Player Matchup

Artemis
Artemis
Ado770
Artemis
Level 27
God Stats
2W - 3L
1,352 SR
Queue Stats
182W - 136L
1,645 Elo+
Solo
Anubis
Anubis
Deit77
Anubis
Level 28
God Stats
47W - 30L
1,747 SR
Queue Stats
74W - 56L
1,709 Elo+
Solo
Nemesis
Nemesis
RasmusLuktarKiss
Nemesis
Level 14
God Stats
6W - 4L
1,662 SR
Queue Stats
37W - 24L
1,570 Elo+
Solo
Scylla
Scylla
Shakolatie
Scylla
Level 17
God Stats
38W - 59L
1,517 SR
Queue Stats
144W - 192L
1,425 Elo+
Party 1
Bellona
Bellona
SneakSnekk
Bellona
Level 15
God Stats
6W - 1L
1,685 SR
Queue Stats
120W - 132L
1,453 Elo+
Party 1
Team Averages
Level 20
1,593 SR
1,561 Elo+

VS

Team Averages
Level 33
1,713 SR
1,639 Elo+
Eset
Eset
AbouAlya
Eset
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,618 Elo+
Solo
Khepri
Khepri
DoudzTh
Khepri
Level 127
God Stats
7W - 3L
1,920 SR
Queue Stats
44W - 31L
1,639 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Khαιmerα
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,808 SR
Queue Stats
5W - 3L
1,639 Elo+
Party 2
Da Ji
Da Ji
ShiroKitsuneKI
Da Ji
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,381 Elo+
Solo
Fenrir
Fenrir
ThatWeirdBandKid
Fenrir
Level 17
God Stats
5W - 2L
1,836 SR
Queue Stats
85W - 54L
1,917 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ado770
Artemis
20
12 / 1 / 2
13,047
725
15,384
11,021
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Deit77
Anubis
19
11 / 1 / 13
12,455
692
19,093
14,465
7,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
9 / 2 / 8
11,513
640
9,625
12,737
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Shakolatie
Scylla
14
8 / 6 / 5
10,097
561
9,208
12,622
5,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
SneakSnekk
Bellona
15
5 / 2 / 6
10,012
556
6,520
14,145
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
0 / 13 / 4
6,892
383
2,111
10,782
3,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
DoudzTh
Khepri
12
2 / 5 / 4
8,335
463
4,418
16,263
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Khαιmerα
Morgan Le Fay
11
2 / 11 / 2
7,501
417
8,354
16,306
6,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 10 / 3
9,212
512
8,209
15,209
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 3
9,017
501
12,214
14,280
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
45
Kills
12
12
Deaths
45
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Eset
0
13
4
0.15
W
Artemis
Ado770
Artemis
12
1
2
13
W
Anubis
Deit77
Anubis
11
1
13
17.5
L
Khepri
DoudzTh
Khepri
2
5
4
0.8
L
Morgan Le Fay
Khαιmerα
Morgan Le Fay
2
11
2
0.27
W
9
2
8
6.5
W
Scylla
Shakolatie
Scylla
8
6
5
1.75
L
4
10
3
0.55
W
Bellona
SneakSnekk
Bellona
5
2
6
4
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,830
Damage
35,306
64,990
Taken
72,840
32,601
Mitigated
34,253
26,282
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
2,111
1,182
203
340
10,782
3,246
260
6,640
4,142
19,356
0
W
Artemis
Ado770
Artemis
15,384
9,904
0
6,463
11,021
4,517
1,971
4,653
6,368
0
107,397
W
Anubis
Deit77
Anubis
19,093
1,777
0
10,082
14,465
7,334
686
4,212
10,253
102,562
0
L
Khepri
DoudzTh
Khepri
4,418
866
342
2,489
16,263
12,757
501
5,222
11,041
17,023
0
L
Morgan Le Fay
Khαιmerα
Morgan Le Fay
8,354
1,289
0
1,766
16,306
6,126
0
6,965
9,341
44,176
0
W
9,625
4,717
0
1,302
12,737
5,722
1,566
2,206
10,531
0
66,270
W
Scylla
Shakolatie
Scylla
9,208
2,188
0
3,423
12,622
5,708
1,611
3,437
9,185
34,126
0
L
8,209
2,267
0
3,319
15,209
5,220
0
5,256
9,953
0
39,955
W
Bellona
SneakSnekk
Bellona
6,520
2,042
0
5,012
14,145
9,320
709
585
13,560
267
45,630
L
12,214
7,561
0
3,674
14,280
6,904
0
4,258
10,022
0
46,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,124
Gold Earned
40,957
589
Minions Killed
279
0
Camps Cleared
0
1,663,568
Distance Traveled
1,436,472
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,892
383
49
3
0
211,671
0
W
Artemis
13,047
725
165
9
0
303,105
2
W
Anubis
12,455
692
164
9
0
324,897
2
L
Khepri
8,335
463
16
1
0
331,792
3
L
Morgan Le Fay
7,501
417
77
4
0
257,039
3
W
Nemesis
11,513
640
115
6
0
384,529
0
W
Scylla
10,097
561
59
3
0
283,716
1
L
Da Ji
9,212
512
60
3
0
311,644
0
W
Bellona
10,012
556
86
5
0
367,321
0
L
Fenrir
9,017
501
77
4
0
324,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role