Player Matchup

Merlin
Merlin
BabyLeBrun190
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,420 Elo+
Solo
Aphrodite
Aphrodite
BreMoon
Aphrodite
Level 132
God Stats
1W - 1L
1,705 SR
Queue Stats
62W - 78L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
HandsUpCashOut7
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,433 Elo+
Party 2
Raijin
Raijin
Rey_Koopa
Raijin
Level 68
God Stats
3W - 1L
1,646 SR
Queue Stats
88W - 127L
1,450 Elo+
Solo
Pele
Pele
TooSmartNA
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,570 SR
1,441 Elo+

VS

Team Averages
Level 100
1,460 SR
1,446 Elo+
Kali
Kali
 
Kali
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Avispadark
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,285 Elo+
Solo
Arachne
Arachne
BiIl Murray
Arachne
Level 128
God Stats
3W - 4L
1,404 SR
Queue Stats
356W - 362L
1,485 Elo+
Party 1
Tiamat
Tiamat
Blagemo
Tiamat
Level 89
God Stats
3W - 6L
1,569 SR
Queue Stats
194W - 181L
1,505 Elo+
Party 1
Sobek
Sobek
johansikva
Sobek
Level 109
God Stats
7W - 11L
1,329 SR
Queue Stats
735W - 753L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 20
11,027
788
13,625
8,869
3,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
BreMoon
Aphrodite
19
8 / 5 / 23
12,207
872
12,527
16,189
15,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
19
10 / 2 / 12
11,921
852
5,532
9,053
4,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Rey_Koopa
Raijin
20
5 / 4 / 21
12,384
885
18,137
18,821
8,236
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 9 / 15
11,817
844
17,717
15,600
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 7 / 3
9,969
712
7,527
14,607
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 5 / 10
9,782
699
8,043
10,245
4,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BiIl Murray
Arachne
18
13 / 10 / 5
12,613
901
12,597
19,023
22,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Blagemo
Tiamat
18
4 / 8 / 15
11,457
818
16,101
17,045
12,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
16
2 / 7 / 13
10,013
715
10,072
23,186
32,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
68
37
Kills
22
22
Deaths
37
91
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
7
3
0.5
L
1
5
10
1.2
W
5
2
20
7.5
L
Arachne
BiIl Murray
Arachne
13
10
5
1.55
L
Tiamat
Blagemo
Tiamat
4
8
15
1.44
W
Aphrodite
BreMoon
Aphrodite
8
5
23
3.9
W
Hun Batz
10
2
12
8
W
Raijin
Rey_Koopa
Raijin
5
4
21
3.88
W
9
9
15
1.83
L
Sobek
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,538
Damage
54,340
68,532
Taken
84,106
38,770
Mitigated
76,959
31,988
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,527
2,353
195
4,019
14,607
5,842
479
8,752
5,855
0
21,604
L
8,043
1,225
1,723
864
10,245
4,025
1,188
8,075
2,170
20,902
0
W
13,625
2,536
1,641
1,710
8,869
3,959
1,879
4,096
4,597
35,751
0
L
Arachne
BiIl Murray
Arachne
12,597
6,523
1,100
2,989
19,023
22,708
216
9,095
9,928
2,890
16,927
L
Tiamat
Blagemo
Tiamat
16,101
1,958
243
3,117
17,045
12,353
415
7,639
9,406
32,420
0
W
Aphrodite
BreMoon
Aphrodite
12,527
2,206
9,010
8,668
16,189
15,967
1,115
7,474
8,441
28,024
0
W
Hun Batz
5,532
1,345
0
809
9,053
4,568
785
5,938
2,981
0
15,554
W
Raijin
Rey_Koopa
Raijin
18,137
2,827
2,298
6,515
18,821
8,236
1,422
9,443
9,072
43,744
0
W
17,717
4,867
387
950
15,600
6,040
241
7,294
8,066
0
27,994
L
Sobek
10,072
973
1,145
2,710
23,186
32,031
128
10,728
12,458
15,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,356
Gold Earned
53,834
195
Minions Killed
112
0
Camps Cleared
0
1,131,482
Distance Traveled
924,475
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,969
712
28
2
0
147,156
0
L
Ra
9,782
699
34
2
0
180,212
6
W
Merlin
11,027
788
56
4
0
244,174
1
L
Arachne
12,613
901
9
1
0
200,898
1
L
Tiamat
11,457
818
34
2
0
191,194
1
W
Aphrodite
12,207
872
24
2
0
190,272
0
W
Hun Batz
11,921
852
22
2
0
235,830
0
W
Raijin
12,384
885
74
5
0
239,539
0
W
Pele
11,817
844
19
1
0
221,667
1
L
Sobek
10,013
715
7
1
0
205,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role