Player Matchup

Izanami
Izanami
KawaiiBih
Izanami
Level 13
God Stats
12W - 14L
1,513 SR
Queue Stats
17W - 22L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Major_Adeen
Gilgamesh
Level 107
God Stats
2W - 0L
1,393 SR
Queue Stats
93W - 105L
1,288 Elo+
Party 1
Cernunnos
Cernunnos
White_Nekos
Cernunnos
Level 104
God Stats
5W - 4L
1,465 SR
Queue Stats
111W - 100L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alnee38
Morgan Le Fay
Level 66
God Stats
5W - 1L
1,698 SR
Queue Stats
130W - 152L
1,441 Elo+
Solo
Cerberus
Cerberus
joeserk
Cerberus
Level 126
God Stats
2W - 3L
1,614 SR
Queue Stats
69W - 86L
1,462 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,428 Elo+

VS

Team Averages
Level 69
1,453 SR
1,408 Elo+
Hun Batz
Hun Batz
FlashGore572
Hun Batz
Level 49
God Stats
1W - 6L
1,150 SR
Queue Stats
148W - 229L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Layin
Kukulkan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Solo
Yemoja
Yemoja
NDX-14
Yemoja
Level 41
God Stats
10W - 14L
1,637 SR
Queue Stats
51W - 74L
1,342 Elo+
Solo
Agni
Agni
bunbuns45
Agni
Level 45
God Stats
0W - 1L
1,397 SR
Queue Stats
45W - 32L
1,473 Elo+
Solo
Bastet
Bastet
immortal_hair991
Bastet
Level 105
God Stats
4W - 7L
1,583 SR
Queue Stats
287W - 302L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KawaiiBih
Izanami
20
11 / 4 / 8
15,191
1,013
23,613
18,767
8,330
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Major_Adeen
Gilgamesh
20
7 / 2 / 14
14,814
988
17,058
20,012
20,911
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
White_Nekos
Cernunnos
19
2 / 8 / 10
12,872
858
7,251
19,619
7,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
alnee38
Morgan Le Fay
20
3 / 8 / 18
14,179
945
22,572
22,311
9,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
joeserk
Cerberus
20
7 / 5 / 20
15,909
1,061
20,618
25,177
31,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlashGore572
Hun Batz
15
0 / 0 / 0
10,520
701
0
0
0
Kukulkan
Layin
Kukulkan
20
7 / 3 / 11
15,846
1,056
30,477
18,567
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
NDX-14
Yemoja
20
4 / 8 / 15
14,687
979
18,431
28,106
24,867
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Agni
19
1 / 13 / 11
12,907
860
17,365
22,789
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
15 / 6 / 11
16,762
1,117
31,395
25,916
9,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
75
30
Kills
27
27
Deaths
30
70
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FlashGore572
Hun Batz
0
0
0
0
W
Izanami
KawaiiBih
Izanami
11
4
8
3.75
L
Kukulkan
Layin
Kukulkan
7
3
11
4.17
W
Gilgamesh
Major_Adeen
Gilgamesh
7
2
14
7
L
Yemoja
NDX-14
Yemoja
4
8
15
1.44
W
Cernunnos
White_Nekos
Cernunnos
2
8
10
0.88
W
Morgan Le Fay
alnee38
Morgan Le Fay
3
8
18
1.5
L
Agni
1
13
11
0.5
L
15
6
11
3.42
W
Cerberus
joeserk
Cerberus
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,112
Damage
97,668
105,886
Taken
95,378
77,716
Mitigated
49,227
19,745
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FlashGore572
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
KawaiiBih
Izanami
23,613
15,644
0
2,834
18,767
8,330
0
13,142
5,312
0
54,104
L
Kukulkan
Layin
Kukulkan
30,477
2,393
0
1,069
18,567
7,541
0
8,436
10,131
87,678
0
W
Gilgamesh
Major_Adeen
Gilgamesh
17,058
3,801
0
3,435
20,012
20,911
0
12,156
7,554
0
39,024
L
Yemoja
NDX-14
Yemoja
18,431
3,431
2,853
1,207
28,106
24,867
0
12,494
15,612
34,711
0
W
Cernunnos
White_Nekos
Cernunnos
7,251
4,683
1,552
3,377
19,619
7,514
0
10,851
8,678
0
31,753
W
Morgan Le Fay
alnee38
Morgan Le Fay
22,572
2,672
0
1,273
22,311
9,159
0
13,863
8,172
50,044
0
L
Agni
17,365
2,362
0
1,184
22,789
7,198
0
11,801
10,798
35,675
0
L
31,395
6,870
0
0
25,916
9,621
0
10,459
15,263
0
45,594
W
Cerberus
joeserk
Cerberus
20,618
1,003
2,041
5,233
25,177
31,802
0
14,911
9,897
36,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,965
Gold Earned
70,722
340
Minions Killed
273
3
Camps Cleared
3
1,217,675
Distance Traveled
1,156,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,520
701
0
0
0
140,816
0
W
Izanami
15,191
1,013
109
7
2
240,533
0
L
Kukulkan
15,846
1,056
152
10
0
265,481
0
W
Gilgamesh
14,814
988
43
3
0
271,497
0
L
Yemoja
14,687
979
39
3
1
225,227
0
W
Cernunnos
12,872
858
68
5
0
157,593
0
W
Morgan Le Fay
14,179
945
55
4
1
253,871
0
L
Agni
12,907
860
43
3
1
202,320
0
L
Bastet
16,762
1,117
39
3
1
323,029
1
W
Cerberus
15,909
1,061
65
4
0
294,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role