Player Matchup

Ymir
Ymir
Cryotechnic
Ymir
Level 66
God Stats
60W - 42L
1,473 SR
Queue Stats
559W - 503L
1,376 Elo+
Party 2
Rama
Rama
Zabuza515
Rama
Level 89
God Stats
3W - 10L
1,225 SR
Queue Stats
272W - 376L
1,384 Elo+
Solo
Chronos
Chronos
iwanttoendmylife
Chronos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 128L
1,334 Elo+
Party 2
Team Averages
Level 60
1,399 SR
1,365 Elo+

VS

Team Averages
Level 102
1,549 SR
1,400 Elo+
Geb
Geb
Erderzer
Geb
Level 119
God Stats
15W - 11L
1,647 SR
Queue Stats
47W - 35L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ll Xeohelios ll
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 39L
1,316 Elo+
Party 1
Ra
Ra
mdwright620
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 40L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
11,330
708
6,330
17,621
15,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
13
2 / 6 / 3
9,932
621
5,671
13,320
4,726
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 3 / 3
8,868
554
4,333
7,913
2,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
10,364
648
8,256
10,581
9,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
ll Xeohelios ll
Ah Muzen Cab
14
4 / 3 / 10
10,895
681
12,094
7,204
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 3
12,218
764
10,329
8,265
3,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
1
1
13
7.5
L
Rama
2
6
3
0.58
L
0
3
3
0.5
W
Ah Muzen Cab
ll Xeohelios ll
Ah Muzen Cab
4
3
10
3
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
30,679
38,854
Taken
26,050
22,884
Mitigated
15,240
2,531
Healing
8,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,330
465
0
2,005
17,621
15,290
208
8,727
8,894
15,118
0
W
8,256
822
0
1,122
10,581
9,290
35
3,409
7,172
31,379
0
L
Rama
5,671
4,274
0
0
13,320
4,726
524
5,987
7,333
0
31,741
L
4,333
150
0
526
7,913
2,868
306
3,871
4,042
33,980
0
W
Ah Muzen Cab
ll Xeohelios ll
Ah Muzen Cab
12,094
4,524
0
1,432
7,204
2,695
1,598
3,201
4,003
0
35,390
W
10,329
713
2,715
3,197
8,265
3,255
220
4,053
4,212
47,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
33,477
151
Minions Killed
172
0
Camps Cleared
0
752,830
Distance Traveled
874,065
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,330
708
17
1
0
237,224
7
W
Geb
10,364
648
20
1
0
322,602
1
L
Rama
9,932
621
77
5
0
234,240
0
L
Chronos
8,868
554
57
4
0
281,366
0
W
Ah Muzen Cab
10,895
681
70
4
0
267,223
1
W
Ra
12,218
764
82
5
0
284,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role