Player Matchup

Tiamat
Tiamat
Flocione66
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 10L
1,814 Elo+
Party 2
Mercury
Mercury
Im Not Davi9968
Mercury
Level 103
God Stats
21W - 10L
1,437 SR
Queue Stats
614W - 554L
1,606 Elo+
Party 2
Apollo
Apollo
Wave_sharkTX
Apollo
Level 4
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 7L
1,274 Elo+
Party 3
Thanatos
Thanatos
grom60hz-ay-lol
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,500 Elo+
Solo
Chaac
Chaac
ravenmetzger
Chaac
Level 8
God Stats
7W - 6L
1,651 SR
Queue Stats
9W - 6L
1,663 Elo+
Party 3
Team Averages
Level 26
1,461 SR
1,571 Elo+

VS

Team Averages
Level 18
1,647 SR
1,564 Elo+
Anhur
Anhur
D2Trappy1275
Anhur
Level 25
God Stats
10W - 4L
1,569 SR
Queue Stats
151W - 120L
1,608 Elo+
Solo
Zeus
Zeus
Dldo_BiggusDckus
Zeus
Level 23
God Stats
1W - 1L
1,245 SR
Queue Stats
53W - 41L
1,470 Elo+
Party 1
Fenrir
Fenrir
Dunners1994
Fenrir
Level 18
God Stats
2W - 1L
1,841 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo
Osiris
Osiris
HabKeinLeben2345
Osiris
Level 9
God Stats
4W - 0L
1,829 SR
Queue Stats
26W - 21L
1,488 Elo+
Party 1
Ares
Ares
I Diabl0 I6966
Ares
Level 15
God Stats
5W - 3L
1,750 SR
Queue Stats
67W - 43L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flocione66
Tiamat
15
5 / 2 / 4
8,674
578
10,274
9,654
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 3
8,912
594
8,315
12,049
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
11
1 / 5 / 4
6,353
424
4,975
10,312
3,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
8
0 / 9 / 2
5,313
354
2,216
10,004
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
6,792
453
6,718
12,502
9,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 0
10,973
732
6,725
11,336
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 5 / 2
8,696
580
6,714
6,915
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
14
5 / 3 / 4
8,548
570
8,839
12,233
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 2
9,779
652
6,924
11,326
8,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 9
8,697
580
8,940
10,289
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
23
24
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
W
4
5
2
1
W
Fenrir
5
3
4
2.33
L
Tiamat
Flocione66
Tiamat
5
2
4
3.5
W
4
2
2
2.5
W
4
2
9
4.25
L
7
2
3
4.25
L
Apollo
1
5
4
0.6
L
Thanatos
0
9
2
0.11
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,498
Damage
38,142
54,521
Taken
52,099
25,985
Mitigated
28,363
14,121
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,725
3,844
0
5,536
11,336
4,547
3,284
2,539
8,797
0
76,972
W
6,714
374
0
339
6,915
2,326
1,395
2,065
4,850
49,531
0
W
Fenrir
8,839
2,604
0
3,036
12,233
5,694
612
2,670
9,563
0
49,226
L
Tiamat
Flocione66
Tiamat
10,274
989
0
4,314
9,654
6,362
0
3,816
5,838
51,555
0
W
6,924
3,077
0
4,004
11,326
8,390
407
998
10,328
0
40,002
W
8,940
210
0
2,680
10,289
7,406
250
2,002
8,287
27,880
0
L
8,315
4,585
0
1,345
12,049
4,681
300
3,846
8,203
0
62,571
L
Apollo
4,975
2,764
236
2,315
10,312
3,094
0
3,216
7,096
0
30,657
L
Thanatos
2,216
987
0
2,668
10,004
2,841
0
3,743
6,261
0
11,002
L
6,718
1,806
0
3,243
12,502
9,007
216
1,033
11,469
0
26,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,044
Gold Earned
46,693
339
Minions Killed
432
0
Camps Cleared
0
1,438,826
Distance Traveled
1,408,366
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,973
732
141
9
0
249,810
3
W
Zeus
8,696
580
99
7
0
241,812
3
W
Fenrir
8,548
570
87
6
0
326,358
3
L
Tiamat
8,674
578
99
7
0
303,846
3
W
Osiris
9,779
652
77
5
0
269,437
2
W
Ares
8,697
580
28
2
0
320,949
7
L
Mercury
8,912
594
120
8
0
337,816
2
L
Apollo
6,353
424
56
4
0
254,520
4
L
Thanatos
5,313
354
22
1
0
296,050
0
L
Chaac
6,792
453
42
3
0
246,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role