Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaniMarico
Morgan Le Fay
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
1,390W - 1,470L
1,457 Elo+
Solo
Chaac
Chaac
NaaLehuu
Chaac
Level 67
God Stats
3W - 1L
1,534 SR
Queue Stats
176W - 200L
1,457 Elo+
Party 1
Cerberus
Cerberus
PyWy
Cerberus
Level 105
God Stats
3W - 1L
1,609 SR
Queue Stats
319W - 313L
1,500 Elo+
Party 1
Medusa
Medusa
sassybaldsalmon
Medusa
Level 134
God Stats
11W - 7L
1,252 SR
Queue Stats
437W - 442L
1,444 Elo+
Solo
Team Averages
Level 118
1,479 SR
1,471 Elo+

VS

Team Averages
Level 72
1,429 SR
1,480 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Kenros
Vamana
Level 69
God Stats
2W - 4L
1,509 SR
Queue Stats
134W - 122L
1,462 Elo+
Party 3
Poseidon
Poseidon
MRDA Dracula524
Poseidon
Level 63
God Stats
1W - 3L
1,380 SR
Queue Stats
52W - 52L
1,497 Elo+
Party 2
Nox
Nox
MRDA Elminster
Nox
Level 124
God Stats
2W - 7L
1,386 SR
Queue Stats
175W - 184L
1,526 Elo+
Party 2
Anhur
Anhur
bılyan
Anhur
Level 32
God Stats
1W - 2L
1,370 SR
Queue Stats
83W - 94L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 2
9,187
510
3,195
5,462
1,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DaniMarico
Morgan Le Fay
20
8 / 3 / 16
13,919
773
15,519
20,592
23,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
NaaLehuu
Chaac
20
2 / 3 / 17
12,553
697
14,659
26,346
32,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PyWy
Cerberus
20
7 / 4 / 17
13,603
756
15,240
33,679
32,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 3 / 11
13,293
739
31,043
20,929
12,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
1 / 6 / 10
10,748
597
11,919
16,142
11,148
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
Kenros
Vamana
19
3 / 6 / 9
12,209
678
23,447
29,428
46,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
19
0 / 5 / 8
11,398
633
18,259
11,285
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 4 / 4
13,153
731
17,227
15,049
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
bılyan
Anhur
19
5 / 7 / 5
12,105
673
15,162
19,146
9,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
51
26
Kills
15
15
Deaths
28
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
2
2
0.5
L
Ratatoskr
 
Ratatoskr
1
6
10
1
W
Morgan Le Fay
DaniMarico
Morgan Le Fay
8
3
16
5.33
L
Vamana
Kenros
Vamana
3
6
9
1.25
L
Poseidon
0
5
8
0.8
L
6
4
4
2
W
Chaac
NaaLehuu
Chaac
2
3
17
3.5
W
Cerberus
PyWy
Cerberus
7
4
17
3.88
L
Anhur
bılyan
Anhur
5
7
5
1.07
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,656
Damage
86,014
107,008
Taken
91,050
103,589
Mitigated
77,660
55,137
Healing
32,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,195
1,923
135
1,341
5,462
1,698
208
1,347
4,115
0
6,824
L
Ratatoskr
 
Ratatoskr
11,919
1,379
2,048
3,225
16,142
11,148
525
5,185
10,957
0
15,825
W
Morgan Le Fay
DaniMarico
Morgan Le Fay
15,519
1,962
3,612
4,060
20,592
23,903
956
4,975
15,617
36,694
0
L
Vamana
Kenros
Vamana
23,447
9,885
2,008
7,012
29,428
46,393
1,085
5,832
23,596
0
34,195
L
Poseidon
18,259
1,383
2,085
2,366
11,285
4,558
1,103
4,571
6,714
41,677
0
L
17,227
852
5,733
4,351
15,049
6,443
1,184
7,519
7,530
56,391
0
W
Chaac
NaaLehuu
Chaac
14,659
2,216
4,712
8,678
26,346
32,469
1,027
9,552
16,794
194
36,942
W
Cerberus
PyWy
Cerberus
15,240
990
4,671
17,518
33,679
32,834
247
12,619
21,060
33,193
0
L
Anhur
bılyan
Anhur
15,162
8,378
632
3,382
19,146
9,118
1,386
7,846
11,300
0
23,696
W
31,043
13,003
4,109
6,301
20,929
12,685
3,656
6,993
13,936
0
64,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,555
Gold Earned
59,613
201
Minions Killed
170
0
Camps Cleared
0
1,342,380
Distance Traveled
1,485,253
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,187
510
10
1
0
105,927
0
L
Ratatoskr
10,748
597
8
0
0
322,157
4
W
Morgan Le Fay
13,919
773
43
2
0
296,207
0
L
Vamana
12,209
678
10
1
0
289,667
0
L
Poseidon
11,398
633
58
3
0
291,686
0
L
Nox
13,153
731
76
4
0
313,752
1
W
Chaac
12,553
697
34
2
0
344,491
0
W
Cerberus
13,603
756
48
3
0
323,330
0
L
Anhur
12,105
673
18
1
0
267,991
0
W
Medusa
13,293
739
66
4
0
272,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role