Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AbraheII
Izanami
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
Jermy02-
Nu Wa
Level 23
God Stats
36W - 7L
1,887 SR
Queue Stats
178W - 71L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
KeverSkull88
Gilgamesh
Level 108
God Stats
4W - 3L
1,459 SR
Queue Stats
47W - 59L
1,358 Elo+
Party 2
Cerberus
Cerberus
robemak
Cerberus
Level 12
God Stats
10W - 12L
1,185 SR
Queue Stats
14W - 18L
1,268 Elo+
Party 2
Team Averages
Level 36
1,506 SR
1,405 Elo+

VS

Team Averages
Level 20
1,449 SR
1,247 Elo+
Tiamat
Tiamat
ADog101
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,040 Elo+
Party 3
Danzaburou
Danzaburou
Bmanhaha
Danzaburou
Level 24
God Stats
5W - 10L
1,393 SR
Queue Stats
5W - 16L
1,168 Elo+
Party 3
Ymir
Ymir
Panthon888
Ymir
Level 42
God Stats
4W - 5L
1,298 SR
Queue Stats
29W - 47L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
Playboi_Donkeyy
Ao Kuang
Level 14
God Stats
0W - 2L
1,557 SR
Queue Stats
1W - 9L
1,127 Elo+
Party 1
Neith
Neith
Rhagnaroq
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 6
9,111
569
7,941
11,272
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
AbraheII
Izanami
15
6 / 1 / 4
9,754
610
6,343
9,102
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Jermy02-
Nu Wa
15
17 / 0 / 15
10,155
635
20,776
9,342
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
KeverSkull88
Gilgamesh
16
13 / 0 / 4
10,553
660
7,931
11,820
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
robemak
Cerberus
11
0 / 2 / 11
7,330
458
1,134
7,020
4,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADog101
Tiamat
8
0 / 12 / 1
5,633
352
2,665
12,230
6,036
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Bmanhaha
Danzaburou
11
2 / 9 / 0
7,028
439
3,782
12,753
3,147
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
5,351
334
4,069
9,868
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
5
0 / 7 / 0
5,062
316
1,201
7,510
1,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Rhagnaroq
Neith
10
0 / 10 / 1
6,236
390
5,064
11,887
3,950
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
5
41
Kills
2
3
Deaths
41
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
6
8
L
Tiamat
ADog101
Tiamat
0
12
1
0.04
W
Izanami
AbraheII
Izanami
6
1
4
8
L
Danzaburou
Bmanhaha
Danzaburou
2
9
0
0.22
W
Nu Wa
Jermy02-
Nu Wa
17
0
15
24.5
W
Gilgamesh
KeverSkull88
Gilgamesh
13
0
4
15
L
0
3
1
0.17
L
Ao Kuang
0
7
0
0
L
Neith
Rhagnaroq
Neith
0
10
1
0.05
W
Cerberus
robemak
Cerberus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
16,781
48,556
Taken
54,248
23,914
Mitigated
19,146
16,217
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,941
1,264
0
4,318
11,272
4,379
1,613
900
10,372
0
51,920
L
Tiamat
ADog101
Tiamat
2,665
325
0
718
12,230
6,036
0
6,241
5,527
16,063
0
W
Izanami
AbraheII
Izanami
6,343
3,672
0
3,055
9,102
3,337
1,588
794
8,308
0
79,355
L
Danzaburou
Bmanhaha
Danzaburou
3,782
2,034
198
813
12,753
3,147
496
3,911
8,623
0
33,160
W
Nu Wa
Jermy02-
Nu Wa
20,776
7,574
0
2,958
9,342
3,767
2,817
2,572
6,770
56,984
0
W
Gilgamesh
KeverSkull88
Gilgamesh
7,931
2,725
0
5,488
11,820
7,459
402
1,514
10,306
0
62,628
L
4,069
894
0
3,141
9,868
4,263
248
3,185
6,490
19,945
0
L
Ao Kuang
1,201
734
234
1,085
7,510
1,750
0
3,302
3,980
6,725
0
L
Neith
Rhagnaroq
Neith
5,064
1,685
0
1,150
11,887
3,950
0
3,986
7,718
0
29,805
W
Cerberus
robemak
Cerberus
1,134
114
0
398
7,020
4,972
52
2,155
4,865
10,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,903
Gold Earned
29,310
457
Minions Killed
188
0
Camps Cleared
0
1,556,526
Distance Traveled
1,107,298
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,111
569
96
6
0
352,576
0
L
Tiamat
5,633
352
24
2
0
206,824
0
W
Izanami
9,754
610
134
8
0
250,252
2
L
Danzaburou
7,028
439
65
4
0
237,548
1
W
Nu Wa
10,155
635
89
6
0
305,191
3
W
Gilgamesh
10,553
660
105
7
0
331,759
1
L
Ymir
5,351
334
30
2
0
219,014
3
L
Ao Kuang
5,062
316
19
1
0
225,239
0
L
Neith
6,236
390
50
3
0
218,673
4
W
Cerberus
7,330
458
33
2
0
316,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role