Player Matchup

Fenrir
Fenrir
Diamond IV
Variix0
Fenrir
Diamond IV
Level 124
God Stats
5W - 2L
1,750 SR
Queue Stats
81W - 62L
2,276 MMR
Party 2
Sol
Sol
Diamond II
X-ImWazz-X
Sol
Diamond II
Level 125
God Stats
4W - 4L
1,667 SR
Queue Stats
96W - 77L
2,464 MMR
Party 2
Cerberus
Cerberus
Diamond II
XxARtrix
Cerberus
Diamond II
Level 116
God Stats
14W - 11L
1,621 SR
Queue Stats
63W - 42L
2,362 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,679 SR
2,368 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,724 SR
2,069 MMR
Mulan
Mulan
Diamond IV
Inspecta Talent
Mulan
Diamond IV
Level 148
God Stats
19W - 23L
1,656 SR
Queue Stats
154W - 123L
2,069 MMR
Party 1
Da Ji
Da Ji
Diamond IV
Mushyhero
Da Ji
Diamond IV
Level 156
God Stats
3W - 4L
1,789 SR
Queue Stats
154W - 123L
2,069 MMR
Party 1
Hades
Hades
Diamond IV
OldManMcGruffin
Hades
Diamond IV
Level 160
God Stats
8W - 2L
1,727 SR
Queue Stats
154W - 123L
2,069 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Variix0
Fenrir
15
8 / 2 / 7
11,288
868
8,796
11,755
8,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
8 / 1 / 9
11,396
877
14,163
12,317
5,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
XxARtrix
Cerberus
12
1 / 2 / 16
10,192
784
5,845
13,269
14,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
PersephoneCu ChulainnAthenaCthulhuSet

VS

Bans
GilgameshAresScyllaXing TianPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,234
710
10,564
15,336
9,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Mushyhero
Da Ji
12
1 / 6 / 3
8,194
630
9,706
9,690
3,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 2
10,071
775
7,298
14,083
5,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
17
Kills
5
5
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Da Ji
Mushyhero
Da Ji
1
6
3
0.42
L
2
5
2
0.6
W
Fenrir
Variix0
Fenrir
8
2
7
5.75
W
8
1
9
12.5
W
Cerberus
XxARtrix
Cerberus
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
27,568
37,341
Taken
39,109
28,771
Mitigated
18,456
11,910
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,564
2,453
0
1,566
15,336
9,394
0
6,343
8,993
0
36,103
L
Da Ji
Mushyhero
Da Ji
9,706
2,843
0
675
9,690
3,395
0
5,009
4,681
0
25,082
L
7,298
678
1,339
3,240
14,083
5,667
0
8,656
5,427
29,224
0
W
Fenrir
Variix0
Fenrir
8,796
2,320
0
2,755
11,755
8,653
1,110
2,457
9,298
0
20,955
W
14,163
4,407
0
6,670
12,317
5,134
1,688
2,489
9,828
57,970
0
W
Cerberus
XxARtrix
Cerberus
5,845
882
0
2,485
13,269
14,984
0
2,352
10,917
19,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
27,499
153
Minions Killed
146
0
Camps Cleared
0
772,917
Distance Traveled
735,103
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,234
710
53
4
0
244,162
4
L
Da Ji
8,194
630
21
2
0
246,232
2
L
Hades
10,071
775
72
6
0
244,709
3
W
Fenrir
11,288
868
19
1
0
279,814
0
W
Sol
11,396
877
89
7
0
248,422
2
W
Cerberus
10,192
784
45
3
0
244,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role