Player Matchup

Ah Puch
Ah Puch
Charger645
Ah Puch
Level 20
God Stats
21W - 23L
1,615 SR
Queue Stats
74W - 80L
1,466 Elo+
Party 1
Bellona
Bellona
anthatopp
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,250 Elo+
Solo
Artemis
Artemis
broken14u
Artemis
Level 76
God Stats
10W - 5L
1,684 SR
Queue Stats
113W - 128L
1,434 Elo+
Party 1
Yemoja
Yemoja
broken37
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 144L
1,460 Elo+
Party 1
Fenrir
Fenrir
marsilyloo
Fenrir
Level 15
God Stats
4W - 10L
1,347 SR
Queue Stats
38W - 48L
1,436 Elo+
Party 1
Team Averages
Level 33
1,529 SR
1,409 Elo+

VS

Team Averages
Level 14
1,590 SR
1,473 Elo+
Ravana
Ravana
Fugitive90
Ravana
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 47L
1,496 Elo+
Solo
Bellona
Bellona
MerchantHades24
Bellona
Level 4
God Stats
2W - 1L
1,811 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Cthulhu
Cthulhu
PAPICYTRAX
Cthulhu
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
123W - 135L
1,416 Elo+
Solo
Hou Yi
Hou Yi
SaltyCynhard
Hou Yi
Level 29
God Stats
0W - 1L
1,471 SR
Queue Stats
23W - 11L
1,635 Elo+
Solo
Susano
Susano
canek_mx97
Susano
Level 6
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Charger645
Ah Puch
20
4 / 0 / 3
12,795
556
15,118
8,471
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
anthatopp
Bellona
19
8 / 0 / 2
12,463
542
8,923
12,131
12,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
broken14u
Artemis
15
1 / 6 / 1
9,799
426
12,227
14,978
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
broken37
Yemoja
14
0 / 2 / 1
9,633
419
5,623
15,389
12,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
marsilyloo
Fenrir
15
3 / 6 / 1
10,047
437
7,527
18,176
11,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fugitive90
Ravana
18
6 / 1 / 3
11,106
483
6,921
10,326
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 1
11,809
513
7,539
19,675
11,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
PAPICYTRAX
Cthulhu
16
2 / 3 / 5
9,610
418
15,147
23,206
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
17
3 / 2 / 4
10,484
456
8,668
12,291
4,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
canek_mx97
Susano
9
0 / 5 / 1
7,810
340
2,314
7,611
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
16
Kills
13
14
Deaths
16
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Charger645
Ah Puch
4
0
3
5.5
L
Ravana
Fugitive90
Ravana
6
1
3
7.5
L
2
5
1
0.5
L
Cthulhu
PAPICYTRAX
Cthulhu
2
3
5
1.5
L
Hou Yi
3
2
4
2.5
W
Bellona
anthatopp
Bellona
8
0
2
9
W
Artemis
broken14u
Artemis
1
6
1
0.25
W
Yemoja
broken37
Yemoja
0
2
1
0.25
L
Susano
canek_mx97
Susano
0
5
1
0.1
W
Fenrir
marsilyloo
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,418
Damage
40,589
69,145
Taken
73,109
45,648
Mitigated
38,862
26,186
Healing
24,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Charger645
Ah Puch
15,118
628
0
4,511
8,471
3,749
389
1,404
6,977
109,077
0
L
Ravana
Fugitive90
Ravana
6,921
1,193
521
2,203
10,326
4,897
66
1,957
8,369
0
79,749
L
7,539
3,148
0
7,442
19,675
11,466
600
5,566
14,109
0
45,655
L
Cthulhu
PAPICYTRAX
Cthulhu
15,147
408
167
7,789
23,206
15,151
0
6,931
16,275
53,110
0
L
Hou Yi
8,668
3,242
0
5,997
12,291
4,908
600
4,789
7,502
0
66,818
W
Bellona
anthatopp
Bellona
8,923
3,366
0
3,947
12,131
12,744
2,580
0
12,131
0
90,441
W
Artemis
broken14u
Artemis
12,227
4,424
0
2,668
14,978
5,242
705
5,392
9,073
0
57,481
W
Yemoja
broken37
Yemoja
5,623
1,347
4,604
5,732
15,389
12,539
207
6,063
8,816
37,102
0
L
Susano
canek_mx97
Susano
2,314
585
0
440
7,611
2,440
38
1,498
6,113
0
19,355
W
Fenrir
marsilyloo
Fenrir
7,527
1,440
0
4,724
18,176
11,374
1,958
1,115
17,001
0
51,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,737
Gold Earned
50,819
580
Minions Killed
434
0
Camps Cleared
0
2,075,473
Distance Traveled
1,834,657
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,795
556
178
8
0
450,241
0
L
Ravana
11,106
483
113
5
0
431,053
2
L
Bellona
11,809
513
94
4
0
379,879
1
L
Cthulhu
9,610
418
65
3
0
410,571
2
L
Hou Yi
10,484
456
121
5
0
390,234
9
W
Bellona
12,463
542
149
6
0
469,422
5
W
Artemis
9,799
426
109
5
0
356,865
9
W
Yemoja
9,633
419
59
3
0
409,327
4
L
Susano
7,810
340
41
2
0
222,920
2
W
Fenrir
10,047
437
85
4
0
389,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role