Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
AdotApoc
Cu Chulainn
Gold I
Level 110
God Stats
9W - 13L
1,529 SR
Queue Stats
501W - 475L
1,567 MMR
Solo
Mercury
Mercury
Silver I
MuffIn_Man_55
Mercury
Silver I
Level 143
God Stats
1W - 1L
1,925 SR
Queue Stats
17W - 13L
1,610 MMR
Solo
Bacchus
Bacchus
Gold III
XvLEMONPLEDGEvX
Bacchus
Gold III
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 187L
1,569 MMR
Solo
Cupid
Cupid
Gold IV
rezzdog68
Cupid
Gold IV
Level 129
God Stats
5W - 7L
1,786 SR
Queue Stats
65W - 63L
1,576 MMR
Solo
Hel
Hel
Gold I
webbyparrott49
Hel
Gold I
Level 124
God Stats
25W - 21L
1,645 SR
Queue Stats
191W - 175L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,677 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,627 SR
1,582 MMR
Medusa
Medusa
Gold II
IcyToaster14142
Medusa
Gold II
Level 103
God Stats
24W - 23L
1,607 SR
Queue Stats
304W - 315L
1,552 MMR
Solo
Arachne
Arachne
Gold I
MyCarryIsBad
Arachne
Gold I
Level 144
God Stats
21W - 12L
1,741 SR
Queue Stats
173W - 168L
1,545 MMR
Solo
Artio
Artio
Gold III
Pie-_-Please
Artio
Gold III
Level 103
God Stats
3W - 2L
1,556 SR
Queue Stats
31W - 31L
1,548 MMR
Solo
Poseidon
Poseidon
Gold I
Sir_Speedwagon
Poseidon
Gold I
Level 149
God Stats
13W - 16L
1,630 SR
Queue Stats
167W - 169L
1,695 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Smaule_
Sylvanus
Gold III
Level 126
God Stats
10W - 5L
1,600 SR
Queue Stats
94W - 105L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdotApoc
Cu Chulainn
19
4 / 6 / 8
12,972
480
20,124
32,321
19,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
20
9 / 12 / 1
13,756
509
9,688
25,170
9,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 11
12,314
456
18,696
26,356
30,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
rezzdog68
Cupid
20
6 / 8 / 5
14,134
523
14,014
18,995
6,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 8
11,710
434
15,678
19,713
6,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaTiamatGilgameshTsukuyomiDanzaburou

VS

Bans
PersephoneCabrakanChironAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 10
16,355
606
26,929
19,053
9,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
MyCarryIsBad
Arachne
20
17 / 0 / 10
18,362
680
24,935
25,893
15,281
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 5 / 20
13,017
482
8,965
26,321
29,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
20
10 / 7 / 14
15,663
580
25,434
19,756
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Smaule_
Sylvanus
19
0 / 4 / 23
13,852
513
9,485
23,341
23,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
117
22
Kills
40
40
Deaths
22
33
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdotApoc
Cu Chulainn
4
6
8
1.33
W
11
6
10
2.67
L
Mercury
9
12
1
0.79
W
Arachne
MyCarryIsBad
Arachne
17
0
10
22
W
2
5
20
2.4
W
Poseidon
10
7
14
2.43
W
Sylvanus
Smaule_
Sylvanus
0
4
23
2.88
L
1
7
11
0.93
L
Cupid
rezzdog68
Cupid
6
8
5
1.06
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,200
Damage
95,748
122,555
Taken
114,364
72,275
Mitigated
86,278
22,092
Healing
44,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdotApoc
Cu Chulainn
20,124
4,218
0
6,889
32,321
19,872
0
8,883
23,184
0
87,134
W
26,929
10,238
0
1,271
19,053
9,524
6,837
5,041
13,952
0
133,985
L
Mercury
9,688
4,815
0
339
25,170
9,189
0
7,681
17,309
0
88,365
W
Arachne
MyCarryIsBad
Arachne
24,935
18,756
0
14,677
25,893
15,281
5,971
5,567
20,300
0
198,489
W
8,965
380
3,068
5,814
26,321
29,843
1,256
5,606
20,545
35,376
0
W
Poseidon
25,434
3,524
302
4,213
19,756
8,080
1,640
7,585
11,935
119,626
0
W
Sylvanus
Smaule_
Sylvanus
9,485
1,058
6,970
8,200
23,341
23,550
1,053
10,445
12,640
29,432
0
L
18,696
1,791
0
1,784
26,356
30,279
232
9,914
16,099
53,398
0
L
Cupid
rezzdog68
Cupid
14,014
8,079
714
3,584
18,995
6,088
430
5,517
13,344
0
109,373
L
15,678
0
3,279
5,503
19,713
6,847
0
10,981
8,364
76,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,886
Gold Earned
77,249
691
Minions Killed
697
0
Camps Cleared
0
2,433,355
Distance Traveled
2,604,013
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,972
480
150
6
0
503,612
3
W
Medusa
16,355
606
173
6
0
465,674
8
L
Mercury
13,756
509
136
5
0
539,606
0
W
Arachne
18,362
680
237
9
0
651,726
13
W
Artio
13,017
482
56
2
0
535,391
1
W
Poseidon
15,663
580
183
7
0
492,297
1
W
Sylvanus
13,852
513
48
2
0
458,925
0
L
Bacchus
12,314
456
52
2
0
490,396
5
L
Cupid
14,134
523
195
7
0
410,088
9
L
Hel
11,710
434
158
6
0
489,653
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role