Player Matchup

Mulan
Mulan
Aarthew
Mulan
Level 87
God Stats
29W - 28L
1,516 SR
Queue Stats
209W - 193L
1,517 Elo+
Solo
Hel
Hel
Malevola_EvilFae
Hel
Level 154
God Stats
7W - 11L
1,575 SR
Queue Stats
242W - 267L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SURYKATU
Morgan Le Fay
Level 68
God Stats
8W - 8L
1,473 SR
Queue Stats
49W - 49L
1,492 Elo+
Party 2
Ra
Ra
TAKA-SCARr
Ra
Level 143
God Stats
15W - 12L
1,590 SR
Queue Stats
295W - 321L
1,521 Elo+
Party 2
Merlin
Merlin
zPrince-Naveen
Merlin
Level 109
God Stats
3W - 2L
1,223 SR
Queue Stats
48W - 48L
1,461 Elo+
Party 2
Team Averages
Level 112
1,475 SR
1,487 Elo+

VS

Team Averages
Level 102
1,488 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SoulmortGTA
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 102L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
SrFênixBr
Kumbhakarna
Level 109
God Stats
1W - 2L
1,376 SR
Queue Stats
3W - 8L
1,335 Elo+
Solo
Fenrir
Fenrir
caiobragg
Fenrir
Level 108
God Stats
8W - 5L
1,564 SR
Queue Stats
483W - 510L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aarthew
Mulan
14
0 / 1 / 0
8,446
528
9,726
13,378
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 7
6,780
424
6,374
7,931
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SURYKATU
Morgan Le Fay
14
1 / 2 / 1
8,154
510
5,115
9,447
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 1
9,026
564
5,861
8,051
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 2 / 2
8,767
548
9,648
9,247
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 2 / 2
7,981
499
6,767
6,705
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
15
0 / 0 / 1
7,891
493
9,911
12,509
13,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SoulmortGTA
Xbalanque
11
2 / 4 / 0
6,799
425
3,336
9,727
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
SrFênixBr
Kumbhakarna
11
0 / 3 / 2
6,721
420
3,502
10,764
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
caiobragg
Fenrir
14
6 / 4 / 3
8,688
543
9,786
13,517
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Mulan
Aarthew
Mulan
0
1
0
0
W
0
2
7
1.75
W
Morgan Le Fay
SURYKATU
Morgan Le Fay
1
2
1
0.75
L
Xbalanque
SoulmortGTA
Xbalanque
2
4
0
0.5
L
Kumbhakarna
SrFênixBr
Kumbhakarna
0
3
2
0.33
W
4
3
1
1.5
L
Fenrir
caiobragg
Fenrir
6
4
3
1.88
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
33,302
48,054
Taken
53,222
26,535
Mitigated
29,526
25,145
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,767
460
0
838
6,705
2,633
798
5,134
1,323
56,547
0
L
Sylvanus
 
Sylvanus
9,911
2,909
626
8,714
12,509
13,172
0
1,621
10,168
52,217
0
W
Mulan
Aarthew
Mulan
9,726
3,156
0
7,468
13,378
10,232
0
9,396
3,982
0
56,540
W
6,374
592
2,858
4,040
7,931
5,944
542
2,512
5,419
23,558
0
W
Morgan Le Fay
SURYKATU
Morgan Le Fay
5,115
417
0
4,865
9,447
4,207
790
2,274
7,173
58,230
0
L
Xbalanque
SoulmortGTA
Xbalanque
3,336
1,114
0
2,679
9,727
2,828
0
6,101
3,196
0
31,683
L
Kumbhakarna
SrFênixBr
Kumbhakarna
3,502
89
0
2,286
10,764
4,775
0
7,105
3,339
24,486
0
W
5,861
146
649
3,174
8,051
2,723
54
4,197
3,854
46,001
0
L
Fenrir
caiobragg
Fenrir
9,786
1,950
0
4,904
13,517
6,118
0
5,832
7,418
0
50,574
W
9,648
1,132
0
2,091
9,247
3,429
749
1,801
7,446
45,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
38,080
467
Minions Killed
404
0
Camps Cleared
0
1,453,710
Distance Traveled
1,300,257
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,981
499
109
7
0
258,537
5
L
Sylvanus
7,891
493
91
6
0
209,081
1
W
Mulan
8,446
528
136
9
0
300,722
4
W
Hel
6,780
424
21
1
0
278,868
2
W
Morgan Le Fay
8,154
510
115
7
0
292,737
4
L
Xbalanque
6,799
425
69
4
0
270,252
0
L
Kumbhakarna
6,721
420
34
2
0
270,211
5
W
Ra
9,026
564
95
6
0
310,443
5
L
Fenrir
8,688
543
101
6
0
292,176
3
W
Merlin
8,767
548
100
6
0
270,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role