Player Matchup

Merlin
Merlin
AmaSigh
Merlin
Level 25
God Stats
29W - 8L
1,745 SR
Queue Stats
116W - 77L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
FinalGofioman
Cthulhu
Level 156
God Stats
8W - 3L
1,812 SR
Queue Stats
211W - 154L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
powerandrade
Danzaburou
Level 130
God Stats
1W - 0L
1,353 SR
Queue Stats
86W - 59L
1,687 Elo+
Party 1
Team Averages
Level 104
1,637 SR
1,643 Elo+

VS

Team Averages
Level 55
1,540 SR
1,498 Elo+
Anubis
Anubis
AssassinXXBanta
Anubis
Level 17
God Stats
129W - 107L
1,575 SR
Queue Stats
133W - 120L
1,494 Elo+
Party 2
Neith
Neith
AssassinXXLarge
Neith
Level 29
God Stats
1W - 5L
1,356 SR
Queue Stats
111W - 91L
1,483 Elo+
Party 2
Fafnir
Fafnir
bumscratcher3516
Fafnir
Level 119
God Stats
2W - 2L
1,690 SR
Queue Stats
246W - 211L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AmaSigh
Merlin
12
2 / 1 / 7
8,183
744
4,725
4,096
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
2 / 3 / 3
8,068
733
6,542
13,776
5,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
powerandrade
Danzaburou
12
6 / 2 / 2
9,074
825
8,316
6,501
2,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,660
696
4,393
6,018
2,593
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 3
6,477
589
6,864
7,538
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 5
7,065
642
7,855
10,757
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
10
Kills
6
6
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
AmaSigh
Merlin
2
1
7
5.5
L
5
3
1
1.83
L
0
4
3
0.38
W
Cthulhu
2
3
3
1.17
L
1
3
5
1.17
W
Danzaburou
powerandrade
Danzaburou
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,583
Damage
19,112
24,373
Taken
24,313
9,152
Mitigated
13,986
5,033
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AmaSigh
Merlin
4,725
476
0
1,223
4,096
1,298
336
2,540
1,436
23,233
0
L
4,393
593
0
914
6,018
2,593
0
2,851
3,167
19,363
0
L
6,864
3,211
308
1,462
7,538
2,461
0
3,175
4,363
0
22,713
W
Cthulhu
6,542
422
78
2,318
13,776
5,848
175
5,691
7,809
19,101
0
L
7,855
1,557
734
2,959
10,757
8,932
0
5,241
5,516
20,585
0
W
Danzaburou
powerandrade
Danzaburou
8,316
3,259
0
1,414
6,501
2,006
1,479
3,411
2,880
0
27,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
21,202
126
Minions Killed
100
0
Camps Cleared
0
576,059
Distance Traveled
544,624
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,183
744
47
4
0
200,341
3
L
Anubis
7,660
696
37
3
0
182,860
4
L
Neith
6,477
589
45
4
0
171,628
1
W
Cthulhu
8,068
733
31
3
0
189,630
0
L
Fafnir
7,065
642
18
2
0
190,136
2
W
Danzaburou
9,074
825
48
4
0
186,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role