Player Matchup

Baron Samedi
Baron Samedi
CraftxdSouL
Baron Samedi
Level 13
God Stats
7W - 2L
1,588 SR
Queue Stats
20W - 26L
1,223 Elo+
Solo
Bellona
Bellona
Dmac_cheese
Bellona
Level 28
God Stats
2W - 3L
1,433 SR
Queue Stats
21W - 20L
1,281 Elo+
Solo
Skadi
Skadi
PossibiltyPixie
Skadi
Level 8
God Stats
15W - 17L
1,385 SR
Queue Stats
76W - 89L
1,270 Elo+
Party 1
Ra
Ra
ShakerStream337
Ra
Level 7
God Stats
3W - 0L
1,469 SR
Queue Stats
7W - 13L
1,246 Elo+
Solo
Chiron
Chiron
Stabes55
Chiron
Level 25
God Stats
23W - 26L
1,454 SR
Queue Stats
217W - 262L
1,293 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,263 Elo+

VS

Team Averages
Level 15
1,430 SR
1,345 Elo+
Hel
Hel
 
Hel
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Bane__33
Persephone
Level 28
God Stats
55W - 61L
1,477 SR
Queue Stats
286W - 312L
1,403 Elo+
Solo
Nu Wa
Nu Wa
XxsmokeblazexX8
Nu Wa
Level 18
God Stats
25W - 15L
1,396 SR
Queue Stats
49W - 37L
1,316 Elo+
Solo
Horus
Horus
Zymir2206
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 69L
1,211 Elo+
Party 2
Scylla
Scylla
shaun2099
Scylla
Level 5
God Stats
0W - 2L
1,279 SR
Queue Stats
30W - 50L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CraftxdSouL
Baron Samedi
20
5 / 2 / 24
11,899
1,082
12,250
10,657
7,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bellona
Dmac_cheese
Bellona
18
6 / 4 / 18
11,989
1,090
10,507
15,339
24,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 3 / 20
11,770
1,070
10,018
10,211
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 7 / 9
9,979
907
4,261
9,711
3,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Stabes55
Chiron
20
26 / 1 / 12
15,985
1,453
32,342
11,980
4,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
1 / 9 / 7
10,810
983
6,754
16,208
6,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Bane__33
Persephone
17
11 / 3 / 2
13,261
1,206
24,968
15,611
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 6
11,806
1,073
14,028
12,914
4,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Zymir2206
Horus
15
0 / 11 / 3
9,406
855
4,408
19,116
17,999
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
shaun2099
Scylla
17
0 / 13 / 8
10,164
924
1,293
16,573
4,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
40
Kills
17
17
Deaths
41
83
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
9
7
0.5
L
Persephone
Bane__33
Persephone
11
3
2
4
W
Baron Samedi
CraftxdSouL
Baron Samedi
5
2
24
8.5
W
Bellona
Dmac_cheese
Bellona
6
4
18
3.75
W
3
3
20
4.33
W
0
7
9
0.64
W
Chiron
Stabes55
Chiron
26
1
12
32
L
5
5
6
1.6
L
Horus
Zymir2206
Horus
0
11
3
0.14
L
Scylla
shaun2099
Scylla
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,378
Damage
51,451
57,898
Taken
80,422
43,266
Mitigated
40,495
11,270
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,754
2,238
776
915
16,208
6,310
0
3,538
12,670
38,568
0
L
Persephone
Bane__33
Persephone
24,968
1,683
0
2,968
15,611
6,519
0
3,045
12,563
43,093
594
W
Baron Samedi
CraftxdSouL
Baron Samedi
12,250
2,951
1,246
1,904
10,657
7,088
0
8,572
2,085
28,134
0
W
Bellona
Dmac_cheese
Bellona
10,507
2,605
0
195
15,339
24,383
0
11,791
3,548
1,138
22,755
W
10,018
5,195
0
1,011
10,211
4,032
0
8,935
1,276
0
30,163
W
4,261
416
0
1,327
9,711
3,405
0
7,724
1,987
14,266
0
W
Chiron
Stabes55
Chiron
32,342
16,052
1,641
3,946
11,980
4,358
0
9,904
2,076
0
67,460
L
14,028
4,104
0
547
12,914
4,904
0
2,872
10,042
29,596
0
L
Horus
Zymir2206
Horus
4,408
2,352
228
1,065
19,116
17,999
0
4,313
14,803
0
6,667
L
Scylla
shaun2099
Scylla
1,293
750
0
0
16,573
4,763
0
3,580
12,993
9,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,622
Gold Earned
55,447
218
Minions Killed
149
3
Camps Cleared
0
915,429
Distance Traveled
871,688
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,810
983
60
5
0
169,742
2
L
Persephone
13,261
1,206
40
4
0
221,612
1
W
Baron Samedi
11,899
1,082
32
3
1
196,801
3
W
Bellona
11,989
1,090
24
2
1
188,783
0
W
Skadi
11,770
1,070
61
6
0
190,806
1
W
Ra
9,979
907
29
3
0
118,319
0
W
Chiron
15,985
1,453
72
7
1
220,720
0
L
Nu Wa
11,806
1,073
37
3
0
173,890
0
L
Horus
9,406
855
2
0
0
149,807
1
L
Scylla
10,164
924
10
1
0
156,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role