Player Matchup

Olorun
Olorun
Bhokolatebookie
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,468 Elo+
Party 1
Pele
Pele
BirdOPrey58
Pele
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 122L
1,538 Elo+
Party 1
Khepri
Khepri
GOHAWKS__16
Khepri
Level 17
God Stats
12W - 9L
1,592 SR
Queue Stats
55W - 48L
1,571 Elo+
Party 1
King Arthur
King Arthur
Husher1210
King Arthur
Level 104
God Stats
2W - 2L
1,487 SR
Queue Stats
274W - 234L
1,566 Elo+
Party 1
Chiron
Chiron
TZimmey34
Chiron
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 94L
1,554 Elo+
Party 1
Team Averages
Level 50
1,516 SR
1,539 Elo+

VS

Team Averages
Level 78
1,484 SR
1,405 Elo+
Morgan Le Fay
Morgan Le Fay
ImReflex
Morgan Le Fay
Level 107
God Stats
4W - 7L
1,366 SR
Queue Stats
37W - 52L
1,387 Elo+
Party 2
Medusa
Medusa
MrKennedy19
Medusa
Level 9
God Stats
4W - 2L
1,736 SR
Queue Stats
19W - 15L
1,491 Elo+
Party 2
Tyr
Tyr
RaZR CodeRed
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
RaZRReVoLtZZZZ
Kukulkan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
ascallywag
Cthulhu
Level 67
God Stats
2W - 3L
1,315 SR
Queue Stats
11W - 27L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 1
9,915
472
5,641
19,263
7,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 5 / 7
9,519
453
7,962
14,971
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
2 / 5 / 7
9,144
435
3,365
15,952
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Husher1210
King Arthur
18
2 / 6 / 1
10,960
522
9,091
16,924
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
TZimmey34
Chiron
15
5 / 6 / 6
9,800
467
14,104
16,877
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ImReflex
Morgan Le Fay
20
8 / 1 / 12
12,906
615
19,516
12,160
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
2 / 5 / 3
9,817
467
6,256
11,641
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 1 / 2
11,536
549
4,772
12,490
13,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
20
14 / 4 / 5
13,149
626
25,067
11,953
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ascallywag
Cthulhu
16
3 / 4 / 7
10,759
512
10,201
16,125
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
15
Kills
30
30
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
8
1
0.56
L
2
5
7
1.1
L
Khepri
2
5
7
1.1
L
King Arthur
Husher1210
King Arthur
2
6
1
0.42
W
Morgan Le Fay
ImReflex
Morgan Le Fay
8
1
12
14
W
Medusa
2
5
3
0.7
W
3
1
2
4
W
Kukulkan
14
4
5
4.13
L
Chiron
TZimmey34
Chiron
5
6
6
1.33
W
Cthulhu
ascallywag
Cthulhu
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,163
Damage
65,812
83,987
Taken
64,369
43,942
Mitigated
44,577
15,904
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,641
2,419
390
4,088
19,263
7,287
876
16,078
3,185
44,985
0
L
7,962
2,092
0
4,110
14,971
5,036
0
8,409
6,562
0
55,707
L
Khepri
3,365
96
0
1,386
15,952
15,145
114
11,476
4,476
21,834
0
L
King Arthur
Husher1210
King Arthur
9,091
1,969
0
1,490
16,924
10,295
0
8,950
7,974
0
75,202
W
Morgan Le Fay
ImReflex
Morgan Le Fay
19,516
2,019
0
7,548
12,160
5,347
1,247
1,744
10,416
98,018
0
W
Medusa
6,256
2,349
0
640
11,641
3,906
655
1,241
10,400
0
39,517
W
4,772
421
0
4,638
12,490
13,743
1,940
0
12,490
0
70,981
W
Kukulkan
25,067
3,597
0
2,007
11,953
5,584
2,028
3,362
8,591
96,282
0
L
Chiron
TZimmey34
Chiron
14,104
5,861
993
3,447
16,877
6,179
450
9,855
6,900
0
73,874
W
Cthulhu
ascallywag
Cthulhu
10,201
265
180
1,833
16,125
15,997
526
2,659
13,466
46,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
58,167
475
Minions Killed
618
0
Camps Cleared
0
1,843,431
Distance Traveled
2,041,582
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,915
472
81
4
0
345,324
0
L
Pele
9,519
453
102
5
0
389,396
0
L
Khepri
9,144
435
26
1
0
377,882
1
L
King Arthur
10,960
522
143
7
0
393,174
0
W
Morgan Le Fay
12,906
615
168
8
0
435,316
4
W
Medusa
9,817
467
68
3
0
409,630
2
W
Tyr
11,536
549
142
7
0
412,710
6
W
Kukulkan
13,149
626
169
8
0
376,600
0
L
Chiron
9,800
467
123
6
0
337,655
8
W
Cthulhu
10,759
512
71
3
0
407,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role