Player Matchup

Jing Wei
Jing Wei
ElMasPxto11
Jing Wei
Level 84
God Stats
43W - 32L
1,616 SR
Queue Stats
739W - 762L
1,602 Elo+
Solo
Chang'e
Chang'e
G_Swervo21_
Chang'e
Level 140
God Stats
150W - 143L
1,565 SR
Queue Stats
520W - 514L
1,613 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nicari613
Morgan Le Fay
Level 83
God Stats
4W - 3L
1,789 SR
Queue Stats
229W - 209L
1,576 Elo+
Solo
Xing Tian
Xing Tian
Raionne_
Xing Tian
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 272L
1,579 Elo+
Solo
Chaac
Chaac
slaywrId
Chaac
Level 126
God Stats
0W - 1L
1,780 SR
Queue Stats
10W - 6L
1,687 Elo+
Solo
Team Averages
Level 104
1,650 SR
1,611 Elo+

VS

Team Averages
Level 115
1,677 SR
1,597 Elo+
Hercules
Hercules
 
Hercules
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Buzzwole
Merlin
Level 125
God Stats
6W - 9L
1,572 SR
Queue Stats
219W - 115L
1,689 Elo+
Party 1
Chang'e
Chang'e
SATPenguin
Chang'e
Level 152
God Stats
6W - 0L
1,895 SR
Queue Stats
632W - 349L
1,651 Elo+
Party 1
Bacchus
Bacchus
ThanosWasRightxD
Bacchus
Level 65
God Stats
10W - 11L
1,587 SR
Queue Stats
599W - 565L
1,559 Elo+
Solo
Skadi
Skadi
TheP1zz4Guy
Skadi
Level 137
God Stats
15W - 8L
1,833 SR
Queue Stats
153W - 135L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElMasPxto11
Jing Wei
16
2 / 2 / 1
10,050
1,005
9,328
7,440
2,573
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
G_Swervo21_
Chang'e
15
0 / 5 / 2
8,931
893
7,303
15,206
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Nicari613
Morgan Le Fay
16
0 / 6 / 3
9,285
929
17,054
15,746
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Raionne_
Xing Tian
16
2 / 4 / 2
9,679
968
5,570
21,065
24,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
slaywrId
Chaac
15
0 / 1 / 1
8,815
882
6,293
11,291
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

183

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 0 / 12
9,695
970
9,456
14,042
13,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Buzzwole
Merlin
17
6 / 0 / 10
11,384
1,138
19,176
5,060
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
SATPenguin
Chang'e
16
5 / 2 / 11
10,515
1,052
14,640
12,166
7,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 12
9,999
1,000
12,992
12,133
16,301
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 10
10,023
1,002
11,300
7,366
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
18
18
Deaths
4
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
12
7
W
Merlin
Buzzwole
Merlin
6
0
10
11
L
Jing Wei
ElMasPxto11
Jing Wei
2
2
1
1.25
L
Chang'e
G_Swervo21_
Chang'e
0
5
2
0.2
L
Morgan Le Fay
Nicari613
Morgan Le Fay
0
6
3
0.25
L
Xing Tian
Raionne_
Xing Tian
2
4
2
0.75
W
Chang'e
SATPenguin
Chang'e
5
2
11
5.25
W
3
2
12
4.5
W
3
0
10
8
L
Chaac
slaywrId
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
67,564
70,748
Taken
50,767
49,937
Mitigated
41,884
10,398
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,456
3,492
682
4,634
14,042
13,149
0
7,886
5,580
0
14,335
W
Merlin
Buzzwole
Merlin
19,176
638
137
1,067
5,060
1,933
0
2,793
2,111
53,984
0
L
Jing Wei
ElMasPxto11
Jing Wei
9,328
5,229
0
0
7,440
2,573
0
5,536
1,904
0
42,594
L
Chang'e
G_Swervo21_
Chang'e
7,303
36
3,066
2,047
15,206
5,947
0
9,490
5,716
24,405
0
L
Morgan Le Fay
Nicari613
Morgan Le Fay
17,054
1,285
211
1,723
15,746
6,562
0
9,461
6,285
34,803
0
L
Xing Tian
Raionne_
Xing Tian
5,570
739
0
330
21,065
24,287
0
14,191
6,874
10,448
0
W
Chang'e
SATPenguin
Chang'e
14,640
173
3,357
4,364
12,166
7,630
0
6,569
5,019
29,393
0
W
12,992
1,579
0
175
12,133
16,301
0
6,969
4,597
19,732
0
W
11,300
5,902
255
1,357
7,366
2,871
0
4,125
3,005
0
40,286
L
Chaac
slaywrId
Chaac
6,293
273
0
3,021
11,291
10,568
0
8,130
3,161
0
25,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
51,616
218
Minions Killed
221
9
Camps Cleared
8
987,089
Distance Traveled
1,089,649
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,695
970
12
1
1
217,808
1
W
Merlin
11,384
1,138
85
9
3
218,816
3
L
Jing Wei
10,050
1,005
76
8
5
203,225
2
L
Chang'e
8,931
893
65
7
1
205,578
1
L
Morgan Le Fay
9,285
929
33
3
2
191,686
4
L
Xing Tian
9,679
968
16
2
0
213,133
0
W
Chang'e
10,515
1,052
28
3
2
241,257
0
W
Bacchus
9,999
1,000
11
1
1
217,646
3
W
Skadi
10,023
1,002
85
9
1
194,122
1
L
Chaac
8,815
882
28
3
1
173,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role