Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
EmperorOwO3670
Cu Chulainn
Platinum V
Level 126
God Stats
7W - 12L
1,741 SR
Queue Stats
155W - 157L
1,641 MMR
Party 1
Cerberus
Cerberus
Gold V
ItzComedy
Cerberus
Gold V
Level 122
God Stats
6W - 1L
1,476 SR
Queue Stats
41W - 30L
1,430 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,572 SR
1,524 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,449 SR
1,374 MMR
Yemoja
Yemoja
Bronze III
A_C_l_D__T_R_I_P
Yemoja
Bronze III
Level 89
God Stats
2W - 3L
1,465 SR
Queue Stats
12W - 24L
1,388 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
HeroKingClaude
Gilgamesh
Gold V
Level 84
God Stats
2W - 2L
1,603 SR
Queue Stats
44W - 51L
1,346 MMR
Party 2
Pele
Pele
Gold V
HypnoticSwing37
Pele
Gold V
Level 89
God Stats
1W - 5L
1,280 SR
Queue Stats
32W - 35L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 12 / 14
15,247
726
19,211
20,156
6,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
EmperorOwO3670
Cu Chulainn
19
9 / 10 / 10
15,189
723
25,250
31,080
32,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
ItzComedy
Cerberus
18
9 / 6 / 9
14,637
697
14,604
24,827
26,039
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaChang'eCabrakanHel

VS

Bans
HerculesGuan YuAnubisBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 9
14,852
707
11,254
24,757
21,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
HeroKingClaude
Gilgamesh
19
14 / 5 / 7
18,067
860
29,210
27,622
19,410
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 12 / 8
13,422
639
14,748
23,872
11,335
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
23
Kills
27
28
Deaths
23
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
12
14
1
L
9
6
9
2.25
W
Cu Chulainn
EmperorOwO3670
Cu Chulainn
9
10
10
1.4
L
Gilgamesh
HeroKingClaude
Gilgamesh
14
5
7
3.5
L
4
12
8
0.67
W
Cerberus
ItzComedy
Cerberus
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,065
Damage
55,212
76,063
Taken
76,251
65,099
Mitigated
52,478
12,546
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,211
833
0
1,455
20,156
6,896
1,592
3,324
16,707
44,087
0
L
11,254
2,046
3,323
4,337
24,757
21,733
340
10,665
13,652
38,466
0
W
Cu Chulainn
EmperorOwO3670
Cu Chulainn
25,250
4,395
0
4,771
31,080
32,164
959
4,340
26,740
14,455
64,283
L
Gilgamesh
HeroKingClaude
Gilgamesh
29,210
10,829
0
4,552
27,622
19,410
524
15,503
11,733
2,842
63,044
L
14,748
4,154
0
4,351
23,872
11,335
2,364
11,624
11,880
0
57,815
W
Cerberus
ItzComedy
Cerberus
14,604
1,644
641
5,679
24,827
26,039
339
4,535
20,058
40,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
46,341
233
Minions Killed
195
0
Camps Cleared
0
970,095
Distance Traveled
1,052,796
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,247
726
61
3
0
312,677
0
L
Yemoja
14,852
707
55
3
0
327,624
1
W
Cu Chulainn
15,189
723
85
4
0
339,598
3
L
Gilgamesh
18,067
860
68
3
0
378,202
2
L
Pele
13,422
639
72
3
0
346,970
3
W
Cerberus
14,637
697
87
4
0
317,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role