Player Matchup

Thor
Thor
Alexander99400
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,377 Elo+
Party 1
Fenrir
Fenrir
AlphaDingo
Fenrir
Level 20
God Stats
8W - 11L
1,481 SR
Queue Stats
115W - 131L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
DEADB3AST72
Gilgamesh
Level 23
God Stats
11W - 11L
1,615 SR
Queue Stats
66W - 67L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
MeHlAzLo
Baron Samedi
Level 27
God Stats
4W - 3L
1,836 SR
Queue Stats
295W - 302L
1,639 Elo+
Solo
Ares
Ares
Wozmite
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,586 SR
1,475 Elo+

VS

Team Averages
Level 18
1,482 SR
1,480 Elo+
Sun Wukong
Sun Wukong
CrustyKrew
Sun Wukong
Level 28
God Stats
20W - 18L
1,564 SR
Queue Stats
95W - 84L
1,580 Elo+
Solo
Ares
Ares
Desloran
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DonkeyMan4565
Xing Tian
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
140W - 114L
1,626 Elo+
Solo
Bakasura
Bakasura
GoingToHell9
Bakasura
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
206W - 204L
1,498 Elo+
Solo
Neith
Neith
Loopersor
Neith
Level 15
God Stats
21W - 20L
1,346 SR
Queue Stats
48W - 68L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 5
11,138
398
6,116
20,830
12,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
AlphaDingo
Fenrir
17
3 / 11 / 6
11,533
412
9,835
26,244
12,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
DEADB3AST72
Gilgamesh
19
6 / 14 / 0
12,713
454
16,509
25,533
13,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MeHlAzLo
Baron Samedi
20
11 / 7 / 7
15,175
542
21,180
22,330
11,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Wozmite
Ares
16
0 / 9 / 6
9,769
349
1,369
18,372
9,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrustyKrew
Sun Wukong
20
23 / 0 / 15
18,739
669
35,371
29,702
27,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
17
0 / 14 / 8
12,436
444
4,289
30,468
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
DonkeyMan4565
Xing Tian
20
11 / 4 / 9
15,634
558
21,124
25,718
21,182
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
GoingToHell9
Bakasura
20
16 / 4 / 12
16,250
580
22,537
23,687
10,411
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Loopersor
Neith
14
0 / 3 / 4
11,445
409
3,971
6,685
2,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
24
Kills
50
50
Deaths
25
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
L
Fenrir
AlphaDingo
Fenrir
3
11
6
0.55
W
Sun Wukong
CrustyKrew
Sun Wukong
23
0
15
30.5
L
Gilgamesh
DEADB3AST72
Gilgamesh
6
14
0
0.43
W
Ares
0
14
8
0.29
W
Xing Tian
DonkeyMan4565
Xing Tian
11
4
9
3.88
W
Bakasura
GoingToHell9
Bakasura
16
4
12
5.5
W
Neith
Loopersor
Neith
0
3
4
0.67
L
Baron Samedi
MeHlAzLo
Baron Samedi
11
7
7
2.07
L
Ares
Wozmite
Ares
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,009
Damage
87,292
113,309
Taken
116,260
59,598
Mitigated
80,168
13,558
Healing
33,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
1,264
0
1,490
20,830
12,480
536
6,332
14,498
0
41,957
L
Fenrir
AlphaDingo
Fenrir
9,835
2,957
0
3,718
26,244
12,841
0
2,886
22,771
0
75,302
W
Sun Wukong
CrustyKrew
Sun Wukong
35,371
8,923
0
17,118
29,702
27,059
2,445
10,821
18,687
0
129,813
L
Gilgamesh
DEADB3AST72
Gilgamesh
16,509
5,139
0
1,385
25,533
13,661
728
6,420
18,729
0
65,835
W
Ares
4,289
1,124
0
5,376
30,468
19,186
836
5,254
25,214
42,438
0
W
Xing Tian
DonkeyMan4565
Xing Tian
21,124
1,506
0
3,750
25,718
21,182
659
4,947
18,551
114,049
0
W
Bakasura
GoingToHell9
Bakasura
22,537
15,163
0
7,087
23,687
10,411
6,808
6,288
17,399
0
114,904
W
Neith
Loopersor
Neith
3,971
1,202
0
655
6,685
2,330
1,961
1,001
5,684
0
39,730
L
Baron Samedi
MeHlAzLo
Baron Samedi
21,180
1,828
215
5,839
22,330
11,597
0
3,915
17,953
122,702
0
L
Ares
Wozmite
Ares
1,369
441
0
911
18,372
9,019
334
5,235
12,320
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,328
Gold Earned
74,504
461
Minions Killed
601
0
Camps Cleared
0
2,265,455
Distance Traveled
2,371,560
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,138
398
71
3
0
433,082
2
L
Fenrir
11,533
412
101
4
0
502,673
8
W
Sun Wukong
18,739
669
189
7
0
572,125
5
L
Gilgamesh
12,713
454
85
3
0
457,304
2
W
Ares
12,436
444
59
2
0
435,143
4
W
Xing Tian
15,634
558
134
5
0
528,953
2
W
Bakasura
16,250
580
149
5
0
548,854
6
W
Neith
11,445
409
70
3
0
286,485
0
L
Baron Samedi
15,175
542
186
7
0
449,472
5
L
Ares
9,769
349
18
1
0
422,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role