Player Matchup

Hercules
Hercules
DetectiveHeavy
Hercules
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
KizaruBorsalino
Ah Puch
Level 24
God Stats
1W - 1L
1,700 SR
Queue Stats
19W - 13L
1,427 Elo+
Party 2
Thor
Thor
almightyark
Thor
Level 24
God Stats
19W - 29L
1,194 SR
Queue Stats
27W - 58L
1,008 Elo+
Solo
Team Averages
Level 33
1,465 SR
1,293 Elo+

VS

Team Averages
Level 51
1,600 SR
1,469 Elo+
Cthulhu
Cthulhu
CDWQ
Cthulhu
Level 122
God Stats
7W - 7L
1,370 SR
Queue Stats
147W - 121L
1,698 Elo+
Solo
Neith
Neith
MrHamra09
Neith
Level 15
God Stats
2W - 1L
1,931 SR
Queue Stats
13W - 24L
1,333 Elo+
Party 1
Eset
Eset
TCbombaire
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 8 / 7
10,884
726
11,301
21,344
21,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 9 / 4
9,718
648
18,278
17,721
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 6 / 3
9,734
649
4,005
14,723
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CDWQ
Cthulhu
17
10 / 4 / 11
13,385
892
17,922
18,971
19,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
MrHamra09
Neith
14
6 / 3 / 11
10,855
724
13,329
12,732
4,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
7 / 5 / 12
11,388
759
13,846
11,230
4,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
23
23
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CDWQ
Cthulhu
10
4
11
3.88
L
Hercules
5
8
7
1.06
L
3
9
4
0.56
W
Neith
MrHamra09
Neith
6
3
11
3.83
W
7
5
12
2.6
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,584
Damage
45,097
53,788
Taken
42,933
36,045
Mitigated
28,439
12,765
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CDWQ
Cthulhu
17,922
1,513
0
2,325
18,971
19,380
295
7,240
11,347
59,943
0
L
Hercules
11,301
3,139
0
4,643
21,344
21,054
0
11,488
9,856
0
20,564
L
18,278
1,062
489
4,399
17,721
6,308
0
12,205
5,516
45,661
0
W
Neith
MrHamra09
Neith
13,329
5,896
0
1,550
12,732
4,864
871
5,754
6,760
0
30,325
W
13,846
1,626
994
1,599
11,230
4,195
431
5,284
5,826
30,649
0
L
4,005
484
0
3,234
14,723
8,683
0
8,075
6,648
0
25,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
35,628
122
Minions Killed
163
0
Camps Cleared
0
743,611
Distance Traveled
804,914
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,385
892
81
5
0
292,192
3
L
Hercules
10,884
726
22
1
0
251,454
0
L
Ah Puch
9,718
648
58
4
0
215,946
0
W
Neith
10,855
724
46
3
0
269,100
0
W
Eset
11,388
759
36
2
0
243,622
0
L
Thor
9,734
649
42
3
0
276,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role