Player Matchup

Ah Puch
Ah Puch
Hugs4Trees
Ah Puch
Level 24
God Stats
37W - 17L
1,710 SR
Queue Stats
214W - 111L
1,621 Elo+
Party 1
Merlin
Merlin
KillerWeen
Merlin
Level 28
God Stats
48W - 35L
1,645 SR
Queue Stats
244W - 156L
1,623 Elo+
Party 1
Fenrir
Fenrir
Mnächier
Fenrir
Level 24
God Stats
2W - 1L
1,397 SR
Queue Stats
190W - 140L
1,632 Elo+
Party 1
Skadi
Skadi
Skurple
Skadi
Level 27
God Stats
14W - 12L
1,642 SR
Queue Stats
141W - 137L
1,568 Elo+
Solo
Tyr
Tyr
Sliskus
Tyr
Level 18
God Stats
21W - 12L
1,634 SR
Queue Stats
56W - 42L
1,564 Elo+
Party 1
Team Averages
Level 24
1,606 SR
1,601 Elo+

VS

Team Averages
Level 9
1,500 SR
1,462 Elo+
Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
CorpySafari
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
Mederion
Aphrodite
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,506 Elo+
Party 2
Bellona
Bellona
Nitric347
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 3
Chronos
Chronos
İBRAHİMAKSY16
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hugs4Trees
Ah Puch
19
8 / 2 / 27
12,180
1,107
24,907
8,033
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KillerWeen
Merlin
17
5 / 1 / 16
11,159
1,014
15,210
5,354
2,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mnächier
Fenrir
18
8 / 1 / 19
11,534
1,049
13,124
8,229
4,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Skadi
Skurple
Skadi
19
7 / 0 / 27
11,631
1,057
19,559
9,183
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
18
12 / 0 / 20
12,175
1,107
11,163
10,410
8,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 4 / 2
9,527
866
10,247
15,711
6,656
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 14 / 0
9,529
866
9,203
21,237
6,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Mederion
Aphrodite
16
1 / 8 / 2
10,420
947
4,763
19,161
14,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Nitric347
Bellona
15
0 / 9 / 2
8,983
817
4,645
20,248
10,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 1
9,378
853
5,104
14,106
4,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
11
40
Kills
4
4
Deaths
40
109
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
L
2
14
0
0.14
W
Ah Puch
Hugs4Trees
Ah Puch
8
2
27
10.75
W
Merlin
KillerWeen
Merlin
5
1
16
13
L
Aphrodite
Mederion
Aphrodite
1
8
2
0.25
W
Fenrir
Mnächier
Fenrir
8
1
19
17.5
L
Bellona
Nitric347
Bellona
0
9
2
0.11
W
Skadi
Skurple
Skadi
7
0
27
20.5
W
Tyr
12
0
20
22
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,963
Damage
33,962
41,209
Taken
90,463
22,061
Mitigated
41,873
8,769
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,247
2,479
0
2,679
15,711
6,656
0
5,227
10,286
0
37,033
L
9,203
487
0
870
21,237
6,224
0
10,258
10,749
19,886
0
W
Ah Puch
Hugs4Trees
Ah Puch
24,907
1,081
0
2,830
8,033
3,164
0
3,103
4,930
58,030
0
W
Merlin
KillerWeen
Merlin
15,210
1,739
0
1,464
5,354
2,067
0
2,656
2,698
41,071
0
L
Aphrodite
Mederion
Aphrodite
4,763
983
1,829
2,558
19,161
14,184
0
10,459
8,516
15,963
0
W
Fenrir
Mnächier
Fenrir
13,124
3,225
0
741
8,229
4,957
0
4,041
4,188
0
19,279
L
Bellona
Nitric347
Bellona
4,645
314
0
0
20,248
10,128
0
6,885
13,257
0
10,742
W
Skadi
Skurple
Skadi
19,559
12,358
0
1,966
9,183
3,360
0
4,720
4,463
0
38,883
W
Tyr
11,163
1,395
0
1,768
10,410
8,513
0
4,550
5,860
0
15,876
L
5,104
1,932
0
593
14,106
4,681
0
6,514
7,538
37,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,679
Gold Earned
47,837
218
Minions Killed
188
9
Camps Cleared
5
1,095,673
Distance Traveled
968,451
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,527
866
54
5
3
246,438
4
L
He Bo
9,529
866
19
2
0
184,832
0
W
Ah Puch
12,180
1,107
96
9
2
210,822
3
W
Merlin
11,159
1,014
60
5
2
211,730
1
L
Aphrodite
10,420
947
32
3
0
169,548
0
W
Fenrir
11,534
1,049
12
1
1
223,370
0
L
Bellona
8,983
817
10
1
0
175,672
0
W
Skadi
11,631
1,057
38
3
3
200,239
0
W
Tyr
12,175
1,107
12
1
1
249,512
2
L
Chronos
9,378
853
73
7
2
191,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role