Player Matchup

Achilles
Achilles
KILLSQUADbah
Achilles
Level 65
God Stats
4W - 3L
1,524 SR
Queue Stats
445W - 470L
1,430 Elo+
Solo
Ra
Ra
Nolsey37
Ra
Level 47
God Stats
1W - 2L
1,355 SR
Queue Stats
22W - 30L
1,293 Elo+
Solo
Agni
Agni
Renn_carp90
Agni
Level 123
God Stats
28W - 34L
1,465 SR
Queue Stats
1,032W - 1,162L
1,420 Elo+
Party 1
Medusa
Medusa
S1LENT__B
Medusa
Level 45
God Stats
10W - 15L
1,391 SR
Queue Stats
85W - 104L
1,320 Elo+
Solo
Ymir
Ymir
isaiasrainbow07
Ymir
Level 104
God Stats
14W - 14L
1,518 SR
Queue Stats
669W - 759L
1,406 Elo+
Party 1
Team Averages
Level 77
1,451 SR
1,374 Elo+

VS

Team Averages
Level 112
1,463 SR
1,371 Elo+
Morgan Le Fay
Morgan Le Fay
DELLAWARE x
Morgan Le Fay
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,363 Elo+
Party 2
Skadi
Skadi
LordOdaNo
Skadi
Level 122
God Stats
530W - 474L
1,498 SR
Queue Stats
533W - 489L
1,414 Elo+
Solo
Loki
Loki
MOA-GUI-007
Loki
Level 97
God Stats
23W - 20L
1,364 SR
Queue Stats
206W - 202L
1,388 Elo+
Solo
Ra
Ra
tasosvou84
Ra
Level 144
God Stats
21W - 24L
1,452 SR
Queue Stats
139W - 164L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
zL Igoor
Gilgamesh
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 118L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KILLSQUADbah
Achilles
18
4 / 6 / 0
11,319
453
14,758
30,799
30,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 7 / 4
10,326
413
4,617
16,019
10,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
7 / 5 / 0
12,753
510
17,392
18,149
9,205
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
S1LENT__B
Medusa
16
2 / 10 / 6
10,904
436
10,741
17,831
7,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 7 / 7
10,009
400
5,406
20,851
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DELLAWARE x
Morgan Le Fay
18
7 / 5 / 11
12,325
493
17,129
13,697
4,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
LordOdaNo
Skadi
20
6 / 2 / 14
14,826
593
26,355
17,074
10,357
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 2 / 11
13,147
526
11,964
19,902
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 7
14,789
592
14,799
17,627
9,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
zL Igoor
Gilgamesh
18
6 / 4 / 11
12,461
498
7,522
16,657
9,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
89
14
Kills
35
35
Deaths
14
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DELLAWARE x
Morgan Le Fay
7
5
11
2.5
L
Achilles
KILLSQUADbah
Achilles
4
6
0
0.67
W
Skadi
LordOdaNo
Skadi
6
2
14
6.5
W
6
2
11
5.75
L
0
7
4
0.29
L
7
5
0
1.4
L
Medusa
S1LENT__B
Medusa
2
10
6
0.5
L
1
7
7
0.64
W
10
1
7
13.5
W
Gilgamesh
zL Igoor
Gilgamesh
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,914
Damage
77,769
103,649
Taken
84,957
77,963
Mitigated
42,590
24,469
Healing
37,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DELLAWARE x
Morgan Le Fay
17,129
3,253
0
3,962
13,697
4,799
1,534
4,171
9,526
57,570
0
L
Achilles
KILLSQUADbah
Achilles
14,758
5,165
0
7,722
30,799
30,889
360
5,548
25,251
0
83,300
W
Skadi
LordOdaNo
Skadi
26,355
12,113
742
5,430
17,074
10,357
6,442
5,672
11,402
0
119,905
W
11,964
4,875
0
5,958
19,902
8,347
3,445
3,659
16,243
0
69,121
L
4,617
557
1,383
2,395
16,019
10,244
52
4,615
11,404
51,036
0
L
17,392
719
0
6,020
18,149
9,205
62
5,849
12,300
97,251
0
L
Medusa
S1LENT__B
Medusa
10,741
3,813
497
3,536
17,831
7,054
47
8,460
9,371
0
70,865
L
5,406
435
486
2,430
20,851
20,571
0
7,456
13,395
28,118
0
W
14,799
1,148
4,686
11,171
17,627
9,679
3,562
7,605
10,022
112,231
0
W
Gilgamesh
zL Igoor
Gilgamesh
7,522
2,109
587
4,754
16,657
9,408
108
6,308
10,349
0
65,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
67,548
578
Minions Killed
654
0
Camps Cleared
0
2,128,106
Distance Traveled
2,421,402
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,325
493
58
2
0
432,419
7
L
Achilles
11,319
453
127
5
0
465,498
0
W
Skadi
14,826
593
179
7
0
465,429
1
W
Loki
13,147
526
113
5
0
547,442
2
L
Ra
10,326
413
112
4
0
360,175
0
L
Agni
12,753
510
170
7
0
454,961
5
L
Medusa
10,904
436
123
5
0
441,561
4
L
Ymir
10,009
400
46
2
0
405,911
3
W
Ra
14,789
592
204
8
0
472,761
4
W
Gilgamesh
12,461
498
100
4
0
503,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role