Player Matchup

Jormungandr
Jormungandr
Flocione66
Jormungandr
Level 10
God Stats
1W - 1L
1,721 SR
Queue Stats
45W - 10L
1,777 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
Level 103
God Stats
27W - 12L
1,818 SR
Queue Stats
614W - 554L
1,595 Elo+
Party 2
Bakasura
Bakasura
OmnisSlayer
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 178L
1,216 Elo+
Party 3
Sobek
Sobek
SLAYER_VENOM_123
Sobek
Level 23
God Stats
8W - 8L
1,429 SR
Queue Stats
40W - 57L
1,296 Elo+
Party 3
Danzaburou
Danzaburou
Vortex--75
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 28L
1,649 Elo+
Solo
Team Averages
Level 34
1,593 SR
1,507 Elo+

VS

Team Averages
Level 27
1,545 SR
1,513 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
D2Trappy1275
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 120L
1,618 Elo+
Solo
Vulcan
Vulcan
Sveinnurnn
Vulcan
Level 5
God Stats
4W - 3L
1,765 SR
Queue Stats
7W - 4L
1,752 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TRIPL1H
Tsukuyomi
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
29W - 30L
1,331 Elo+
Party 1
Yemoja
Yemoja
Tekmoz
Yemoja
Level 59
God Stats
346W - 290L
1,460 SR
Queue Stats
427W - 389L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flocione66
Jormungandr
20
7 / 3 / 1
14,535
606
19,122
20,893
20,890
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
19
5 / 9 / 4
11,965
499
18,180
21,175
7,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
OmnisSlayer
Bakasura
9
0 / 8 / 1
7,400
308
455
14,805
4,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 4 / 4
8,967
374
3,763
20,325
19,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Vortex--75
Danzaburou
16
6 / 5 / 2
11,037
460
16,318
16,722
7,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 5 / 3
9,804
409
9,053
16,004
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
D2Trappy1275
King Arthur
20
2 / 3 / 6
12,758
532
12,719
27,109
23,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Sveinnurnn
Vulcan
20
2 / 3 / 9
12,679
528
13,598
11,976
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TRIPL1H
Tsukuyomi
20
16 / 6 / 6
14,671
611
20,304
18,063
8,354
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Tekmoz
Yemoja
14
2 / 3 / 7
10,293
429
9,567
17,139
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
19
Kills
26
29
Deaths
20
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
5
3
1.1
W
King Arthur
D2Trappy1275
King Arthur
2
3
6
1.67
L
Jormungandr
Flocione66
Jormungandr
7
3
1
2.5
L
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
5
9
4
0.78
L
Bakasura
OmnisSlayer
Bakasura
0
8
1
0.06
L
1
4
4
0.75
W
Vulcan
Sveinnurnn
Vulcan
2
3
9
2.17
W
Tsukuyomi
TRIPL1H
Tsukuyomi
16
6
6
3.17
W
Yemoja
Tekmoz
Yemoja
2
3
7
1.83
L
Danzaburou
Vortex--75
Danzaburou
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,838
Damage
65,241
93,920
Taken
90,291
60,148
Mitigated
59,364
22,521
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,053
3,676
0
3,925
16,004
5,989
642
5,722
10,040
0
53,632
W
King Arthur
D2Trappy1275
King Arthur
12,719
1,428
0
10,131
27,109
23,654
44
11,297
15,446
0
97,522
L
Jormungandr
Flocione66
Jormungandr
19,122
3,848
0
6,123
20,893
20,890
72
4,887
15,888
125,488
0
L
Morgan Le Fay
Im Not Davi9968
Morgan Le Fay
18,180
780
0
4,036
21,175
7,970
130
7,323
13,490
87,463
0
L
Bakasura
OmnisSlayer
Bakasura
455
267
0
1,576
14,805
4,176
0
1,308
13,473
0
29,130
L
3,763
267
756
3,269
20,325
19,519
145
4,573
15,680
18,293
0
W
Vulcan
Sveinnurnn
Vulcan
13,598
4,823
0
2,296
11,976
5,323
1,048
6,725
4,869
94,045
0
W
Tsukuyomi
TRIPL1H
Tsukuyomi
20,304
7,477
315
2,265
18,063
8,354
1,864
8,455
9,443
0
83,810
W
Yemoja
Tekmoz
Yemoja
9,567
1,157
3,467
1,742
17,139
16,044
78
7,377
9,428
37,419
0
L
Danzaburou
Vortex--75
Danzaburou
16,318
9,082
0
6,761
16,722
7,593
413
4,486
12,224
0
65,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,904
Gold Earned
60,205
576
Minions Killed
562
0
Camps Cleared
0
1,980,056
Distance Traveled
2,111,605
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,804
409
76
3
0
342,839
7
W
King Arthur
12,758
532
178
7
0
462,952
4
L
Jormungandr
14,535
606
266
11
0
427,746
6
L
Morgan Le Fay
11,965
499
143
6
0
398,533
6
L
Bakasura
7,400
308
51
2
0
400,007
2
L
Sobek
8,967
374
26
1
0
414,246
0
W
Vulcan
12,679
528
167
7
0
456,627
1
W
Tsukuyomi
14,671
611
97
4
0
472,927
1
W
Yemoja
10,293
429
44
2
0
376,260
1
L
Danzaburou
11,037
460
90
4
0
339,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role