Player Matchup

Izanami
Izanami
Bleuduckster
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 84L
1,608 Elo+
Solo
Poseidon
Poseidon
MonkeyMan7
Poseidon
Level 25
God Stats
5W - 5L
1,940 SR
Queue Stats
165W - 156L
1,701 Elo+
Solo
Bellona
Bellona
PurplePlexing
Bellona
Level 25
God Stats
8W - 11L
1,501 SR
Queue Stats
43W - 27L
1,591 Elo+
Solo
Pele
Pele
RageScorpio11
Pele
Level 27
God Stats
20W - 14L
1,799 SR
Queue Stats
184W - 142L
1,636 Elo+
Party 2
Ares
Ares
ivrzim
Ares
Level 28
God Stats
24W - 24L
1,467 SR
Queue Stats
431W - 385L
1,598 Elo+
Party 2
Team Averages
Level 26
1,641 SR
1,627 Elo+

VS

Team Averages
Level 9
1,621 SR
1,717 Elo+
Bellona
Bellona
CocoColo
Bellona
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 85L
1,815 Elo+
Party 3
Janus
Janus
CrazyHatMan34
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,560 Elo+
Party 3
Thor
Thor
KrunkMonkey
Thor
Level 4
God Stats
3W - 4L
1,757 SR
Queue Stats
75W - 34L
1,740 Elo+
Party 1
Hou Yi
Hou Yi
MGAM
Hou Yi
Level 2
God Stats
4W - 2L
1,757 SR
Queue Stats
67W - 35L
1,840 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iiNxSaNe FuNk
Kumbhakarna
Level 14
God Stats
4W - 2L
1,590 SR
Queue Stats
40W - 24L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bleuduckster
Izanami
16
1 / 9 / 1
9,684
484
10,769
14,786
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
MonkeyMan7
Poseidon
13
2 / 5 / 3
8,951
448
5,550
8,981
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
2 / 6 / 3
10,141
507
9,435
14,948
10,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
10 / 7 / 2
11,615
581
12,002
13,178
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
ivrzim
Ares
12
1 / 6 / 1
8,005
400
7,922
12,770
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CocoColo
Bellona
18
5 / 5 / 3
11,633
582
10,724
18,131
14,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 3 / 5
13,215
661
10,915
10,546
4,191
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 10
12,022
601
5,736
15,279
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
MGAM
Hou Yi
19
9 / 3 / 7
12,279
614
15,428
19,070
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
iiNxSaNe FuNk
Kumbhakarna
16
5 / 1 / 11
10,890
545
4,974
16,493
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
16
Kills
32
33
Deaths
16
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bleuduckster
Izanami
1
9
1
0.17
W
Bellona
CocoColo
Bellona
5
5
3
1.3
W
9
3
5
3.83
W
4
4
10
2.25
W
Hou Yi
MGAM
Hou Yi
9
3
7
4.17
L
Poseidon
MonkeyMan7
Poseidon
2
5
3
0.7
L
Bellona
2
6
3
0.58
L
10
7
2
1.57
W
Kumbhakarna
iiNxSaNe FuNk
Kumbhakarna
5
1
11
10.5
L
Ares
ivrzim
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,678
Damage
47,777
64,663
Taken
79,519
34,854
Mitigated
47,766
11,175
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bleuduckster
Izanami
10,769
6,860
0
1,533
14,786
5,134
0
3,345
11,441
0
74,041
W
Bellona
CocoColo
Bellona
10,724
4,061
0
3,818
18,131
14,762
418
0
18,131
0
74,526
W
10,915
764
524
3,092
10,546
4,191
240
3,256
7,290
86,701
0
W
5,736
1,074
0
5,020
15,279
6,117
1,704
2,653
12,626
0
93,327
W
Hou Yi
MGAM
Hou Yi
15,428
9,582
0
9,134
19,070
8,175
2,999
3,371
15,699
0
91,973
L
Poseidon
MonkeyMan7
Poseidon
5,550
915
0
1,481
8,981
2,857
0
4,289
4,405
44,903
0
L
Bellona
9,435
3,084
0
3,486
14,948
10,774
1,124
1,120
13,790
0
60,192
L
12,002
2,524
0
1,817
13,178
6,557
0
3,524
9,514
0
60,415
W
Kumbhakarna
iiNxSaNe FuNk
Kumbhakarna
4,974
1,020
0
6,034
16,493
14,521
727
4,192
12,301
30,700
0
L
Ares
ivrzim
Ares
7,922
367
0
2,858
12,770
9,532
56
3,084
9,624
27,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,396
Gold Earned
60,039
517
Minions Killed
643
0
Camps Cleared
0
1,612,434
Distance Traveled
1,953,926
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,684
484
146
7
0
334,452
0
W
Bellona
11,633
582
128
6
0
398,926
3
W
Janus
13,215
661
175
9
0
440,087
1
W
Thor
12,022
601
142
7
0
390,580
2
W
Hou Yi
12,279
614
152
8
0
338,787
2
L
Poseidon
8,951
448
96
5
0
240,460
2
L
Bellona
10,141
507
140
7
0
375,272
3
L
Pele
11,615
581
101
5
0
364,441
0
W
Kumbhakarna
10,890
545
46
2
0
385,546
3
L
Ares
8,005
400
34
2
0
297,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role