Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Gold II
AputaDatuaMae
Yemoja
Gold II
Level 142
God Stats
1W - 0L
1,549 SR
Queue Stats
39W - 45L
1,710 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
thewhitelopo
Zhong Kui
Gold III
Level 89
God Stats
2W - 2L
1,545 SR
Queue Stats
36W - 42L
1,547 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,531 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,580 SR
1,605 MMR
Anubis
Anubis
Gold IV
Gabuzz
Anubis
Gold IV
Level 107
God Stats
7W - 14L
1,512 SR
Queue Stats
173W - 220L
1,654 MMR
Solo
Cthulhu
Cthulhu
Silver I
MacFarth
Cthulhu
Silver I
Level 141
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 4L
1,580 MMR
Solo
Anhur
Anhur
Gold I
SmokeR4Life
Anhur
Gold I
Level 125
God Stats
37W - 63L
1,498 SR
Queue Stats
282W - 358L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 2 / 10
10,246
788
14,500
8,458
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 12
10,130
779
6,114
10,972
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
thewhitelopo
Zhong Kui
15
9 / 6 / 6
11,036
849
13,201
14,814
9,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeTiamatGilgameshAthenaScylla

VS

Bans
SolNoxThothPersephoneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gabuzz
Anubis
14
6 / 5 / 3
9,974
767
11,369
10,149
5,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MacFarth
Cthulhu
13
2 / 4 / 6
9,931
764
6,328
18,580
16,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 7 / 6
8,907
685
10,263
13,090
5,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
10
10
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
10
4.5
W
2
2
12
4
L
Anubis
Gabuzz
Anubis
6
5
3
1.5
L
Cthulhu
MacFarth
Cthulhu
2
4
6
1.25
L
2
7
6
0.71
W
Zhong Kui
thewhitelopo
Zhong Kui
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,815
Damage
27,960
34,244
Taken
41,819
20,681
Mitigated
27,353
11,494
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,500
7,268
0
2,985
8,458
3,016
864
4,676
3,782
0
50,601
W
6,114
1,470
1,338
2,525
10,972
7,800
20
5,813
5,159
20,514
0
L
Anubis
Gabuzz
Anubis
11,369
97
0
3,718
10,149
5,555
0
5,866
4,283
45,222
0
L
Cthulhu
MacFarth
Cthulhu
6,328
276
60
2,853
18,580
16,777
0
6,177
12,403
16,133
0
L
10,263
4,872
0
1,596
13,090
5,021
0
7,272
5,818
0
32,087
W
Zhong Kui
thewhitelopo
Zhong Kui
13,201
839
0
4,646
14,814
9,865
655
7,208
7,606
40,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
28,812
162
Minions Killed
150
0
Camps Cleared
0
701,834
Distance Traveled
674,868
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,246
788
76
6
0
231,136
2
W
Yemoja
10,130
779
19
1
0
236,584
6
L
Anubis
9,974
767
83
6
0
230,193
4
L
Cthulhu
9,931
764
22
2
0
244,408
5
L
Anhur
8,907
685
45
3
0
200,267
4
W
Zhong Kui
11,036
849
67
5
0
234,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role