Player Matchup

Izanami
Izanami
Meauxpheous
Izanami
Level 25
God Stats
3W - 2L
1,386 SR
Queue Stats
3W - 3L
962 Elo+
Party 1
Cerberus
Cerberus
PURE_Premiere
Cerberus
Level 30
God Stats
3W - 2L
1,603 SR
Queue Stats
17W - 9L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
Pure_JefeLos
Ao Kuang
Level 25
God Stats
3W - 3L
1,532 SR
Queue Stats
5W - 4L
1,243 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,240 Elo+

VS

Team Averages
Level 23
1,386 SR
1,150 Elo+
Heimdallr
Heimdallr
GaZZuA097
Heimdallr
Level 16
God Stats
6W - 8L
1,427 SR
Queue Stats
28W - 43L
1,162 Elo+
Solo
Mulan
Mulan
JarolPikachu13
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,174 Elo+
Solo
Ra
Ra
V_Saiyan_Prince_
Ra
Level 24
God Stats
0W - 3L
1,231 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Meauxpheous
Izanami
17
4 / 3 / 9
12,648
666
16,877
13,251
4,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
PURE_Premiere
Cerberus
17
5 / 1 / 8
12,274
646
6,134
18,234
24,514
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Pure_JefeLos
Ao Kuang
17
8 / 3 / 3
13,225
696
11,836
14,180
5,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GaZZuA097
Heimdallr
14
3 / 10 / 2
11,671
614
5,004
17,227
6,807
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 6 / 5
11,708
616
7,735
21,055
13,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 2 / 4
12,573
662
15,905
11,094
5,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
7
7
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GaZZuA097
Heimdallr
3
10
2
0.4
L
1
6
5
0.58
W
Izanami
Meauxpheous
Izanami
4
3
9
2.83
W
Cerberus
PURE_Premiere
Cerberus
5
1
8
9
W
Ao Kuang
Pure_JefeLos
Ao Kuang
8
3
3
3.17
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
28,644
45,665
Taken
49,376
34,564
Mitigated
26,497
9,278
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GaZZuA097
Heimdallr
5,004
1,208
0
0
17,227
6,807
160
6,934
10,293
0
26,477
L
7,735
620
0
982
21,055
13,930
388
6,033
15,022
0
39,733
W
Izanami
Meauxpheous
Izanami
16,877
12,422
0
0
13,251
4,476
1,796
6,313
6,938
0
69,774
W
Cerberus
PURE_Premiere
Cerberus
6,134
455
255
4,086
18,234
24,514
467
5,877
12,357
20,792
0
W
Ao Kuang
Pure_JefeLos
Ao Kuang
11,836
3,328
0
4,937
14,180
5,574
643
3,715
10,465
35,159
0
L
15,905
1,221
1,066
3,009
11,094
5,760
657
5,003
6,091
74,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,147
Gold Earned
35,952
181
Minions Killed
177
0
Camps Cleared
0
1,032,932
Distance Traveled
835,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,671
614
28
1
0
262,364
0
L
Mulan
11,708
616
45
2
0
293,197
2
W
Izanami
12,648
666
105
6
0
325,959
1
W
Cerberus
12,274
646
27
1
0
339,681
2
W
Ao Kuang
13,225
696
49
3
0
367,292
1
L
Ra
12,573
662
104
5
0
279,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role