Player Matchup

Izanami
Izanami
JayGoCrazy24_
Izanami
Level 48
God Stats
18W - 15L
1,486 SR
Queue Stats
163W - 204L
1,351 Elo+
Solo
Chaac
Chaac
SYKOGIRL21
Chaac
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
Level 127
God Stats
5W - 3L
1,443 SR
Queue Stats
102W - 127L
1,428 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,402 Elo+

VS

Team Averages
Level 87
1,510 SR
1,437 Elo+
Artemis
Artemis
Edward_ep
Artemis
Level 105
God Stats
4W - 3L
1,848 SR
Queue Stats
13W - 13L
1,632 Elo+
Solo
Bacchus
Bacchus
ObalVidal
Bacchus
Level 68
God Stats
10W - 21L
1,380 SR
Queue Stats
103W - 178L
1,360 Elo+
Solo
Janus
Janus
TankHolmes18
Janus
Level 89
God Stats
33W - 67L
1,303 SR
Queue Stats
612W - 909L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 7 / 3
14,005
667
10,072
15,069
5,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
16
2 / 6 / 5
12,171
580
3,193
17,807
14,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
20
9 / 5 / 5
15,333
730
21,543
18,834
7,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Edward_ep
Artemis
18
6 / 7 / 8
14,351
683
15,426
16,613
6,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ObalVidal
Bacchus
15
5 / 6 / 8
13,741
654
10,142
19,957
32,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 9
14,514
691
15,207
14,404
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
14
Kills
18
18
Deaths
14
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
Edward_ep
Artemis
6
7
8
1.43
W
Izanami
3
7
3
0.64
L
Bacchus
ObalVidal
Bacchus
5
6
8
1.5
W
Chaac
2
6
5
0.75
L
7
1
9
11.5
W
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
40,775
51,710
Taken
50,974
27,974
Mitigated
45,117
12,775
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Edward_ep
Artemis
15,426
5,315
928
1,245
16,613
6,707
1,087
8,753
7,860
0
65,730
W
Izanami
10,072
5,188
231
116
15,069
5,692
1,037
7,060
7,735
0
44,621
L
Bacchus
ObalVidal
Bacchus
10,142
768
939
2,781
19,957
32,622
293
5,748
14,209
22,778
0
W
Chaac
3,193
241
111
5,127
17,807
14,553
1,262
8,355
9,074
0
18,203
L
15,207
866
0
4,538
14,404
5,788
278
7,042
7,362
95,369
0
W
Morgan Le Fay
refuse2FearDEATH
Morgan Le Fay
21,543
1,147
1,236
5,954
18,834
7,729
215
8,996
9,552
72,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
42,606
194
Minions Killed
255
0
Camps Cleared
0
992,519
Distance Traveled
1,064,774
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,351
683
91
4
0
318,108
1
W
Izanami
14,005
667
97
5
0
309,903
0
L
Bacchus
13,741
654
15
1
0
359,678
1
W
Chaac
12,171
580
24
1
0
314,853
0
L
Janus
14,514
691
149
7
0
386,988
7
W
Morgan Le Fay
15,333
730
73
3
0
367,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role