Player Matchup

Vulcan
Vulcan
PGresham13
Vulcan
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 27L
1,587 Elo+
Party 1
Hercules
Hercules
Sean The Greatt
Hercules
Level 129
God Stats
0W - 1L
1,546 SR
Queue Stats
21W - 15L
1,599 Elo+
Party 1
Fenrir
Fenrir
Snakebite2014
Fenrir
Level 124
God Stats
3W - 3L
1,651 SR
Queue Stats
16W - 14L
1,718 Elo+
Party 1
Team Averages
Level 116
1,566 SR
1,635 Elo+

VS

Team Averages
Level 101
1,568 SR
1,535 Elo+
King Arthur
King Arthur
Arc Noir
King Arthur
Level 125
God Stats
1W - 0L
1,563 SR
Queue Stats
109W - 87L
1,555 Elo+
Party 2
Chiron
Chiron
BenzTurboDZL
Chiron
Level 92
God Stats
3W - 1L
1,661 SR
Queue Stats
77W - 92L
1,465 Elo+
Party 2
Janus
Janus
Just Mapz
Janus
Level 85
God Stats
6W - 6L
1,480 SR
Queue Stats
81W - 54L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PGresham13
Vulcan
20
3 / 9 / 14
16,005
640
23,701
21,683
8,801
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
20
8 / 9 / 10
16,648
666
16,059
50,019
68,749
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
10 / 5 / 7
17,331
693
20,452
27,494
18,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arc Noir
King Arthur
20
8 / 5 / 14
17,752
710
31,436
34,584
48,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
20
10 / 10 / 7
16,679
667
24,191
25,685
10,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Just Mapz
Janus
20
5 / 6 / 13
17,008
680
25,540
20,926
8,503
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
57
21
Kills
23
23
Deaths
21
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arc Noir
King Arthur
8
5
14
3
W
Chiron
10
10
7
1.35
W
Janus
Just Mapz
Janus
5
6
13
1.92
L
Vulcan
PGresham13
Vulcan
3
9
14
1.11
L
Hercules
8
9
10
1.44
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,212
Damage
81,167
99,196
Taken
81,195
95,897
Mitigated
67,823
29,898
Healing
14,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arc Noir
King Arthur
31,436
3,908
0
7,260
34,584
48,486
280
7,530
27,054
466
83,107
W
Chiron
24,191
7,090
1,795
3,357
25,685
10,834
1,955
8,780
16,905
0
91,173
W
Janus
Just Mapz
Janus
25,540
1,067
0
2,265
20,926
8,503
959
8,265
12,661
100,668
0
L
Vulcan
PGresham13
Vulcan
23,701
5,562
0
1,917
21,683
8,801
439
5,538
16,145
85,286
0
L
Hercules
16,059
4,924
507
23,026
50,019
68,749
868
14,935
35,084
910
43,180
L
20,452
5,669
0
4,448
27,494
18,347
1,524
5,439
22,055
0
69,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,984
Gold Earned
51,439
230
Minions Killed
315
0
Camps Cleared
0
1,295,109
Distance Traveled
1,399,776
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,752
710
58
2
0
504,772
1
W
Chiron
16,679
667
113
5
0
414,858
0
W
Janus
17,008
680
144
6
0
480,146
0
L
Vulcan
16,005
640
134
5
0
410,974
0
L
Hercules
16,648
666
37
1
0
406,195
1
L
Fenrir
17,331
693
59
2
0
477,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role