Player Matchup

Tyr
Tyr
AsparagusPants
Tyr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,481 Elo+
Party 4
Zeus
Zeus
Jontsoni
Zeus
Level 28
God Stats
7W - 3L
1,679 SR
Queue Stats
190W - 129L
1,532 Elo+
Party 1
Hel
Hel
Kontu
Hel
Level 117
God Stats
1W - 1L
1,764 SR
Queue Stats
270W - 212L
1,509 Elo+
Party 1
Neith
Neith
Sprezyna94
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
xander1994
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 72
1,588 SR
1,504 Elo+

VS

Team Averages
Level 87
1,520 SR
1,519 Elo+
Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Ralle535
Nemesis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
WikkyCae
He Bo
Level 15
God Stats
1W - 1L
1,322 SR
Queue Stats
20W - 23L
1,497 Elo+
Party 3
Tsukuyomi
Tsukuyomi
pikachut
Tsukuyomi
Level 27
God Stats
2W - 1L
1,780 SR
Queue Stats
54W - 21L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 4
11,788
693
16,494
33,065
38,517
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
18
4 / 6 / 5
10,853
638
26,494
13,105
5,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Kontu
Hel
17
1 / 4 / 8
10,146
597
11,498
14,232
6,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
0 / 5 / 4
9,903
583
10,921
15,901
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 9 / 6
8,698
512
2,214
16,019
5,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
5 / 2 / 17
11,837
696
12,594
17,435
21,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
19
0 / 1 / 22
10,960
645
9,704
17,259
20,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Ralle535
Nemesis
20
10 / 1 / 12
12,934
761
16,973
18,379
11,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
WikkyCae
He Bo
20
10 / 3 / 13
12,893
758
18,500
14,602
7,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
pikachut
Tsukuyomi
18
3 / 5 / 15
11,567
680
26,185
13,091
6,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
12
Kills
28
28
Deaths
12
27
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
2
17
6.75
W
Ganesha
 
Ganesha
0
1
22
11
L
7
4
4
2.25
L
Zeus
4
6
5
1.08
L
Hel
Kontu
Hel
1
4
8
1.25
W
Nemesis
Ralle535
Nemesis
10
1
12
16
L
Neith
0
5
4
0.4
W
He Bo
WikkyCae
He Bo
10
3
13
5.5
W
Tsukuyomi
pikachut
Tsukuyomi
3
5
15
2.1
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,621
Damage
83,956
92,322
Taken
80,766
62,275
Mitigated
67,358
43,593
Healing
46,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,594
956
13,803
7,321
17,435
21,200
441
8,909
8,526
24,245
0
W
Ganesha
 
Ganesha
9,704
458
3,609
2,608
17,259
20,110
928
10,001
7,258
20,302
0
L
16,494
1,811
300
9,680
33,065
38,517
0
11,760
21,305
440
26,007
L
Zeus
26,494
1,577
2,687
1,572
13,105
5,149
0
3,982
9,123
53,389
0
L
Hel
Kontu
Hel
11,498
287
18,545
5,867
14,232
6,605
0
8,733
5,499
23,926
0
W
Nemesis
Ralle535
Nemesis
16,973
7,030
3,987
5,868
18,379
11,405
1,794
8,253
10,126
0
37,902
L
Neith
10,921
2,321
1,478
2,555
15,901
6,386
666
6,860
9,041
0
30,985
W
He Bo
WikkyCae
He Bo
18,500
852
2,625
4,461
14,602
7,807
2,142
5,513
9,089
40,720
0
W
Tsukuyomi
pikachut
Tsukuyomi
26,185
7,211
1,340
922
13,091
6,836
295
5,438
7,653
0
40,313
L
2,214
1,201
604
305
16,019
5,618
0
9,463
6,556
0
6,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
60,191
172
Minions Killed
156
0
Camps Cleared
0
1,411,805
Distance Traveled
1,619,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,837
696
18
1
0
316,089
1
W
Ganesha
10,960
645
0
0
0
324,934
0
L
Tyr
11,788
693
20
1
0
307,294
0
L
Zeus
10,853
638
52
3
0
253,152
2
L
Hel
10,146
597
32
2
0
314,348
0
W
Nemesis
12,934
761
47
3
0
331,220
1
L
Neith
9,903
583
60
4
0
298,790
0
W
He Bo
12,893
758
65
4
0
295,480
0
W
Tsukuyomi
11,567
680
26
2
0
351,750
0
L
Ullr
8,698
512
8
0
0
238,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role