Player Matchup

Merlin
Merlin
DTWRG
Merlin
Level 13
God Stats
0W - 1L
1,188 SR
Queue Stats
4W - 2L
1,329 Elo+
Party 2
Nox
Nox
epag
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 2
King Arthur
King Arthur
oP SnAg Up
King Arthur
Level 29
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 2L
1,150 Elo+
Party 2
Team Averages
Level 41
1,423 SR
1,239 Elo+

VS

Team Averages
Level 80
1,540 SR
1,483 Elo+
Sobek
Sobek
Restriction16
Sobek
Level 65
God Stats
4W - 13L
1,143 SR
Queue Stats
441W - 709L
1,268 Elo+
Solo
Hades
Hades
creepemetal16
Hades
Level 26
God Stats
24W - 15L
1,682 SR
Queue Stats
24W - 19L
1,631 Elo+
Party 1
Anubis
Anubis
reing_of_raven
Anubis
Level 148
God Stats
8W - 6L
1,795 SR
Queue Stats
129W - 148L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DTWRG
Merlin
13
2 / 8 / 5
9,443
675
10,702
12,403
2,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
epag
Nox
15
6 / 6 / 4
10,970
784
11,710
11,397
3,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
oP SnAg Up
King Arthur
12
2 / 7 / 4
8,728
623
6,702
13,785
8,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 13
10,493
750
3,089
17,933
21,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 6 / 13
10,554
754
9,124
16,256
8,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
15 / 3 / 5
12,306
879
18,627
18,413
10,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
21
21
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
DTWRG
Merlin
2
8
5
0.56
W
2
2
13
4.25
W
4
6
13
1.75
L
Nox
epag
Nox
6
6
4
1.33
L
King Arthur
oP SnAg Up
King Arthur
2
7
4
0.57
W
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,114
Damage
30,840
37,585
Taken
52,602
14,753
Mitigated
41,522
5,190
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DTWRG
Merlin
10,702
1,601
636
1,888
12,403
2,926
0
11,042
1,361
35,284
0
W
3,089
205
530
2,710
17,933
21,963
232
7,672
10,261
10,719
0
W
9,124
1,069
318
4,284
16,256
8,664
993
7,722
8,534
32,400
0
L
Nox
epag
Nox
11,710
994
648
1,298
11,397
3,286
48
9,832
1,565
26,208
0
L
King Arthur
oP SnAg Up
King Arthur
6,702
1,098
0
720
13,785
8,541
0
9,966
3,819
0
21,183
W
18,627
693
0
9,758
18,413
10,895
1,333
7,018
11,395
64,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,141
Gold Earned
33,353
102
Minions Killed
152
0
Camps Cleared
0
684,966
Distance Traveled
669,426
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,443
675
44
3
0
190,536
1
W
Sobek
10,493
750
11
1
0
225,795
0
W
Hades
10,554
754
33
2
0
239,523
0
L
Nox
10,970
784
36
3
0
249,012
3
L
King Arthur
8,728
623
22
2
0
245,418
6
W
Anubis
12,306
879
108
8
0
204,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role