Player Matchup

Cthulhu
Cthulhu
ActiveShooter101
Cthulhu
Level 44
God Stats
51W - 75L
1,420 SR
Queue Stats
163W - 238L
1,354 Elo+
Party 1
Anubis
Anubis
BigSneakyGoosey
Anubis
Level 103
God Stats
53W - 74L
1,498 SR
Queue Stats
465W - 548L
1,426 Elo+
Party 1
Mercury
Mercury
Its_Pointless_
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 153L
1,335 Elo+
Party 2
Xbalanque
Xbalanque
Ken_Kasaki
Xbalanque
Level 61
God Stats
6W - 9L
1,574 SR
Queue Stats
230W - 261L
1,363 Elo+
Party 2
Guan Yu
Guan Yu
red_assassin182
Guan Yu
Level 88
God Stats
1W - 7L
1,260 SR
Queue Stats
145W - 174L
1,359 Elo+
Party 1
Team Averages
Level 69
1,450 SR
1,367 Elo+

VS

Team Averages
Level 72
1,571 SR
1,483 Elo+
Hades
Hades
JBreuer33
Hades
Level 28
God Stats
59W - 48L
1,569 SR
Queue Stats
99W - 88L
1,485 Elo+
Party 3
Medusa
Medusa
Park0rB3rg
Medusa
Level 68
God Stats
6W - 5L
1,749 SR
Queue Stats
162W - 134L
1,540 Elo+
Party 3
Ymir
Ymir
Redbling
Ymir
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
65W - 101L
1,274 Elo+
Solo
Loki
Loki
Rolltide0001
Loki
Level 109
God Stats
8W - 7L
1,649 SR
Queue Stats
809W - 744L
1,497 Elo+
Party 3
Eset
Eset
winsong25
Eset
Level 109
God Stats
6W - 6L
1,614 SR
Queue Stats
438W - 415L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
6,329
422
4,645
10,845
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 9 / 1
8,157
544
4,451
12,165
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
6,374
425
1,413
9,012
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
Ken_Kasaki
Xbalanque
12
1 / 5 / 2
6,935
462
7,805
9,689
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 11 / 1
7,340
489
5,019
13,792
10,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JBreuer33
Hades
15
6 / 2 / 4
9,447
630
8,059
9,859
4,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Park0rB3rg
Medusa
14
4 / 1 / 3
8,385
559
5,050
9,565
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
0 / 3 / 3
7,029
469
2,123
10,317
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
13 / 1 / 3
10,060
671
9,427
10,115
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
18
12 / 0 / 1
11,787
786
8,187
6,779
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
35
35
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
9
1
0.17
L
1
5
0
0.2
W
Hades
JBreuer33
Hades
6
2
4
4
L
Xbalanque
Ken_Kasaki
Xbalanque
1
5
2
0.4
W
Medusa
Park0rB3rg
Medusa
4
1
3
5.5
W
Ymir
0
3
3
0.5
W
13
1
3
14.5
L
2
11
1
0.23
W
Eset
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
32,846
55,503
Taken
46,635
25,759
Mitigated
20,227
11,047
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,645
298
376
2,279
10,845
4,842
145
1,264
9,581
28,482
0
L
4,451
260
0
3,953
12,165
5,168
344
6,621
5,544
48,809
0
L
1,413
566
0
0
9,012
2,521
0
2,349
6,663
0
31,907
W
Hades
JBreuer33
Hades
8,059
733
107
5,068
9,859
4,937
516
1,904
7,955
48,095
0
L
Xbalanque
Ken_Kasaki
Xbalanque
7,805
4,109
342
2,254
9,689
2,771
217
2,029
7,660
0
46,093
W
Medusa
Park0rB3rg
Medusa
5,050
2,427
0
4,753
9,565
3,236
2,474
1,538
8,027
0
45,338
W
Ymir
2,123
236
0
584
10,317
6,336
96
2,911
7,406
25,654
0
W
9,427
3,346
0
549
10,115
3,162
500
1,258
8,857
0
59,135
L
5,019
852
50
1,793
13,792
10,457
0
6,106
7,686
0
32,198
W
Eset
8,187
629
385
3,118
6,779
2,556
840
1,485
5,294
101,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
46,708
334
Minions Killed
517
0
Camps Cleared
0
1,245,200
Distance Traveled
1,394,854
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,329
422
33
2
0
244,562
4
L
Anubis
8,157
544
96
6
0
218,403
2
L
Mercury
6,374
425
61
4
0
285,186
0
W
Hades
9,447
630
101
7
0
252,867
2
L
Xbalanque
6,935
462
93
6
0
242,195
5
W
Medusa
8,385
559
78
5
0
259,582
2
W
Ymir
7,029
469
30
2
0
272,753
1
W
Loki
10,060
671
103
7
0
336,307
0
L
Guan Yu
7,340
489
51
3
0
254,854
2
W
Eset
11,787
786
205
14
0
273,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role