Player Matchup

Nu Wa
Nu Wa
ClintonMDFKA
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,799 Elo+
Party 1
Thor
Thor
SramDoNocnika
Thor
Level 26
God Stats
1W - 1L
1,684 SR
Queue Stats
24W - 12L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
Virding
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,642 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,718 Elo+

VS

Team Averages
Level 42
1,417 SR
1,421 Elo+
Fenrir
Fenrir
D2rkAg3l
Fenrir
Level 26
God Stats
3W - 8L
1,521 SR
Queue Stats
28W - 29L
1,485 Elo+
Party 2
Apollo
Apollo
Misonte666
Apollo
Level 83
God Stats
0W - 2L
1,206 SR
Queue Stats
110W - 88L
1,475 Elo+
Party 2
Geb
Geb
Stax78
Geb
Level 18
God Stats
1W - 3L
1,523 SR
Queue Stats
5W - 8L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
9,834
820
10,542
7,270
2,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 3 / 8
10,348
862
10,433
8,418
7,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Virding
Danzaburou
12
3 / 7 / 10
8,965
747
7,542
10,777
3,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D2rkAg3l
Fenrir
12
5 / 6 / 3
8,301
692
7,343
11,434
3,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Misonte666
Apollo
12
6 / 8 / 4
9,115
760
10,685
13,146
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Stax78
Geb
11
1 / 5 / 9
8,161
680
4,055
9,245
7,503
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
19
Kills
12
12
Deaths
19
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Fenrir
D2rkAg3l
Fenrir
5
6
3
1.08
L
Apollo
Misonte666
Apollo
6
8
4
1
W
11
3
8
5
L
Geb
Stax78
Geb
1
5
9
1.1
W
Danzaburou
Virding
Danzaburou
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
22,083
26,465
Taken
33,825
12,287
Mitigated
15,797
5,427
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
3,745
110
2,550
7,270
2,068
1,424
1,022
6,248
39,193
0
L
Fenrir
D2rkAg3l
Fenrir
7,343
1,648
0
574
11,434
3,973
0
4,794
6,640
0
16,791
L
Apollo
Misonte666
Apollo
10,685
6,579
0
2,430
13,146
4,321
0
2,753
10,393
0
29,930
W
10,433
2,237
0
130
8,418
7,096
260
1,695
6,723
0
22,556
L
Geb
Stax78
Geb
4,055
729
417
809
9,245
7,503
0
2,995
6,250
19,338
0
W
Danzaburou
Virding
Danzaburou
7,542
3,461
0
2,637
10,777
3,123
609
1,338
9,439
0
32,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,147
Gold Earned
25,577
134
Minions Killed
87
0
Camps Cleared
0
593,832
Distance Traveled
616,327
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,834
820
50
4
0
199,074
3
L
Fenrir
8,301
692
18
2
0
217,024
3
L
Apollo
9,115
760
40
3
0
199,170
4
W
Thor
10,348
862
19
2
0
202,684
3
L
Geb
8,161
680
29
2
0
200,133
1
W
Danzaburou
8,965
747
65
5
0
192,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role