Player Matchup

Sylvanus
Sylvanus
Halfpast
Sylvanus
Level 17
God Stats
2W - 5L
1,163 SR
Queue Stats
189W - 230L
1,475 Elo+
Solo
Bakasura
Bakasura
HyperActiveBeat1
Bakasura
Level 11
God Stats
2W - 3L
1,230 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 2
Sol
Sol
LandolphiN
Sol
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,320 Elo+
Party 2
Team Averages
Level 31
1,298 SR
1,371 Elo+

VS

Team Averages
Level 45
1,394 SR
1,466 Elo+
Neith
Neith
Ev1lPap4Gal1
Neith
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
273W - 416L
1,500 Elo+
Party 1
Chaac
Chaac
NoseGamerHd
Chaac
Level 105
God Stats
13W - 12L
1,559 SR
Queue Stats
261W - 344L
1,524 Elo+
Party 1
Hel
Hel
TheMegalos
Hel
Level 26
God Stats
1W - 3L
1,123 SR
Queue Stats
42W - 60L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Halfpast
Sylvanus
18
1 / 1 / 7
14,506
659
12,679
26,144
35,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 1 / 2
13,886
631
16,582
19,576
13,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 4 / 4
12,734
579
16,296
15,423
6,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
13,156
598
22,234
21,598
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 3 / 4
12,856
584
15,085
24,724
27,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 6
12,196
554
11,702
14,218
5,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
6
6
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sylvanus
Halfpast
Sylvanus
1
1
7
4.5
W
6
1
2
7
W
2
4
4
1
L
2
3
4
1.33
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,557
Damage
49,021
61,143
Taken
60,540
56,109
Mitigated
41,841
28,928
Healing
34,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,234
8,805
267
5,668
21,598
8,405
1,502
11,606
9,090
0
73,659
W
Sylvanus
Halfpast
Sylvanus
12,679
5,335
6,997
7,824
26,144
35,863
318
4,923
21,221
36,159
0
W
16,582
9,667
1,587
5,200
19,576
13,644
1,868
4,234
15,342
0
51,109
W
16,296
5,614
2,217
5,103
15,423
6,602
1,220
2,545
12,878
59,048
0
L
15,085
1,738
0
8,474
24,724
27,733
161
10,688
12,431
0
68,566
L
11,702
1,970
12,228
8,317
14,218
5,703
292
6,681
7,217
47,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
38,208
216
Minions Killed
265
0
Camps Cleared
0
1,177,687
Distance Traveled
1,150,567
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,156
598
134
6
0
360,340
1
W
Sylvanus
14,506
659
19
1
0
328,401
5
W
Bakasura
13,886
631
102
5
0
471,276
0
W
Sol
12,734
579
95
4
0
378,010
6
L
Chaac
12,856
584
71
3
0
415,622
10
L
Hel
12,196
554
60
3
0
374,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role