
Danzaburou
13
1 / 10 / 0
8,045
894
10,925
16,328
6,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 0
7,493
833
5,488
18,535
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Z1LT01D
Gilgamesh
13
0 / 14 / 1
7,694
855
9,992
25,095
22,500
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
xWarborn
Kukulkan
13
0 / 7 / 1
7,706
856
7,230
14,544
5,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
8 / 0 / 23
10,301
1,145
13,360
9,523
6,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Exedeath
Raijin
16
0 / 0 / 23
9,204
1,023
8,914
7,375
3,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 1 / 27
9,834
1,093
8,094
9,098
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
OlorunsBBC
Ah Muzen Cab
19
24 / 0 / 16
12,430
1,381
40,743
14,452
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
16
7 / 0 / 17
10,098
1,122
12,463
6,924
2,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
152
1
Kills
46
46
Deaths
1
2
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
8
0
23
19.5
L
0
7
0
0
W
Raijin
Exedeath
Raijin
0
0
23
11.5
W
7
1
27
20.5
W
Ah Muzen Cab
OlorunsBBC
Ah Muzen Cab
24
0
16
32
L
Danzaburou
Stoney1211
Danzaburou
1
10
0
0.1
L
0
8
0
0
W
Merlin
7
0
17
15.5
L
Gilgamesh
Z1LT01D
Gilgamesh
0
14
1
0.04
L
Kukulkan
xWarborn
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,282
Damage
83,574
87,150
Taken
47,372
45,879
Mitigated
23,352
6,368
Healing
28,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,360
5,155
782
461
9,523
6,383
0
3,776
5,747
0
16,144
L
9,647
651
1,936
1,525
12,648
4,613
0
4,662
7,810
19,053
0
W
Raijin
Exedeath
Raijin
8,914
1,254
0
14
7,375
3,046
0
2,689
4,686
23,179
0
W
8,094
362
11,538
6,772
9,098
3,963
0
3,320
5,778
20,784
0
W
Ah Muzen Cab
OlorunsBBC
Ah Muzen Cab
40,743
24,546
0
8,361
14,452
7,076
0
5,326
9,126
0
64,444
L
Danzaburou
Stoney1211
Danzaburou
10,925
3,374
0
1,162
16,328
6,255
0
6,066
10,108
0
33,575
L
5,488
2,076
0
893
18,535
6,959
0
6,270
12,109
0
15,773
W
Merlin
12,463
919
0
74
6,924
2,884
0
1,766
5,158
34,443
0
L
Gilgamesh
Z1LT01D
Gilgamesh
9,992
1,552
0
708
25,095
22,500
0
7,164
17,729
0
22,191
L
Kukulkan
xWarborn
Kukulkan
7,230
1,332
0
144
14,544
5,552
0
4,563
9,923
18,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
51,867
151
Minions Killed
199
3
Camps Cleared
9
766,810
Distance Traveled
960,145
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,301
1,145
11
1
1
202,182
0
L
Hel
7,455
828
17
2
0
146,497
0
W
Raijin
9,204
1,023
41
5
0
185,412
0
W
Hel
9,834
1,093
42
5
2
202,111
1
W
Ah Muzen Cab
12,430
1,381
52
6
4
191,298
1
L
Danzaburou
8,045
894
50
6
0
147,494
0
L
Neith
7,493
833
22
2
1
157,353
0
W
Merlin
10,098
1,122
53
6
2
179,142
0
L
Gilgamesh
7,694
855
31
3
2
163,773
0
L
Kukulkan
7,706
856
31
3
0
151,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role